Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ColeyDragon 7
Eset
Level 128
God Stats
9W - 8L
1,593 SR
Queue Stats
189W - 277L
1,377 Elo+
Party 1
Artemis
Artemis
HeathenYsn
Artemis
Level 128
God Stats
46W - 38L
1,582 SR
Queue Stats
213W - 255L
1,406 Elo+
Party 1
Geb
Geb
ItzMattyBoi95
Geb
Level 134
God Stats
0W - 2L
1,321 SR
Queue Stats
165W - 217L
1,459 Elo+
Party 1
Neith
Neith
Taslacenje
Neith
Level 38
God Stats
1W - 10L
1,164 SR
Queue Stats
22W - 36L
1,356 Elo+
Solo
Team Averages
Level 101
1,432 SR
1,419 Elo+

VS

Team Averages
Level 86
1,495 SR
1,473 Elo+
Thanatos
Thanatos
ElPepinoV2
Thanatos
Level 93
God Stats
2W - 2L
1,305 SR
Queue Stats
33W - 28L
1,531 Elo+
Solo
Rama
Rama
JustRanga
Rama
Level 102
God Stats
6W - 2L
1,678 SR
Queue Stats
56W - 25L
1,690 Elo+
Solo
Sylvanus
Sylvanus
SMVukota15
Sylvanus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Skrizzz
Guan Yu
Level 176
God Stats
14W - 18L
1,495 SR
Queue Stats
373W - 358L
1,531 Elo+
Solo
Tiamat
Tiamat
subgasubicin
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 3
7,315
523
6,470
11,674
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 6
7,188
513
12,083
8,407
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HeathenYsn
Artemis
13
0 / 1 / 0
7,755
554
8,864
6,959
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 10
5,815
415
5,407
10,987
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
3 / 5 / 1
7,061
504
4,415
8,087
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElPepinoV2
Thanatos
13
5 / 2 / 2
7,711
551
6,523
11,819
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
15
10 / 2 / 1
9,431
674
12,813
9,444
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SMVukota15
Sylvanus
10
1 / 5 / 7
7,181
513
3,851
13,168
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Skrizzz
Guan Yu
14
0 / 0 / 1
8,122
580
3,417
12,376
11,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tiamat
11
0 / 3 / 2
6,100
436
4,516
7,577
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
11
Kills
16
16
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
3
2.17
L
3
3
6
2
W
Thanatos
ElPepinoV2
Thanatos
5
2
2
3
L
Artemis
HeathenYsn
Artemis
0
1
0
0
L
0
4
10
1.25
W
Rama
10
2
1
5.25
W
Sylvanus
SMVukota15
Sylvanus
1
5
7
0.9
W
Guan Yu
Skrizzz
Guan Yu
0
0
1
0.5
L
Neith
3
5
1
0.7
W
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
31,120
46,114
Taken
54,384
17,640
Mitigated
30,141
7,018
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,470
1,240
0
838
11,674
4,866
0
2,305
9,369
0
50,319
L
12,083
1,182
386
2,339
8,407
2,346
0
2,004
6,403
44,676
1,624
W
Thanatos
ElPepinoV2
Thanatos
6,523
1,645
0
7,101
11,819
4,178
0
4,887
6,392
0
58,082
L
Artemis
HeathenYsn
Artemis
8,864
2,942
0
1,068
6,959
2,146
0
0
6,959
0
65,245
L
5,407
765
0
500
10,987
5,928
0
3,226
7,761
11,919
1,486
W
Rama
12,813
10,484
0
4,649
9,444
3,184
700
2,215
6,887
0
78,935
W
Sylvanus
SMVukota15
Sylvanus
3,851
776
1,979
2,224
13,168
8,527
236
5,741
6,531
17,261
1,288
W
Guan Yu
Skrizzz
Guan Yu
3,417
561
68
4,662
12,376
11,808
0
0
12,376
0
57,290
L
Neith
4,415
1,354
0
1,887
8,087
2,354
162
627
7,460
0
39,099
W
Tiamat
4,516
388
0
1,414
7,577
2,444
350
2,303
4,989
29,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
38,545
388
Minions Killed
422
0
Camps Cleared
0
1,324,451
Distance Traveled
1,355,142
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,315
523
78
6
0
281,211
0
L
Eset
7,188
513
99
7
0
293,330
3
W
Thanatos
7,711
551
92
7
0
304,533
0
L
Artemis
7,755
554
124
9
0
243,352
4
L
Geb
5,815
415
17
1
0
272,438
5
W
Rama
9,431
674
133
10
0
260,871
2
W
Sylvanus
7,181
513
31
2
0
240,744
1
W
Guan Yu
8,122
580
116
8
0
297,885
2
L
Neith
7,061
504
70
5
0
234,120
1
W
Tiamat
6,100
436
50
4
0
251,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role