Player Matchup

Serqet
Serqet
 
Serqet
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Lupus98
Nike
Level 127
God Stats
2W - 1L
1,860 SR
Queue Stats
102W - 81L
1,583 Elo+
Party 2
Yu Huang
Yu Huang
Shakolatie
Yu Huang
Level 114
God Stats
3W - 3L
1,541 SR
Queue Stats
123W - 176L
1,480 Elo+
Party 1
Ra
Ra
Snorkut
Ra
Level 101
God Stats
7W - 5L
1,608 SR
Queue Stats
89W - 67L
1,583 Elo+
Party 2
Nut
Nut
meimun
Nut
Level 128
God Stats
16W - 16L
1,547 SR
Queue Stats
300W - 415L
1,500 Elo+
Party 1
Team Averages
Level 133
1,611 SR
1,529 Elo+

VS

Team Averages
Level 100
1,493 SR
1,497 Elo+
Ymir
Ymir
MakaveliROU
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Nelsongamerx
Gilgamesh
Level 101
God Stats
1W - 1L
1,294 SR
Queue Stats
202W - 188L
1,498 Elo+
Solo
Artemis
Artemis
Tur6o Charged
Artemis
Level 124
God Stats
31W - 20L
1,591 SR
Queue Stats
90W - 79L
1,569 Elo+
Solo
Ra
Ra
WokeUpSexyToday
Ra
Level 108
God Stats
18W - 22L
1,507 SR
Queue Stats
502W - 463L
1,506 Elo+
Solo
Sylvanus
Sylvanus
joshovi20
Sylvanus
Level 103
God Stats
35W - 27L
1,572 SR
Queue Stats
372W - 346L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 2 / 1
5,792
446
1,629
7,977
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nike
Lupus98
Nike
11
1 / 4 / 0
6,139
472
5,113
13,924
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Shakolatie
Yu Huang
12
0 / 8 / 5
6,514
501
8,064
10,639
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,999
461
2,978
8,662
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
meimun
Nut
11
5 / 7 / 1
6,677
514
8,366
11,740
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,877
606
3,740
9,733
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Nelsongamerx
Gilgamesh
15
11 / 0 / 3
9,003
693
8,646
8,638
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
13
5 / 4 / 9
8,272
636
9,921
9,497
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
5 / 0 / 7
9,181
706
9,193
5,800
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
joshovi20
Sylvanus
15
1 / 1 / 2
9,039
695
6,991
9,206
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
25
25
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
L
Nike
Lupus98
Nike
1
4
0
0.25
W
3
2
8
3.5
W
Gilgamesh
Nelsongamerx
Gilgamesh
11
0
3
12.5
L
Yu Huang
Shakolatie
Yu Huang
0
8
5
0.31
L
0
4
0
0
W
Artemis
5
4
9
2.38
W
5
0
7
8.5
W
Sylvanus
joshovi20
Sylvanus
1
1
2
2
L
Nut
meimun
Nut
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
38,491
52,942
Taken
42,874
19,941
Mitigated
23,616
11,363
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,629
56
0
450
7,977
2,720
0
1,386
6,591
0
39,740
L
Nike
Lupus98
Nike
5,113
404
0
4,138
13,924
9,283
0
6,401
7,523
0
38,684
W
3,740
565
336
2,437
9,733
7,027
110
4,104
5,455
18,721
782
W
Gilgamesh
Nelsongamerx
Gilgamesh
8,646
2,327
0
1,128
8,638
4,141
0
2,420
5,927
0
55,039
L
Yu Huang
Shakolatie
Yu Huang
8,064
885
0
1,655
10,639
2,624
0
3,917
6,722
42,886
0
L
2,978
485
396
3,222
8,662
2,310
0
4,546
4,014
40,060
0
W
Artemis
9,921
3,314
0
1,442
9,497
3,365
118
1,661
7,836
0
55,472
W
9,193
426
1,349
3,803
5,800
2,532
271
3,069
2,691
67,971
638
W
Sylvanus
joshovi20
Sylvanus
6,991
2,337
150
5,195
9,206
6,551
0
75
8,617
55,476
14,115
L
Nut
meimun
Nut
8,366
3,636
0
1,502
11,740
3,004
0
2,797
8,943
0
27,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
43,372
335
Minions Killed
455
0
Camps Cleared
0
1,245,170
Distance Traveled
1,377,779
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,792
446
65
5
0
260,547
0
L
Nike
6,139
472
78
6
0
258,461
3
W
Ymir
7,877
606
24
2
0
251,577
5
W
Gilgamesh
9,003
693
90
7
0
331,201
2
L
Yu Huang
6,514
501
71
5
0
250,460
5
L
Ra
5,999
461
82
6
0
227,274
0
W
Artemis
8,272
636
91
7
0
245,693
2
W
Ra
9,181
706
129
10
0
315,852
3
W
Sylvanus
9,039
695
121
9
0
233,456
1
L
Nut
6,677
514
39
3
0
248,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role