Player Matchup

Sylvanus
Sylvanus
Quagsire1990
Sylvanus
Level 244
God Stats
1W - 9L
1,346 SR
Queue Stats
653W - 639L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
kira_1093
Cthulhu
Level 83
God Stats
71W - 53L
1,588 SR
Queue Stats
315W - 293L
1,503 Elo+
Party 3
Bastet
Bastet
matarrey
Bastet
Level 64
God Stats
7W - 3L
1,792 SR
Queue Stats
33W - 29L
1,505 Elo+
Solo
Poseidon
Poseidon
mr_octavius
Poseidon
Level 125
God Stats
21W - 29L
1,496 SR
Queue Stats
591W - 600L
1,464 Elo+
Party 3
Janus
Janus
xBRYAN_PMx
Janus
Level 85
God Stats
49W - 69L
1,503 SR
Queue Stats
428W - 404L
1,509 Elo+
Party 3
Team Averages
Level 120
1,545 SR
1,499 Elo+

VS

Team Averages
Level 133
1,566 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Orgotos
Medusa
Level 41
God Stats
5W - 3L
1,656 SR
Queue Stats
75W - 82L
1,426 Elo+
Party 2
Bastet
Bastet
pogonaleon
Bastet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
stephencurrynum1
Sun Wukong
Level 204
God Stats
7W - 2L
1,489 SR
Queue Stats
209W - 244L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
zeunicornx
Xing Tian
Level 106
God Stats
4W - 1L
1,683 SR
Queue Stats
98W - 86L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Quagsire1990
Sylvanus
13
3 / 1 / 4
7,926
566
6,193
7,800
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kira_1093
Cthulhu
13
3 / 4 / 3
8,012
572
11,393
15,439
9,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
matarrey
Bastet
13
3 / 2 / 1
7,368
526
4,583
8,391
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
mr_octavius
Poseidon
14
1 / 6 / 1
8,192
585
3,085
7,305
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
11
0 / 7 / 5
6,821
487
3,606
8,343
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 4 / 2
8,257
590
7,912
9,127
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Orgotos
Medusa
13
4 / 2 / 3
7,441
532
6,461
7,270
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
pogonaleon
Bastet
14
5 / 1 / 7
8,324
595
6,360
10,582
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
stephencurrynum1
Sun Wukong
12
2 / 2 / 3
7,170
512
5,518
12,888
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
zeunicornx
Xing Tian
12
3 / 1 / 3
7,332
524
4,556
13,258
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
20
20
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
2
1.75
W
Medusa
Orgotos
Medusa
4
2
3
2.75
L
Sylvanus
Quagsire1990
Sylvanus
3
1
4
5
L
Cthulhu
kira_1093
Cthulhu
3
4
3
1.13
L
Bastet
matarrey
Bastet
3
2
1
1.75
L
Poseidon
mr_octavius
Poseidon
1
6
1
0.25
W
Bastet
pogonaleon
Bastet
5
1
7
8.5
W
Sun Wukong
stephencurrynum1
Sun Wukong
2
2
3
1.75
L
Janus
0
7
5
0.36
W
Xing Tian
zeunicornx
Xing Tian
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
30,807
47,278
Taken
53,125
22,895
Mitigated
30,027
10,442
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,912
401
1,880
2,322
9,127
3,206
0
4,856
3,869
59,685
758
W
Medusa
Orgotos
Medusa
6,461
2,393
0
908
7,270
2,332
367
2,755
4,229
0
42,657
L
Sylvanus
Quagsire1990
Sylvanus
6,193
1,687
1,282
3,220
7,800
5,770
277
1,922
5,836
35,167
8,417
L
Cthulhu
kira_1093
Cthulhu
11,393
559
36
4,273
15,439
9,275
239
3,045
11,605
45,179
1,411
L
Bastet
matarrey
Bastet
4,583
805
0
1,416
8,391
3,083
812
2,742
5,531
0
39,030
L
Poseidon
mr_octavius
Poseidon
3,085
605
0
215
7,305
2,400
1,919
810
6,495
52,591
2,890
W
Bastet
pogonaleon
Bastet
6,360
1,028
0
2,007
10,582
3,837
858
3,192
7,242
0
60,600
W
Sun Wukong
stephencurrynum1
Sun Wukong
5,518
1,017
0
4,804
12,888
9,282
81
6,321
5,717
531
42,969
L
Janus
3,606
186
0
0
8,343
2,367
0
3,697
4,563
33,717
0
W
Xing Tian
zeunicornx
Xing Tian
4,556
202
0
1,465
13,258
11,370
70
4,181
8,428
21,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
38,524
397
Minions Killed
393
0
Camps Cleared
0
1,412,213
Distance Traveled
1,490,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,257
590
106
8
0
278,753
3
W
Medusa
7,441
532
74
5
0
281,655
0
L
Sylvanus
7,926
566
64
5
0
242,237
2
L
Cthulhu
8,012
572
89
6
0
270,355
0
L
Bastet
7,368
526
69
5
0
313,221
0
L
Poseidon
8,192
585
117
8
0
261,523
0
W
Bastet
8,324
595
100
7
0
353,738
0
W
Sun Wukong
7,170
512
82
6
0
268,217
0
L
Janus
6,821
487
58
4
0
324,877
2
W
Xing Tian
7,332
524
31
2
0
308,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role