Player Matchup

Fenrir
Fenrir
CrushedPenny692
Fenrir
Level 48
God Stats
2W - 3L
1,510 SR
Queue Stats
143W - 165L
1,514 Elo+
Solo
Athena
Athena
Greekposiedon24
Athena
Level 118
God Stats
1W - 1L
1,562 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 3
Sol
Sol
Knightslayerr
Sol
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
LoadedWeaponzz
Cthulhu
Level 126
God Stats
2W - 1L
1,752 SR
Queue Stats
24W - 18L
1,604 Elo+
Party 2
Anhur
Anhur
kurtrusselhussL
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,745 Elo+
Party 2
Team Averages
Level 90
1,608 SR
1,519 Elo+

VS

Team Averages
Level 82
1,550 SR
1,489 Elo+
Ao Kuang
Ao Kuang
RexyPopAVitch
Ao Kuang
Level 65
God Stats
21W - 18L
1,524 SR
Queue Stats
221W - 255L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
SupremeSmizz
Ratatoskr
Level 35
God Stats
11W - 11L
1,469 SR
Queue Stats
100W - 138L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
diabeticturtle
Baron Samedi
Level 35
God Stats
2W - 1L
1,521 SR
Queue Stats
54W - 73L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
khorp
Heimdallr
Level 169
God Stats
23W - 16L
1,606 SR
Queue Stats
534W - 499L
1,537 Elo+
Solo
Yemoja
Yemoja
sithdown4321
Yemoja
Level 105
God Stats
34W - 35L
1,631 SR
Queue Stats
114W - 133L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 3
8,344
522
13,323
15,098
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 4 / 4
7,591
474
8,489
14,462
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 3
7,946
497
3,953
10,021
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 4
6,838
427
6,739
13,095
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 4 / 1
7,810
488
3,832
11,446
3,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RexyPopAVitch
Ao Kuang
17
8 / 0 / 4
10,320
645
9,051
13,892
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
SupremeSmizz
Ratatoskr
16
6 / 3 / 7
9,018
564
10,495
14,369
5,538
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
diabeticturtle
Baron Samedi
15
4 / 4 / 5
9,378
586
4,310
10,693
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
khorp
Heimdallr
14
4 / 3 / 6
8,638
540
15,241
12,233
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
13
0 / 2 / 8
8,466
529
5,549
11,279
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
22
22
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
1
4
4
0.75
L
0
5
3
0.3
L
1
3
4
1
W
Ao Kuang
RexyPopAVitch
Ao Kuang
8
0
4
10
W
Ratatoskr
SupremeSmizz
Ratatoskr
6
3
7
3.17
W
Baron Samedi
diabeticturtle
Baron Samedi
4
4
5
1.63
W
Heimdallr
khorp
Heimdallr
4
3
6
2.33
L
3
4
1
0.88
W
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,336
Damage
44,646
64,122
Taken
62,466
30,643
Mitigated
31,002
14,699
Healing
27,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,323
3,426
0
1,116
15,098
6,328
0
4,556
10,536
0
57,032
L
8,489
1,288
0
5,341
14,462
10,571
0
5,490
8,972
38,538
0
L
3,953
1,096
0
2,766
10,021
2,775
2,692
2,609
7,412
46,824
0
L
6,739
367
634
1,875
13,095
7,813
0
4,473
8,622
34,720
0
W
Ao Kuang
RexyPopAVitch
Ao Kuang
9,051
2,692
0
6,439
13,892
7,396
640
2,832
10,833
67,169
3,672
W
Ratatoskr
SupremeSmizz
Ratatoskr
10,495
3,142
0
5,719
14,369
5,538
488
3,681
10,521
0
67,052
W
Baron Samedi
diabeticturtle
Baron Samedi
4,310
279
190
1,386
10,693
4,331
1,067
3,348
7,260
50,006
1,644
W
Heimdallr
khorp
Heimdallr
15,241
5,208
0
2,934
12,233
4,637
1,556
3,511
8,580
0
65,026
L
3,832
2,222
0
2,967
11,446
3,156
0
1,259
10,173
0
43,295
W
Yemoja
5,549
1,346
6,771
3,635
11,279
9,100
614
5,041
6,091
28,137
3,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
45,820
382
Minions Killed
467
0
Camps Cleared
0
1,576,569
Distance Traveled
1,480,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,344
522
77
5
0
343,032
2
L
Athena
7,591
474
64
4
0
343,767
0
L
Sol
7,946
497
96
6
0
260,735
0
L
Cthulhu
6,838
427
68
4
0
307,991
0
W
Ao Kuang
10,320
645
125
8
0
291,068
1
W
Ratatoskr
9,018
564
108
7
0
375,518
0
W
Baron Samedi
9,378
586
105
7
0
274,126
1
W
Heimdallr
8,638
540
84
5
0
276,160
0
L
Anhur
7,810
488
77
5
0
321,044
0
W
Yemoja
8,466
529
45
3
0
263,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role