Player Matchup

Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 118
God Stats
60W - 36L
1,656 SR
Queue Stats
61W - 37L
1,587 Elo+
Solo
Medusa
Medusa
Pand41789
Medusa
Level 137
God Stats
5W - 1L
1,587 SR
Queue Stats
535W - 518L
1,476 Elo+
Party 1
Eset
Eset
XwideX
Eset
Level 152
God Stats
2W - 1L
1,477 SR
Queue Stats
196W - 188L
1,522 Elo+
Solo
Neith
Neith
Yellowgamer1622
Neith
Level 108
God Stats
9W - 10L
1,527 SR
Queue Stats
520W - 509L
1,492 Elo+
Party 1
Geb
Geb
necaRaptor
Geb
Level 80
God Stats
6W - 0L
1,736 SR
Queue Stats
61W - 34L
1,613 Elo+
Solo
Team Averages
Level 119
1,596 SR
1,538 Elo+

VS

Team Averages
Level 155
1,501 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bowndy
Cu Chulainn
Level 217
God Stats
2W - 6L
1,403 SR
Queue Stats
420W - 375L
1,575 Elo+
Party 2
Apollo
Apollo
Real_Pillzz
Apollo
Level 146
God Stats
2W - 3L
1,530 SR
Queue Stats
217W - 211L
1,508 Elo+
Solo
Hera
Hera
Tyrant Forbes
Hera
Level 155
God Stats
0W - 1L
1,574 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrrrMonkeyman
Sun Wukong
12
2 / 4 / 0
6,583
598
4,223
10,557
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Pand41789
Medusa
11
2 / 0 / 4
5,976
543
6,372
4,225
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
XwideX
Eset
12
3 / 0 / 2
6,553
596
2,950
5,209
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
5,362
487
4,531
6,685
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 2
6,506
591
5,275
7,014
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 0
5,056
460
2,147
6,774
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
8
0 / 2 / 0
4,652
423
4,324
11,057
8,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Bowndy
Cu Chulainn
13
4 / 2 / 0
7,285
662
8,905
9,763
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
9
0 / 3 / 1
5,194
472
1,802
5,036
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 0
5,904
537
3,238
5,745
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
5
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Cu Chulainn
Bowndy
Cu Chulainn
4
2
0
2
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
4
0
0.5
W
Medusa
Pand41789
Medusa
2
0
4
4
L
Apollo
0
3
1
0.17
L
0
4
0
0
W
Eset
XwideX
Eset
3
0
2
4
W
0
0
5
2.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
20,416
33,690
Taken
38,375
16,214
Mitigated
20,024
11,963
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,147
801
0
535
6,774
2,205
0
1,955
4,727
0
32,156
L
Xing Tian
 
Xing Tian
4,324
243
0
785
11,057
8,039
0
1,155
9,309
24,919
1,354
L
Cu Chulainn
Bowndy
Cu Chulainn
8,905
716
0
2,307
9,763
6,820
0
0
9,763
8,397
51,150
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
4,223
703
0
2,853
10,557
6,470
0
890
9,667
0
43,128
W
Medusa
Pand41789
Medusa
6,372
3,217
0
377
4,225
1,459
476
1,229
2,996
0
43,475
L
Apollo
1,802
1,266
0
1,005
5,036
1,281
0
1,109
3,836
0
26,199
L
3,238
488
0
500
5,745
1,679
0
3,975
1,758
44,507
530
W
Eset
XwideX
Eset
2,950
161
0
751
5,209
1,735
0
3,028
2,181
43,699
0
W
4,531
1,609
66
4,332
6,685
3,843
0
2,413
4,272
0
24,265
W
5,275
826
0
3,584
7,014
2,707
0
505
6,509
48,263
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
28,091
359
Minions Killed
325
0
Camps Cleared
0
1,074,028
Distance Traveled
1,086,372
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,056
460
60
5
0
257,009
3
L
Xing Tian
4,652
423
35
3
0
215,426
0
L
Cu Chulainn
7,285
662
91
8
0
228,442
3
W
Sun Wukong
6,583
598
83
8
0
195,037
1
W
Medusa
5,976
543
58
5
0
188,062
0
L
Apollo
5,194
472
56
5
0
173,254
0
L
Hera
5,904
537
83
8
0
212,241
5
W
Eset
6,553
596
95
9
0
215,674
0
W
Neith
5,362
487
42
4
0
202,804
0
W
Geb
6,506
591
81
7
0
272,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role