Player Matchup

Skadi
Skadi
BouncingDuke52
Skadi
Level 139
God Stats
11W - 5L
1,658 SR
Queue Stats
176W - 168L
1,459 Elo+
Solo
Ymir
Ymir
JG89-P3NK-BC92
Ymir
Level 99
God Stats
6W - 9L
1,546 SR
Queue Stats
145W - 124L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Joohn11
Nu Wa
Level 163
God Stats
12W - 14L
1,528 SR
Queue Stats
269W - 256L
1,493 Elo+
Solo
Arachne
Arachne
joj54
Arachne
Level 129
God Stats
37W - 22L
1,644 SR
Queue Stats
143W - 146L
1,540 Elo+
Solo
Athena
Athena
kingbowser324
Athena
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
118W - 118L
1,457 Elo+
Solo
Team Averages
Level 131
1,616 SR
1,499 Elo+

VS

Team Averages
Level 146
1,508 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
Alhazrad
Cu Chulainn
Level 143
God Stats
14W - 14L
1,518 SR
Queue Stats
75W - 91L
1,424 Elo+
Solo
Hun Batz
Hun Batz
C00KI--EZ
Hun Batz
Level 124
God Stats
7W - 7L
1,440 SR
Queue Stats
42W - 30L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Simbacor
Nu Wa
Level 177
God Stats
22W - 26L
1,527 SR
Queue Stats
386W - 412L
1,450 Elo+
Solo
Neith
Neith
SoyUnSolecito
Neith
Level 123
God Stats
3W - 1L
1,657 SR
Queue Stats
4W - 2L
1,520 Elo+
Solo
Maui
Maui
zeus_vibrant
Maui
Level 161
God Stats
1W - 2L
1,397 SR
Queue Stats
663W - 656L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,024
502
4,756
7,031
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
4,575
458
1,011
8,834
2,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nu Wa
Joohn11
Nu Wa
9
0 / 1 / 1
5,064
506
2,589
3,301
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
joj54
Arachne
10
3 / 1 / 0
5,298
530
2,322
7,491
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 2 / 1
4,757
476
2,132
7,243
4,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alhazrad
Cu Chulainn
12
7 / 0 / 0
7,519
752
5,738
4,500
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
C00KI--EZ
Hun Batz
10
1 / 1 / 3
5,339
534
2,518
6,617
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Simbacor
Nu Wa
12
1 / 1 / 3
6,391
639
4,566
2,159
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
5,419
542
3,825
4,789
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 1 / 4
5,911
591
4,635
7,489
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alhazrad
Cu Chulainn
7
0
0
7
L
1
3
1
0.5
W
Hun Batz
C00KI--EZ
Hun Batz
1
1
3
2.5
L
0
7
0
0
L
Nu Wa
Joohn11
Nu Wa
0
1
1
0.5
W
Nu Wa
Simbacor
Nu Wa
1
1
3
2.5
W
2
1
3
3.5
L
Arachne
joj54
Arachne
3
1
0
3
L
0
2
1
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
21,282
33,900
Taken
25,554
12,565
Mitigated
11,157
6,014
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alhazrad
Cu Chulainn
5,738
980
0
854
4,500
2,549
233
862
3,572
0
47,441
L
4,756
1,997
0
1,370
7,031
1,674
0
2,006
5,025
0
31,641
W
Hun Batz
C00KI--EZ
Hun Batz
2,518
617
0
4,343
6,617
1,865
0
922
5,549
0
33,936
L
1,011
378
0
948
8,834
2,677
0
217
8,617
21,481
0
L
Nu Wa
Joohn11
Nu Wa
2,589
481
0
0
3,301
572
99
1,983
1,318
27,852
0
W
Nu Wa
Simbacor
Nu Wa
4,566
1,104
0
420
2,159
514
0
1,232
761
51,697
808
W
3,825
1,244
0
1,114
4,789
1,150
0
808
3,915
0
26,263
L
Arachne
joj54
Arachne
2,322
1,908
0
936
7,491
2,812
0
2,404
5,087
0
33,486
L
2,132
922
162
2,598
7,243
4,830
0
2,591
4,652
10,585
0
W
4,635
1,578
0
1,094
7,489
5,079
0
1,398
6,025
21,866
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
30,579
232
Minions Killed
334
0
Camps Cleared
0
953,222
Distance Traveled
1,029,069
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,519
752
77
8
0
210,257
0
L
Skadi
5,024
502
57
6
0
178,633
2
W
Hun Batz
5,339
534
67
7
0
235,148
0
L
Ymir
4,575
458
44
4
0
196,065
2
L
Nu Wa
5,064
506
48
5
0
167,108
9
W
Nu Wa
6,391
639
111
11
0
198,439
4
W
Neith
5,419
542
53
5
0
169,985
0
L
Arachne
5,298
530
68
7
0
212,018
0
L
Athena
4,757
476
15
2
0
199,398
0
W
Maui
5,911
591
26
3
0
215,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role