Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigSparky
Gilgamesh
Level 114
God Stats
8W - 6L
1,599 SR
Queue Stats
291W - 312L
1,496 Elo+
Solo
Chernobog
Chernobog
RadostMooya
Chernobog
Level 200
God Stats
2W - 0L
1,660 SR
Queue Stats
101W - 91L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
bazingazu
Zhong Kui
Level 157
God Stats
5W - 2L
1,422 SR
Queue Stats
261W - 295L
1,435 Elo+
Solo
Team Averages
Level 163
1,536 SR
1,493 Elo+

VS

Team Averages
Level 143
1,633 SR
1,363 Elo+
Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LewisB99
Scylla
Level 126
God Stats
0W - 2L
1,774 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 2
Sobek
Sobek
R0BBYxHD
Sobek
Level 156
God Stats
0W - 1L
1,890 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 2
Janus
Janus
léwís
Janus
Level 247
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 1 / 4
6,917
1,153
2,925
7,702
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
 
Khepri
12
1 / 1 / 6
6,846
1,141
2,003
6,449
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
BigSparky
Gilgamesh
12
4 / 2 / 4
7,371
1,229
6,864
7,326
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
RadostMooya
Chernobog
12
2 / 2 / 7
6,939
1,157
6,354
4,502
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
bazingazu
Zhong Kui
11
1 / 2 / 5
6,405
1,068
2,316
4,457
3,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 3 / 2
6,434
1,072
7,173
4,345
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
 
Arachne
1
0 / 0 / 0
1,544
257
0
0
0
Scylla
LewisB99
Scylla
12
1 / 2 / 4
6,126
1,021
5,529
3,971
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
R0BBYxHD
Sobek
11
0 / 3 / 3
5,728
955
1,892
9,602
7,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
léwís
Janus
11
1 / 3 / 5
6,390
1,065
6,056
3,716
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
11
Kills
7
8
Deaths
11
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
4
5
W
Khepri
 
Khepri
1
1
6
4
L
Rama
 
Rama
5
3
2
2
L
Arachne
 
Arachne
0
0
0
0
W
Gilgamesh
BigSparky
Gilgamesh
4
2
4
3
L
Scylla
LewisB99
Scylla
1
2
4
1.5
L
Sobek
R0BBYxHD
Sobek
0
3
3
0.5
W
Chernobog
RadostMooya
Chernobog
2
2
7
2.75
W
Zhong Kui
bazingazu
Zhong Kui
1
2
5
1.75
L
Janus
léwís
Janus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
20,650
30,436
Taken
21,634
25,506
Mitigated
11,737
10,941
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,925
95
0
1,818
7,702
7,353
282
2,771
4,853
4,421
912
W
Khepri
 
Khepri
2,003
99
3,072
2,230
6,449
5,908
176
2,726
3,637
6,285
126
L
Rama
 
Rama
7,173
5,915
0
519
4,345
1,392
0
1,228
3,080
0
10,130
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
BigSparky
Gilgamesh
6,864
1,796
1,312
1,171
7,326
6,411
380
3,328
3,918
0
14,373
L
Scylla
LewisB99
Scylla
5,529
797
0
581
3,971
1,452
0
1,723
2,141
14,512
427
L
Sobek
R0BBYxHD
Sobek
1,892
242
990
2,782
9,602
7,623
0
2,870
6,395
4,589
0
W
Chernobog
RadostMooya
Chernobog
6,354
3,324
0
394
4,502
2,480
210
2,285
2,173
0
20,079
W
Zhong Kui
bazingazu
Zhong Kui
2,316
231
0
944
4,457
3,354
0
1,798
2,641
5,075
171
L
Janus
léwís
Janus
6,056
322
272
273
3,716
1,270
0
1,116
2,558
14,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
26,222
77
Minions Killed
52
0
Camps Cleared
0
589,905
Distance Traveled
430,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,917
1,153
5
1
0
132,307
0
W
Khepri
6,846
1,141
5
1
0
122,456
0
L
Rama
6,434
1,072
5
1
0
87,030
0
L
Arachne
1,544
257
0
0
0
0
0
W
Gilgamesh
7,371
1,229
25
4
0
120,185
0
L
Scylla
6,126
1,021
21
4
0
109,182
0
L
Sobek
5,728
955
4
1
0
120,652
0
W
Chernobog
6,939
1,157
35
6
0
120,511
0
W
Zhong Kui
6,405
1,068
7
1
0
94,446
0
L
Janus
6,390
1,065
22
4
0
113,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role