Player Matchup

Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Gerlex
Apollo
Platinum III
Level 153
God Stats
5W - 0L
1,969 SR
Queue Stats
52W - 42L
1,858 MMR
Solo
Aphrodite
Aphrodite
Platinum V
LordSandwich22
Aphrodite
Platinum V
Level 89
God Stats
3W - 0L
1,829 SR
Queue Stats
205W - 196L
1,725 MMR
Solo
Susano
Susano
Diamond V
malik6721
Susano
Diamond V
Level 159
God Stats
11W - 9L
1,575 SR
Queue Stats
291W - 279L
1,766 MMR
Solo
Jormungandr
Jormungandr
Platinum V
xXThisPlaneXx
Jormungandr
Platinum V
Level 156
God Stats
147W - 130L
1,606 SR
Queue Stats
173W - 169L
1,736 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,696 SR
1,717 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,609 SR
1,699 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
Jpardo98
Rama
Platinum III
Level 67
God Stats
3W - 1L
1,886 SR
Queue Stats
130W - 125L
1,752 MMR
Solo
Vulcan
Vulcan
Diamond V
Kyuv
Vulcan
Diamond V
Level 86
God Stats
4W - 2L
1,494 SR
Queue Stats
71W - 70L
1,899 MMR
Solo
Thanatos
Thanatos
Platinum III
Patriotsfan8112
Thanatos
Platinum III
Level 147
God Stats
17W - 11L
1,668 SR
Queue Stats
248W - 249L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 0 / 6
9,503
679
8,678
5,164
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Gerlex
Apollo
15
1 / 0 / 5
8,559
611
7,277
7,551
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
LordSandwich22
Aphrodite
14
2 / 1 / 3
8,767
626
6,234
13,298
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
malik6721
Susano
15
10 / 0 / 3
9,135
653
9,725
12,137
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xXThisPlaneXx
Jormungandr
12
2 / 0 / 4
7,386
528
3,881
8,199
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AwilixJanusLancelotAgni

VS

Bans
CerberusSkadiNu WaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 6 / 1
7,195
514
8,271
13,624
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
8
0 / 4 / 1
5,780
413
1,758
9,131
6,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rama
11
0 / 3 / 0
6,774
484
5,019
10,536
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
Kyuv
Vulcan
12
0 / 4 / 0
6,950
496
5,800
6,026
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
1 / 2 / 0
6,763
483
2,822
12,660
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
1
1
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
6
7
L
Chang'e
 
Chang'e
0
6
1
0.08
L
Ganesha
 
Ganesha
0
4
1
0.13
W
Apollo
Gerlex
Apollo
1
0
5
3.5
L
Rama
0
3
0
0
L
Vulcan
Kyuv
Vulcan
0
4
0
0
W
Aphrodite
LordSandwich22
Aphrodite
2
1
3
3.5
L
Thanatos
1
2
0
0.5
W
Susano
malik6721
Susano
10
0
3
11.5
W
Jormungandr
xXThisPlaneXx
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
23,670
46,349
Taken
51,977
18,824
Mitigated
18,955
24,695
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,678
1,244
0
2,000
5,164
1,542
680
3,217
1,947
78,454
755
L
Chang'e
 
Chang'e
8,271
362
151
4,618
13,624
3,950
0
6,135
6,759
49,029
1,037
L
Ganesha
 
Ganesha
1,758
95
0
2,587
9,131
6,102
0
3,508
5,623
12,694
0
W
Apollo
Gerlex
Apollo
7,277
4,228
0
4,529
7,551
2,703
532
955
6,596
0
67,774
L
Rama
5,019
4,377
0
3,821
10,536
3,078
0
2,264
8,272
0
49,246
L
Vulcan
Kyuv
Vulcan
5,800
191
0
881
6,026
1,861
0
2,277
3,749
54,055
0
W
Aphrodite
LordSandwich22
Aphrodite
6,234
802
807
8,996
13,298
5,312
60
6,392
6,906
52,044
182
L
Thanatos
2,822
550
0
10,701
12,660
3,964
0
3,535
9,113
0
51,956
W
Susano
malik6721
Susano
9,725
2,664
0
6,190
12,137
4,100
337
4,143
7,994
0
60,486
W
Jormungandr
xXThisPlaneXx
Jormungandr
3,881
1,142
0
2,173
8,199
5,167
7
1,906
6,293
26,355
6,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,350
Gold Earned
33,462
529
Minions Killed
414
0
Camps Cleared
0
1,499,233
Distance Traveled
1,358,592
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,503
679
156
11
0
326,740
5
L
Chang'e
7,195
514
102
7
0
251,147
0
L
Ganesha
5,780
413
5
0
0
235,015
2
W
Apollo
8,559
611
126
9
0
292,035
1
L
Rama
6,774
484
116
8
0
267,372
2
L
Vulcan
6,950
496
96
7
0
283,981
0
W
Aphrodite
8,767
626
116
8
0
234,970
4
L
Thanatos
6,763
483
95
7
0
321,077
1
W
Susano
9,135
653
85
6
0
364,094
4
W
Jormungandr
7,386
528
46
3
0
281,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role