Player Matchup

Terra
Terra
Adesino
Terra
Level 140
God Stats
9W - 9L
1,615 SR
Queue Stats
243W - 208L
1,523 Elo+
Solo
Anhur
Anhur
PallMalls
Anhur
Level 35
God Stats
2W - 4L
1,403 SR
Queue Stats
20W - 14L
1,604 Elo+
Solo
Ra
Ra
Revenge0frock
Ra
Level 191
God Stats
27W - 17L
1,649 SR
Queue Stats
98W - 94L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
TubbisaurusRex
Erlang Shen
Level 159
God Stats
3W - 4L
1,486 SR
Queue Stats
121W - 110L
1,549 Elo+
Party 2
Thor
Thor
Turtlebones12
Thor
Level 144
God Stats
3W - 5L
1,506 SR
Queue Stats
46W - 51L
1,541 Elo+
Party 2
Team Averages
Level 134
1,532 SR
1,551 Elo+

VS

Team Averages
Level 156
1,572 SR
1,555 Elo+
Da Ji
Da Ji
 
Da Ji
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackLuster89
Ymir
Level 188
God Stats
2W - 0L
1,569 SR
Queue Stats
68W - 54L
1,585 Elo+
Party 1
Izanami
Izanami
Then9t
Izanami
Level 86
God Stats
15W - 8L
1,704 SR
Queue Stats
80W - 49L
1,659 Elo+
Solo
Guan Yu
Guan Yu
d4rki01
Guan Yu
Level 149
God Stats
12W - 11L
1,584 SR
Queue Stats
83W - 75L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Adesino
Terra
9
0 / 3 / 5
5,342
534
2,357
8,999
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
PallMalls
Anhur
9
4 / 4 / 0
5,561
556
3,425
7,143
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 1
6,066
607
3,904
5,265
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TubbisaurusRex
Erlang Shen
9
1 / 2 / 1
5,447
545
5,299
10,647
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 2 / 2
5,047
505
2,768
5,714
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 1 / 2
6,631
663
6,995
6,336
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
 
Raijin
11
1 / 1 / 3
5,823
582
3,093
3,627
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 4
5,410
541
2,308
6,810
3,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Then9t
Izanami
13
4 / 2 / 3
7,274
727
7,913
4,429
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
d4rki01
Guan Yu
9
2 / 2 / 2
5,759
576
6,080
9,629
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
13
13
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
2
7
W
Raijin
 
Raijin
1
1
3
2.5
L
Terra
Adesino
Terra
0
3
5
0.83
W
0
3
4
0.67
L
Anhur
PallMalls
Anhur
4
4
0
1
L
2
2
1
1.25
W
Izanami
Then9t
Izanami
4
2
3
2.75
L
Erlang Shen
TubbisaurusRex
Erlang Shen
1
2
1
0.75
L
2
2
2
1.5
W
Guan Yu
d4rki01
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
26,389
37,768
Taken
30,831
16,702
Mitigated
13,957
14,539
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,995
1,160
0
3,165
6,336
1,862
0
1,177
5,020
0
40,883
W
Raijin
 
Raijin
3,093
109
0
250
3,627
943
0
1,302
2,151
39,419
0
L
Terra
Adesino
Terra
2,357
475
1,885
3,330
8,999
4,665
0
2,394
6,605
13,809
735
W
2,308
683
0
1,235
6,810
3,025
0
1,862
4,820
14,221
1,283
L
Anhur
PallMalls
Anhur
3,425
1,760
0
1,835
7,143
1,637
0
327
6,816
0
25,938
L
3,904
120
815
1,690
5,265
1,590
0
1,110
4,155
43,551
297
W
Izanami
Then9t
Izanami
7,913
5,958
0
1,574
4,429
1,012
590
423
4,006
0
65,947
L
Erlang Shen
TubbisaurusRex
Erlang Shen
5,299
3,304
0
4,858
10,647
7,016
0
545
10,102
0
31,058
L
2,768
562
0
126
5,714
1,794
0
864
4,850
0
23,240
W
Guan Yu
d4rki01
Guan Yu
6,080
1,105
216
2,529
9,629
7,115
0
836
8,701
0
31,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
30,897
275
Minions Killed
343
0
Camps Cleared
0
1,024,822
Distance Traveled
1,030,327
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,631
663
72
7
0
230,280
0
W
Raijin
5,823
582
77
8
0
197,493
0
L
Terra
5,342
534
13
1
0
209,576
5
W
Ymir
5,410
541
21
2
0
192,441
8
L
Anhur
5,561
556
56
6
0
144,540
0
L
Ra
6,066
607
98
10
0
245,551
0
W
Izanami
7,274
727
116
12
0
193,974
0
L
Erlang Shen
5,447
545
61
6
0
211,013
0
L
Thor
5,047
505
47
5
0
214,142
0
W
Guan Yu
5,759
576
57
6
0
216,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role