Player Matchup

Ra
Ra
DemoRat
Ra
Level 52
God Stats
9W - 0L
2,056 SR
Queue Stats
116W - 102L
1,549 Elo+
Solo
Nike
Nike
PerAnkh8
Nike
Level 141
God Stats
7W - 2L
1,663 SR
Queue Stats
30W - 20L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
TehBiggestRed
Kuzenbo
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,508 Elo+
Solo
Danzaburou
Danzaburou
fireamorte
Danzaburou
Level 125
God Stats
4W - 3L
1,490 SR
Queue Stats
111W - 102L
1,480 Elo+
Party 2
Arachne
Arachne
goodboy_91
Arachne
Level 156
God Stats
3W - 6L
1,513 SR
Queue Stats
100W - 103L
1,476 Elo+
Party 2
Team Averages
Level 129
1,645 SR
1,523 Elo+

VS

Team Averages
Level 138
1,647 SR
1,470 Elo+
Chaac
Chaac
TayKey47
Chaac
Level 125
God Stats
5W - 1L
1,824 SR
Queue Stats
116W - 111L
1,457 Elo+
Party 1
Ares
Ares
Yami Gado
Ares
Level 154
God Stats
1W - 1L
1,542 SR
Queue Stats
108W - 98L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
createdonlyonce
Nu Wa
Level 149
God Stats
78W - 48L
1,610 SR
Queue Stats
332W - 324L
1,451 Elo+
Solo
Cernunnos
Cernunnos
g31Red_Wolf_
Cernunnos
Level 127
God Stats
2W - 2L
1,631 SR
Queue Stats
187W - 180L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
zlShonPariHz
Tsukuyomi
Level 137
God Stats
6W - 5L
1,628 SR
Queue Stats
55W - 63L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
10,644
665
10,963
11,902
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
2 / 4 / 8
8,693
543
9,601
15,555
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
15
1 / 5 / 1
9,217
576
5,711
10,824
8,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
fireamorte
Danzaburou
15
5 / 3 / 5
9,699
606
10,500
11,938
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
goodboy_91
Arachne
13
2 / 4 / 3
7,600
475
6,772
14,119
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TayKey47
Chaac
14
7 / 3 / 2
8,329
521
13,019
14,908
10,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
13
2 / 3 / 2
7,956
497
6,814
13,038
9,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 2
6,772
423
4,542
5,408
1,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
g31Red_Wolf_
Cernunnos
14
1 / 4 / 3
7,696
481
4,090
11,949
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
zlShonPariHz
Tsukuyomi
16
7 / 4 / 3
9,162
573
12,350
14,586
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
17
17
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Nike
2
4
8
1.5
L
Chaac
TayKey47
Chaac
7
3
2
2.67
W
Kuzenbo
1
5
1
0.3
L
Ares
2
3
2
1
L
0
3
2
0.33
W
Danzaburou
fireamorte
Danzaburou
5
3
5
2.5
L
Cernunnos
g31Red_Wolf_
Cernunnos
1
4
3
0.63
W
Arachne
goodboy_91
Arachne
2
4
3
0.88
L
Tsukuyomi
zlShonPariHz
Tsukuyomi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
40,815
64,338
Taken
59,889
35,364
Mitigated
30,239
18,754
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,963
1,575
1,000
5,939
11,902
5,201
304
3,973
7,758
92,137
0
W
Nike
9,601
754
0
3,528
15,555
11,806
71
885
14,650
0
33,129
L
Chaac
TayKey47
Chaac
13,019
1,692
0
3,363
14,908
10,641
208
2,317
12,415
0
52,024
W
Kuzenbo
5,711
1,358
0
1,496
10,824
8,089
10
3,901
6,286
49,367
2,925
L
Ares
6,814
301
0
3,712
13,038
9,421
0
5,441
7,125
40,619
0
L
4,542
924
0
695
5,408
1,448
338
2,569
2,655
41,829
1,830
W
Danzaburou
fireamorte
Danzaburou
10,500
2,731
0
3,102
11,938
4,749
550
610
11,308
0
68,745
L
Cernunnos
g31Red_Wolf_
Cernunnos
4,090
995
0
2,077
11,949
3,937
0
247
11,702
0
44,241
W
Arachne
goodboy_91
Arachne
6,772
5,081
0
3,689
14,119
5,519
0
1,027
12,966
0
42,965
L
Tsukuyomi
zlShonPariHz
Tsukuyomi
12,350
2,335
0
3,977
14,586
4,792
516
4,751
9,523
0
73,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
39,915
489
Minions Killed
434
0
Camps Cleared
0
1,597,074
Distance Traveled
1,480,117
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,644
665
179
11
0
338,549
1
W
Nike
8,693
543
32
2
0
337,683
8
L
Chaac
8,329
521
86
5
0
328,944
1
W
Kuzenbo
9,217
576
97
6
0
281,318
0
L
Ares
7,956
497
83
5
0
290,889
3
L
Nu Wa
6,772
423
66
4
0
211,588
0
W
Danzaburou
9,699
606
113
7
0
295,300
3
L
Cernunnos
7,696
481
90
6
0
290,972
0
W
Arachne
7,600
475
68
4
0
344,224
3
L
Tsukuyomi
9,162
573
109
7
0
357,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role