Player Matchup

Ah Puch
Ah Puch
Crezzzz
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkElite100
Baron Samedi
Level 43
God Stats
1W - 2L
1,456 SR
Queue Stats
7W - 12L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
JuiceySupreme04
Kuzenbo
Level 27
God Stats
2W - 5L
1,439 SR
Queue Stats
58W - 47L
1,520 Elo+
Party 1
Thanatos
Thanatos
pogpoggerspogpog
Thanatos
Level 35
God Stats
40W - 24L
1,635 SR
Queue Stats
58W - 38L
1,586 Elo+
Party 1
Izanami
Izanami
αzαzει
Izanami
Level 164
God Stats
1W - 6L
1,459 SR
Queue Stats
314W - 313L
1,495 Elo+
Solo
Team Averages
Level 66
1,498 SR
1,485 Elo+

VS

Team Averages
Level 145
1,484 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 176
God Stats
313W - 280L
1,554 SR
Queue Stats
557W - 538L
1,493 Elo+
Solo
Anhur
Anhur
RockitoCat
Anhur
Level 37
God Stats
1W - 1L
1,367 SR
Queue Stats
11W - 7L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crezzzz
Ah Puch
14
1 / 3 / 1
7,857
561
2,514
8,222
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DarkElite100
Baron Samedi
8
0 / 4 / 0
5,371
384
515
5,207
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 4 / 2
6,838
488
5,776
13,680
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 3
6,036
431
4,801
16,328
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
αzαzει
Izanami
12
3 / 5 / 5
7,129
509
9,620
11,438
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 1
10,133
724
8,093
7,178
3,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
 
Ullr
15
4 / 0 / 3
9,056
647
7,554
7,031
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
 
Ne Zha
14
5 / 1 / 4
8,168
583
6,479
10,030
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Murermesteren
Danzaburou
12
2 / 5 / 2
7,290
521
6,216
11,149
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
15
5 / 3 / 2
8,712
622
10,145
11,270
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
22
22
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
W
Ullr
 
Ullr
4
0
3
5.5
W
Ne Zha
 
Ne Zha
5
1
4
7
L
Ah Puch
Crezzzz
Ah Puch
1
3
1
0.5
L
Baron Samedi
DarkElite100
Baron Samedi
0
4
0
0
L
4
4
2
1.25
W
Danzaburou
Murermesteren
Danzaburou
2
5
2
0.6
W
Anhur
5
3
2
2
L
1
6
3
0.42
L
Izanami
αzαzει
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
38,487
54,875
Taken
46,658
23,230
Mitigated
18,450
19,205
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,093
473
0
4,984
7,178
3,033
1,630
1,199
5,901
77,721
2,532
W
Ullr
 
Ullr
7,554
3,069
0
1,882
7,031
2,427
991
2,195
4,836
0
63,055
W
Ne Zha
 
Ne Zha
6,479
358
0
5,604
10,030
3,454
481
938
9,092
0
47,108
L
Ah Puch
Crezzzz
Ah Puch
2,514
0
60
2,593
8,222
2,374
0
0
8,222
51,562
1,597
L
Baron Samedi
DarkElite100
Baron Samedi
515
33
0
1,271
5,207
1,053
0
3,049
2,158
15,434
0
L
5,776
2,650
221
3,514
13,680
12,088
0
1,473
12,207
14,310
56
W
Danzaburou
Murermesteren
Danzaburou
6,216
1,186
0
2,160
11,149
5,493
128
1,567
9,582
0
44,967
W
Anhur
10,145
5,897
0
6,362
11,270
4,043
737
2,772
8,498
0
62,709
L
4,801
1,566
0
8,049
16,328
5,075
0
3,168
13,160
0
47,244
L
Izanami
αzαzει
Izanami
9,620
6,268
0
3,497
11,438
2,640
487
197
11,241
0
47,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
43,359
344
Minions Killed
536
0
Camps Cleared
0
1,190,175
Distance Traveled
1,314,744
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,133
724
151
11
0
248,114
7
W
Ullr
9,056
647
124
9
0
277,710
0
W
Ne Zha
8,168
583
80
6
0
305,774
2
L
Ah Puch
7,857
561
127
9
0
264,317
0
L
Baron Samedi
5,371
384
53
4
0
99,116
0
L
Kuzenbo
6,838
488
14
1
0
280,529
0
W
Danzaburou
7,290
521
68
5
0
241,087
5
W
Anhur
8,712
622
113
8
0
242,059
0
L
Thanatos
6,036
431
66
5
0
288,807
0
L
Izanami
7,129
509
84
6
0
257,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role