Player Matchup

Nu Wa
Nu Wa
Nexzi0
Nu Wa
Level 119
God Stats
1W - 1L
1,540 SR
Queue Stats
56W - 48L
1,580 Elo+
Party 3
Kuzenbo
Kuzenbo
Xahniel
Kuzenbo
Level 154
God Stats
2W - 2L
1,569 SR
Queue Stats
66W - 59L
1,573 Elo+
Party 3
Hel
Hel
imCaake
Hel
Level 106
God Stats
7W - 2L
1,633 SR
Queue Stats
69W - 64L
1,568 Elo+
Party 3
Sol
Sol
rolixxx
Sol
Level 163
God Stats
0W - 3L
1,176 SR
Queue Stats
93W - 89L
1,589 Elo+
Solo
Chaac
Chaac
ŽanpierPolnaref
Chaac
Level 147
God Stats
0W - 5L
1,024 SR
Queue Stats
163W - 169L
1,495 Elo+
Solo
Team Averages
Level 138
1,388 SR
1,561 Elo+

VS

Team Averages
Level 133
1,523 SR
1,522 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DURUMavecpiquant
Poseidon
Level 126
God Stats
1W - 0L
1,695 SR
Queue Stats
13W - 17L
1,443 Elo+
Party 2
Mulan
Mulan
Djiîn
Mulan
Level 118
God Stats
1W - 2L
1,366 SR
Queue Stats
23W - 22L
1,508 Elo+
Party 2
Ares
Ares
jajadead
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Solo
Yemoja
Yemoja
mck-o-elbl
Yemoja
Level 154
God Stats
5W - 7L
1,552 SR
Queue Stats
629W - 674L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nexzi0
Nu Wa
10
1 / 1 / 2
5,347
1,069
4,785
3,199
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Xahniel
Kuzenbo
8
0 / 2 / 2
4,700
940
1,914
3,801
3,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
9
0 / 2 / 1
4,558
912
1,157
4,292
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
11
2 / 2 / 0
5,530
1,106
5,510
4,953
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
1,208
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 6
5,864
1,173
3,408
4,324
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 1 / 4
6,248
1,250
3,115
3,720
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Djiîn
Mulan
10
2 / 1 / 5
5,792
1,158
1,939
4,408
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
9
0 / 1 / 7
5,383
1,077
1,328
5,088
3,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Yemoja
mck-o-elbl
Yemoja
10
1 / 0 / 6
5,654
1,131
6,133
2,932
1,552
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
7
7
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
6
4
W
3
1
4
5
W
Mulan
Djiîn
Mulan
2
1
5
4.5
L
Nu Wa
Nexzi0
Nu Wa
1
1
2
2
L
Kuzenbo
Xahniel
Kuzenbo
0
2
2
0.5
L
Hel
0
2
1
0.25
W
Ares
0
1
7
3.5
W
Yemoja
mck-o-elbl
Yemoja
1
0
6
4
L
Sol
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,366
Damage
15,923
16,245
Taken
20,472
8,705
Mitigated
12,878
6,992
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,408
96
501
560
4,324
2,516
354
3,023
1,301
0
10,512
W
3,115
63
54
137
3,720
1,396
366
2,767
953
16,007
333
W
Mulan
Djiîn
Mulan
1,939
213
646
589
4,408
3,743
0
1,939
2,469
0
3,426
L
Nu Wa
Nexzi0
Nu Wa
4,785
1,063
164
163
3,199
1,451
0
2,638
443
10,672
291
L
Kuzenbo
Xahniel
Kuzenbo
1,914
857
0
199
3,801
3,765
0
2,161
1,312
2,412
0
L
Hel
1,157
0
3,046
2,286
4,292
1,798
0
2,721
1,324
2,035
0
W
Ares
1,328
0
405
829
5,088
3,671
179
3,116
1,972
3,695
0
W
Yemoja
mck-o-elbl
Yemoja
6,133
94
3,374
981
2,932
1,552
188
2,399
533
13,750
400
L
Sol
5,510
909
0
1,134
4,953
1,691
0
2,654
1,954
15,094
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
28,941
36
Minions Killed
80
0
Camps Cleared
0
411,615
Distance Traveled
522,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,864
1,173
15
3
0
108,922
0
W
Poseidon
6,248
1,250
45
9
0
108,514
0
W
Mulan
5,792
1,158
7
1
0
95,034
0
L
Nu Wa
5,347
1,069
12
2
0
106,292
0
L
Kuzenbo
4,700
940
3
1
0
98,452
0
L
Hel
4,558
912
0
0
0
116,167
0
W
Ares
5,383
1,077
2
0
0
106,424
0
W
Yemoja
5,654
1,131
11
2
0
103,685
0
L
Sol
5,530
1,106
21
4
0
90,704
0
L
Chaac
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role