Player Matchup

Tiamat
Tiamat
Be_Killing
Tiamat
Level 143
God Stats
4W - 5L
1,502 SR
Queue Stats
279W - 269L
1,555 Elo+
Solo
Maui
Maui
Renevua
Maui
Level 127
God Stats
4W - 5L
1,529 SR
Queue Stats
456W - 456L
1,499 Elo+
Party 1
Charybdis
Charybdis
SirAJLawwd
Charybdis
Level 89
God Stats
15W - 9L
1,655 SR
Queue Stats
674W - 637L
1,486 Elo+
Party 1
Hachiman
Hachiman
xXTheImmortalXx
Hachiman
Level 153
God Stats
8W - 10L
1,505 SR
Queue Stats
965W - 982L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Ðistrøyer
Baron Samedi
Level 167
God Stats
0W - 1L
1,744 SR
Queue Stats
79W - 66L
1,651 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,545 Elo+

VS

Team Averages
Level 157
1,475 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Davods
Eset
Level 159
God Stats
1W - 2L
1,505 SR
Queue Stats
110W - 107L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
Dyeson187
Ao Kuang
Level 121
God Stats
6W - 2L
1,707 SR
Queue Stats
373W - 368L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
JinxedSpectre
Kumbhakarna
Level 143
God Stats
2W - 5L
1,280 SR
Queue Stats
229W - 238L
1,497 Elo+
Solo
Scylla
Scylla
Queen Rain3093
Scylla
Level 208
God Stats
3W - 3L
1,382 SR
Queue Stats
164W - 174L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Be_Killing
Tiamat
12
0 / 4 / 7
7,196
720
4,203
7,968
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
Renevua
Maui
13
1 / 5 / 9
8,061
806
3,134
12,334
12,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SirAJLawwd
Charybdis
14
3 / 4 / 7
7,975
798
8,584
8,342
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hachiman
14
7 / 3 / 3
8,489
849
13,917
7,067
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Ðistrøyer
Baron Samedi
16
2 / 4 / 7
8,591
859
12,321
13,912
8,757
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 11
9,445
945
13,736
7,354
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
Davods
Eset
16
2 / 4 / 14
8,858
886
12,466
8,012
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Dyeson187
Ao Kuang
15
4 / 3 / 10
8,953
895
4,914
11,801
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
JinxedSpectre
Kumbhakarna
15
3 / 3 / 11
9,417
942
4,242
15,183
16,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
5 / 2 / 10
9,787
979
8,993
6,443
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
13
Kills
19
20
Deaths
14
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
11
5.25
L
Tiamat
Be_Killing
Tiamat
0
4
7
0.88
W
Eset
Davods
Eset
2
4
14
2.25
W
Ao Kuang
Dyeson187
Ao Kuang
4
3
10
3
W
Kumbhakarna
JinxedSpectre
Kumbhakarna
3
3
11
2.83
W
5
2
10
5
L
Maui
Renevua
Maui
1
5
9
1.1
L
Charybdis
SirAJLawwd
Charybdis
3
4
7
1.63
L
Hachiman
7
3
3
2.83
L
Baron Samedi
Ðistrøyer
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
44,351
49,623
Taken
48,793
31,748
Mitigated
36,355
15,626
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,736
2,983
351
312
7,354
3,093
462
3,189
3,923
0
32,281
L
Tiamat
Be_Killing
Tiamat
4,203
369
0
1,751
7,968
4,585
0
5,571
2,299
10,210
487
W
Eset
Davods
Eset
12,466
962
1,701
1,221
8,012
3,446
781
2,233
5,489
25,236
0
W
Ao Kuang
Dyeson187
Ao Kuang
4,914
1,381
1,003
2,516
11,801
10,360
1,021
3,658
7,819
6,956
360
W
Kumbhakarna
JinxedSpectre
Kumbhakarna
4,242
552
1,014
2,344
15,183
16,388
209
5,076
9,520
8,492
0
W
8,993
501
0
1,678
6,443
3,068
1,047
2,890
3,301
26,178
663
L
Maui
Renevua
Maui
3,134
796
0
1,737
12,334
12,240
28
5,904
6,303
7,550
0
L
Charybdis
SirAJLawwd
Charybdis
8,584
4,298
0
1,046
8,342
3,214
135
4,791
3,518
0
20,698
L
Hachiman
13,917
7,564
182
1,536
7,067
2,952
43
4,918
2,104
0
23,812
L
Baron Samedi
Ðistrøyer
Baron Samedi
12,321
605
2,721
6,653
13,912
8,757
0
8,303
5,409
22,328
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
46,460
112
Minions Killed
121
0
Camps Cleared
0
903,772
Distance Traveled
1,025,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,445
945
26
3
0
192,922
0
L
Tiamat
7,196
720
19
2
0
177,812
0
W
Eset
8,858
886
27
3
0
218,501
0
W
Ao Kuang
8,953
895
5
1
0
188,994
0
W
Kumbhakarna
9,417
942
4
0
0
226,232
0
W
Scylla
9,787
979
59
6
0
198,897
0
L
Maui
8,061
806
13
1
0
186,111
0
L
Charybdis
7,975
798
28
3
0
163,100
0
L
Hachiman
8,489
849
18
2
0
182,592
0
L
Baron Samedi
8,591
859
34
3
0
194,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role