Player Matchup

Nox
Nox
Haqo_Quinze
Nox
Level 78
God Stats
2W - 1L
1,889 SR
Queue Stats
119W - 130L
1,410 Elo+
Party 1
Ymir
Ymir
Ipone_Delta
Ymir
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
138W - 121L
1,461 Elo+
Party 1
Arachne
Arachne
SIryliK
Arachne
Level 82
God Stats
3W - 3L
1,605 SR
Queue Stats
343W - 355L
1,402 Elo+
Party 1
Team Averages
Level 89
1,587 SR
1,424 Elo+

VS

Team Averages
Level 81
1,449 SR
1,400 Elo+
Ares
Ares
Serjor11
Ares
Level 68
God Stats
24W - 23L
1,523 SR
Queue Stats
266W - 254L
1,494 Elo+
Solo
Artemis
Artemis
adokin_skywalker
Artemis
Level 106
God Stats
91W - 121L
1,427 SR
Queue Stats
131W - 186L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
anik1LaDe
Kukulkan
Level 68
God Stats
86W - 134L
1,396 SR
Queue Stats
88W - 139L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,201
820
2,527
6,183
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 3
8,305
831
4,520
11,260
10,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
SIryliK
Arachne
14
1 / 4 / 4
8,336
834
2,770
9,518
3,852
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 1 / 6
9,598
960
8,720
6,772
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 7
8,785
879
5,403
4,967
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
anik1LaDe
Kukulkan
16
4 / 1 / 7
9,809
981
7,603
4,761
2,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
11
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
3
3
1.17
L
Arachne
SIryliK
Arachne
1
4
4
0.75
W
Ares
5
1
6
8
W
2
3
7
1.83
W
Kukulkan
anik1LaDe
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,817
Damage
21,726
26,961
Taken
16,500
16,302
Mitigated
10,018
4,027
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
304
0
184
6,183
2,164
0
4,101
1,843
24,724
0
L
4,520
474
0
512
11,260
10,286
0
6,511
4,456
12,906
2,390
L
Arachne
SIryliK
Arachne
2,770
1,573
0
3,331
9,518
3,852
0
5,082
4,178
0
25,663
W
Ares
8,720
715
0
1,017
6,772
6,210
594
1,579
5,193
25,932
0
W
5,403
2,029
0
155
4,967
1,759
0
2,025
2,942
0
21,799
W
Kukulkan
anik1LaDe
Kukulkan
7,603
959
82
747
4,761
2,049
708
2,633
2,128
32,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
28,192
121
Minions Killed
150
0
Camps Cleared
0
548,511
Distance Traveled
565,400
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,201
820
59
6
0
149,333
0
L
Ymir
8,305
831
22
2
0
182,364
2
L
Arachne
8,336
834
40
4
0
216,814
6
W
Ares
9,598
960
41
4
0
221,635
0
W
Artemis
8,785
879
36
4
0
161,405
0
W
Kukulkan
9,809
981
73
7
0
182,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role