Player Matchup

Chiron
Chiron
BaggyVorhaut
Chiron
Level 146
God Stats
13W - 5L
1,834 SR
Queue Stats
651W - 677L
1,523 Elo+
Party 3
Chronos
Chronos
FG_xZeRo
Chronos
Level 158
God Stats
6W - 2L
1,660 SR
Queue Stats
329W - 322L
1,508 Elo+
Party 3
Artio
Artio
Hellsicht7
Artio
Level 66
God Stats
3W - 2L
1,504 SR
Queue Stats
264W - 258L
1,436 Elo+
Solo
Sobek
Sobek
Llivy
Sobek
Level 122
God Stats
4W - 6L
1,334 SR
Queue Stats
740W - 732L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Manamahn
Ah Puch
Level 127
God Stats
2W - 1L
1,477 SR
Queue Stats
112W - 101L
1,561 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,518 Elo+

VS

Team Averages
Level 172
1,586 SR
1,542 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Im PuniisheR
Shiva
Level 236
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 290L
1,534 Elo+
Solo
Izanami
Izanami
MrAgusIV
Izanami
Level 159
God Stats
1W - 1L
1,932 SR
Queue Stats
93W - 53L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 1 / 5
7,968
996
10,230
6,128
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
FG_xZeRo
Chronos
13
2 / 1 / 5
7,495
937
2,890
4,856
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
12
1 / 3 / 6
7,214
902
3,541
10,134
8,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
Llivy
Sobek
12
1 / 2 / 7
7,635
954
5,204
11,201
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Manamahn
Ah Puch
14
1 / 1 / 7
7,723
965
7,507
4,978
1,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 5
7,097
887
5,638
10,352
7,732
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
13
3 / 3 / 1
7,084
886
5,711
10,565
12,566
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
 
Freya
13
2 / 1 / 5
6,984
873
5,682
4,377
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,224
278
0
0
0
Izanami
MrAgusIV
Izanami
15
3 / 1 / 5
8,139
1,017
14,300
7,483
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
8
Kills
8
8
Deaths
8
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
5
0.83
L
Achilles
 
Achilles
3
3
1
1.17
L
Freya
 
Freya
2
1
5
4.5
W
Chiron
3
1
5
5.5
W
Chronos
FG_xZeRo
Chronos
2
1
5
4.5
W
Artio
1
3
6
1.33
L
0
0
0
0
W
Sobek
Llivy
Sobek
1
2
7
2.25
W
Ah Puch
Manamahn
Ah Puch
1
1
7
4.5
L
Izanami
MrAgusIV
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
31,331
37,297
Taken
32,777
25,139
Mitigated
24,546
15,593
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,638
133
3,345
2,932
10,352
7,732
0
6,443
3,909
10,913
0
L
Achilles
 
Achilles
5,711
573
1,172
2,229
10,565
12,566
0
4,137
6,428
0
8,851
L
Freya
 
Freya
5,682
1,792
449
871
4,377
1,496
0
3,205
1,172
10,547
0
W
Chiron
10,230
2,600
888
1,130
6,128
2,566
834
1,967
4,161
0
23,308
W
Chronos
FG_xZeRo
Chronos
2,890
1,082
0
1,378
4,856
1,685
842
1,218
3,638
11,927
907
W
Artio
3,541
247
1,397
2,724
10,134
8,840
0
2,751
7,383
6,638
337
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Llivy
Sobek
5,204
268
1,551
4,835
11,201
10,178
0
3,700
7,501
8,012
124
W
Ah Puch
Manamahn
Ah Puch
7,507
0
238
1,452
4,978
1,870
177
1,684
3,294
20,825
335
L
Izanami
MrAgusIV
Izanami
14,300
9,130
1,600
2,352
7,483
2,752
0
4,660
2,823
0
40,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
31,528
93
Minions Killed
111
0
Camps Cleared
0
844,352
Distance Traveled
619,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,097
887
7
1
0
145,046
0
L
Achilles
7,084
886
4
1
0
175,446
0
L
Freya
6,984
873
10
1
0
149,931
0
W
Chiron
7,968
996
30
4
0
176,574
0
W
Chronos
7,495
937
26
3
0
162,551
0
W
Artio
7,214
902
8
1
0
164,023
0
L
Shiva
2,224
278
0
0
0
0
0
W
Sobek
7,635
954
4
1
0
176,424
0
W
Ah Puch
7,723
965
25
3
0
164,780
0
L
Izanami
8,139
1,017
90
11
0
149,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role