Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bussy16
Horus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
DenDi313
Nu Wa
Level 124
God Stats
2W - 0L
1,618 SR
Queue Stats
42W - 37L
1,537 Elo+
Solo
Surtr
Surtr
LEMONSxWORTH
Surtr
Level 153
God Stats
13W - 13L
1,508 SR
Queue Stats
452W - 381L
1,551 Elo+
Solo
He Bo
He Bo
SammyD__451
He Bo
Level 158
God Stats
1W - 1L
1,520 SR
Queue Stats
172W - 165L
1,553 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,519 Elo+

VS

Team Averages
Level 130
1,491 SR
1,528 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChristheNerd
Olorun
Level 123
God Stats
1W - 3L
1,308 SR
Queue Stats
70W - 66L
1,474 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 111
God Stats
553W - 504L
1,535 SR
Queue Stats
640W - 647L
1,470 Elo+
Solo
Maman Brigitte
Maman Brigitte
MainClover
Maman Brigitte
Level 111
God Stats
2W - 3L
1,417 SR
Queue Stats
109W - 84L
1,631 Elo+
Solo
Neith
Neith
yametekudasai69
Neith
Level 149
God Stats
15W - 10L
1,692 SR
Queue Stats
199W - 180L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,120
512
1,687
5,683
1,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Bussy16
Horus
9
0 / 1 / 0
5,403
540
688
8,001
5,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
DenDi313
Nu Wa
11
3 / 4 / 2
6,920
692
5,523
5,755
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
7,344
734
4,968
6,306
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
6,163
616
3,821
7,254
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 1
5,664
566
2,340
5,185
3,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
3 / 2 / 5
6,390
639
6,339
4,961
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,878
388
873
2,631
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
MainClover
Maman Brigitte
11
3 / 5 / 1
5,807
581
4,928
9,724
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 2
6,607
661
6,360
4,459
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
10
10
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
0
0
L
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Horus
Bussy16
Horus
0
1
0
0
L
Olorun
3
2
5
2.75
W
Nu Wa
DenDi313
Nu Wa
3
4
2
1
L
0
1
0
0
W
3
0
0
3
L
Maman Brigitte
MainClover
Maman Brigitte
3
5
1
0.7
W
2
2
2
1.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
20,840
32,999
Taken
26,960
14,437
Mitigated
9,380
10,566
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,687
1,384
0
1,092
5,683
1,739
0
1,406
4,199
0
36,857
L
Jormungandr
 
Jormungandr
2,340
940
0
1,511
5,185
3,421
0
768
4,141
27,457
0
W
Horus
Bussy16
Horus
688
548
593
2,345
8,001
5,600
0
1,306
6,639
314
15,110
L
Olorun
6,339
2,061
250
1,519
4,961
1,257
0
3,669
1,292
36,188
2,118
W
Nu Wa
DenDi313
Nu Wa
5,523
1,132
0
971
5,755
1,477
760
4,675
717
41,228
367
L
873
87
0
500
2,631
720
0
731
1,784
0
9,257
W
4,968
1,643
0
1,986
6,306
3,905
0
2,016
4,290
2,089
48,302
L
Maman Brigitte
MainClover
Maman Brigitte
4,928
459
0
2,940
9,724
2,693
0
3,758
5,847
37,104
1,030
W
3,821
288
0
3,579
7,254
1,716
0
3,538
3,618
39,921
0
L
6,360
2,686
0
2,959
4,459
1,289
48
750
3,709
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
28,346
342
Minions Killed
312
0
Camps Cleared
0
1,029,985
Distance Traveled
874,761
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,120
512
64
6
0
195,617
1
L
Jormungandr
5,664
566
53
5
0
200,948
2
W
Horus
5,403
540
26
3
0
196,588
1
L
Olorun
6,390
639
76
8
0
205,752
0
W
Nu Wa
6,920
692
75
8
0
191,763
2
L
Nike
3,878
388
19
2
0
52,029
0
W
Surtr
7,344
734
100
10
0
226,480
4
L
Maman Brigitte
5,807
581
65
7
0
227,703
0
W
He Bo
6,163
616
77
8
0
219,537
0
L
Neith
6,607
661
99
10
0
188,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role