Player Matchup

Yu Huang
Yu Huang
DøgøN
Yu Huang
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
380W - 401L
1,539 Elo+
Solo
Hera
Hera
Mariko17
Hera
Level 108
God Stats
4W - 2L
1,534 SR
Queue Stats
158W - 131L
1,421 Elo+
Solo
Surtr
Surtr
Super-hero-ds
Surtr
Level 138
God Stats
24W - 24L
1,511 SR
Queue Stats
932W - 979L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
TRANKS25
Baron Samedi
Level 147
God Stats
7W - 8L
1,666 SR
Queue Stats
466W - 314L
1,520 Elo+
Solo
Neith
Neith
Utenety
Neith
Level 62
God Stats
1W - 1L
1,487 SR
Queue Stats
26W - 34L
1,399 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,480 Elo+

VS

Team Averages
Level 98
1,519 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Colomodo
Gilgamesh
Level 85
God Stats
1W - 1L
1,707 SR
Queue Stats
219W - 204L
1,505 Elo+
Party 1
Freya
Freya
Eskolini
Freya
Level 69
God Stats
3W - 5L
1,416 SR
Queue Stats
152W - 165L
1,445 Elo+
Party 1
Artio
Artio
N3phi11im
Artio
Level 89
God Stats
0W - 2L
1,256 SR
Queue Stats
21W - 19L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
UnDe4dLoki
Erlang Shen
Level 119
God Stats
0W - 1L
1,274 SR
Queue Stats
120W - 121L
1,482 Elo+
Solo
Vulcan
Vulcan
hirezpersonal
Vulcan
Level 129
God Stats
9W - 2L
1,940 SR
Queue Stats
416W - 433L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DøgøN
Yu Huang
17
6 / 3 / 12
10,145
780
12,640
9,625
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
18
8 / 3 / 13
11,506
885
17,522
12,805
5,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 4 / 17
10,699
823
12,372
26,180
21,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TRANKS25
Baron Samedi
17
3 / 3 / 19
10,226
787
15,005
14,007
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Utenety
Neith
18
5 / 2 / 11
9,998
769
8,984
8,301
3,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colomodo
Gilgamesh
15
3 / 5 / 8
8,983
691
7,420
15,348
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Eskolini
Freya
16
8 / 7 / 2
9,969
767
11,594
14,352
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
N3phi11im
Artio
13
0 / 6 / 8
8,616
663
3,983
16,156
19,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
UnDe4dLoki
Erlang Shen
15
2 / 6 / 10
9,315
717
15,280
20,198
24,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 8
9,592
738
19,795
7,518
3,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
26
Kills
15
15
Deaths
26
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Colomodo
Gilgamesh
3
5
8
1.4
W
Yu Huang
DøgøN
Yu Huang
6
3
12
4
L
Freya
Eskolini
Freya
8
7
2
1.29
W
Hera
8
3
13
4.83
L
Artio
N3phi11im
Artio
0
6
8
0.67
W
4
4
17
3.13
W
Baron Samedi
TRANKS25
Baron Samedi
3
3
19
4.17
L
Erlang Shen
UnDe4dLoki
Erlang Shen
2
6
10
1.17
W
Neith
Utenety
Neith
5
2
11
5.25
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,523
Damage
58,072
70,918
Taken
73,572
40,145
Mitigated
66,655
32,465
Healing
22,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Colomodo
Gilgamesh
7,420
430
502
1,140
15,348
13,938
110
9,530
5,818
0
19,541
W
Yu Huang
DøgøN
Yu Huang
12,640
743
2,323
2,491
9,625
4,048
425
5,464
4,125
18,995
0
L
Freya
Eskolini
Freya
11,594
3,053
261
2,458
14,352
5,821
0
10,300
4,052
19,889
0
W
Hera
17,522
4,016
1,877
2,203
12,805
5,396
1,089
5,031
7,618
37,427
926
L
Artio
N3phi11im
Artio
3,983
271
3,518
3,643
16,156
19,087
11
9,903
6,253
8,099
0
W
12,372
2,577
501
8,392
26,180
21,157
80
14,651
11,154
7,040
23,021
W
Baron Samedi
TRANKS25
Baron Samedi
15,005
665
6,375
5,708
14,007
6,342
661
6,924
7,049
29,536
0
L
Erlang Shen
UnDe4dLoki
Erlang Shen
15,280
3,058
1,114
5,642
20,198
24,706
0
14,149
6,049
5,564
21,044
W
Neith
Utenety
Neith
8,984
4,544
60
2,535
8,301
3,202
1,207
5,681
2,456
0
17,524
L
19,795
63
1,593
2,129
7,518
3,103
0
5,176
2,342
48,148
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
46,475
163
Minions Killed
141
0
Camps Cleared
0
1,133,503
Distance Traveled
1,080,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,983
691
38
3
0
232,393
0
W
Yu Huang
10,145
780
20
2
0
216,777
0
L
Freya
9,969
767
24
2
0
185,209
0
W
Hera
11,506
885
50
4
0
220,895
0
L
Artio
8,616
663
8
1
0
189,650
0
W
Surtr
10,699
823
33
3
0
253,751
0
W
Baron Samedi
10,226
787
37
3
0
229,422
0
L
Erlang Shen
9,315
717
16
1
0
228,110
0
W
Neith
9,998
769
23
2
0
212,658
0
L
Vulcan
9,592
738
55
4
0
245,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role