Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DaSwagster
Hachiman
Level 160
God Stats
9W - 7L
1,585 SR
Queue Stats
278W - 260L
1,610 Elo+
Solo
Charon
Charon
Deathncarnage
Charon
Level 148
God Stats
3W - 2L
1,527 SR
Queue Stats
318W - 300L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
tomphoolery89
Hun Batz
Level 280
God Stats
2W - 1L
1,351 SR
Queue Stats
203W - 213L
1,569 Elo+
Solo
Team Averages
Level 175
1,493 SR
1,545 Elo+

VS

Team Averages
Level 156
1,602 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Averic
Ymir
Level 174
God Stats
10W - 8L
1,684 SR
Queue Stats
500W - 486L
1,541 Elo+
Solo
Hun Batz
Hun Batz
T045TM4N
Hun Batz
Level 143
God Stats
2W - 2L
1,651 SR
Queue Stats
158W - 165L
1,516 Elo+
Solo
Athena
Athena
chrisrey
Athena
Level 122
God Stats
7W - 8L
1,605 SR
Queue Stats
334W - 346L
1,553 Elo+
Solo
Charybdis
Charybdis
marshx
Charybdis
Level 186
God Stats
6W - 7L
1,572 SR
Queue Stats
825W - 832L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 9
5,959
1,192
2,444
5,767
5,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
 
Janus
9
0 / 3 / 3
4,953
991
1,237
4,062
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DaSwagster
Hachiman
13
9 / 1 / 1
6,965
1,393
7,202
4,848
2,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 1 / 7
6,210
1,242
3,474
7,247
7,851
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
tomphoolery89
Hun Batz
9
0 / 3 / 5
5,364
1,073
3,973
5,286
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 2 / 3
5,844
1,169
7,574
3,953
1,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
Averic
Ymir
10
0 / 2 / 5
5,248
1,050
2,057
6,171
4,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
T045TM4N
Hun Batz
10
3 / 2 / 3
5,449
1,090
6,727
4,075
2,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
chrisrey
Athena
5
0 / 0 / 0
4,304
861
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
marshx
Charybdis
10
0 / 4 / 4
5,099
1,020
3,865
5,461
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
10
Kills
6
8
Deaths
10
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
W
Janus
 
Janus
0
3
3
0.5
L
Artemis
 
Artemis
3
2
3
2.25
L
Ymir
Averic
Ymir
0
2
5
1.25
W
Hachiman
DaSwagster
Hachiman
9
1
1
9.5
W
1
1
7
4.5
L
Hun Batz
T045TM4N
Hun Batz
3
2
3
2.25
L
Athena
chrisrey
Athena
0
0
0
0
L
Charybdis
marshx
Charybdis
0
4
4
0.5
W
Hun Batz
tomphoolery89
Hun Batz
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
20,223
27,210
Taken
19,660
20,342
Mitigated
10,029
7,088
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,444
63
1,189
993
5,767
5,067
0
736
5,031
3,241
815
W
Janus
 
Janus
1,237
0
550
141
4,062
1,754
270
232
3,830
10,230
0
L
Artemis
 
Artemis
7,574
2,451
471
626
3,953
1,471
0
1,647
2,306
0
16,627
L
Ymir
Averic
Ymir
2,057
398
526
1,572
6,171
4,724
0
1,859
4,312
2,516
0
W
Hachiman
DaSwagster
Hachiman
7,202
4,232
0
1,005
4,848
2,444
0
198
4,650
0
17,071
W
3,474
502
830
1,383
7,247
7,851
104
571
6,676
6,212
0
L
Hun Batz
T045TM4N
Hun Batz
6,727
536
167
200
4,075
2,016
0
1,718
2,357
0
9,251
L
Athena
chrisrey
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
marshx
Charybdis
3,865
1,657
0
786
5,461
1,818
0
1,644
3,817
0
10,098
W
Hun Batz
tomphoolery89
Hun Batz
3,973
94
82
915
5,286
3,226
0
320
4,966
0
6,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
25,944
58
Minions Killed
45
0
Camps Cleared
0
502,398
Distance Traveled
394,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,959
1,192
9
2
0
109,190
0
W
Janus
4,953
991
6
1
0
103,119
0
L
Artemis
5,844
1,169
15
3
0
107,149
0
L
Ymir
5,248
1,050
0
0
0
77,411
0
W
Hachiman
6,965
1,393
29
6
0
101,213
0
W
Charon
6,210
1,242
7
1
0
87,238
0
L
Hun Batz
5,449
1,090
7
1
0
112,905
0
L
Athena
4,304
861
0
0
0
0
0
L
Charybdis
5,099
1,020
23
5
0
96,918
0
W
Hun Batz
5,364
1,073
7
1
0
101,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role