Player Matchup

Artemis
Artemis
BloodLegion
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,541 Elo+
Party 1
Chang'e
Chang'e
Excepshun
Chang'e
Level 198
God Stats
8W - 7L
1,584 SR
Queue Stats
533W - 549L
1,595 Elo+
Solo
Poseidon
Poseidon
Hanzou
Poseidon
Level 157
God Stats
5W - 4L
1,529 SR
Queue Stats
159W - 148L
1,573 Elo+
Party 1
Bacchus
Bacchus
Kuromeyo
Bacchus
Level 141
God Stats
5W - 1L
1,764 SR
Queue Stats
449W - 467L
1,553 Elo+
Solo
Raijin
Raijin
PandaDunk
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,535 Elo+
Solo
Team Averages
Level 154
1,575 SR
1,560 Elo+

VS

Team Averages
Level 175
1,533 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DonkeyPaste1
Danzaburou
Level 125
God Stats
1W - 2L
1,469 SR
Queue Stats
198W - 175L
1,579 Elo+
Solo
Thor
Thor
TacoDaBaco
Thor
Level 181
God Stats
2W - 2L
1,563 SR
Queue Stats
149W - 128L
1,539 Elo+
Party 2
Raijin
Raijin
ThatGudJamaican
Raijin
Level 161
God Stats
1W - 2L
1,634 SR
Queue Stats
53W - 64L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BloodLegion
Artemis
13
1 / 0 / 8
7,238
1,034
2,467
3,280
1,593
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
Excepshun
Chang'e
12
2 / 1 / 5
7,114
1,016
2,043
7,734
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
Hanzou
Poseidon
13
3 / 1 / 7
7,468
1,067
4,987
6,916
1,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kuromeyo
Bacchus
13
2 / 1 / 6
7,672
1,096
3,364
11,690
12,673
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
PandaDunk
Raijin
13
2 / 1 / 3
7,297
1,042
2,987
6,015
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
6,218
888
9,008
4,070
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
1
0 / 0 / 0
1,816
259
0
0
0
Danzaburou
DonkeyPaste1
Danzaburou
14
2 / 4 / 1
6,856
979
8,469
6,855
2,472
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 2 / 0
5,851
836
2,842
3,757
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 2 / 1
5,326
761
2,446
2,068
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
10
Kills
4
4
Deaths
10
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Horus
 
Horus
0
0
0
0
W
Artemis
BloodLegion
Artemis
1
0
8
5
L
Danzaburou
DonkeyPaste1
Danzaburou
2
4
1
0.63
W
Chang'e
Excepshun
Chang'e
2
1
5
4.5
W
Poseidon
Hanzou
Poseidon
3
1
7
6.5
W
Bacchus
Kuromeyo
Bacchus
2
1
6
5
W
Raijin
PandaDunk
Raijin
2
1
3
3.5
L
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,848
Damage
22,765
35,635
Taken
16,750
20,608
Mitigated
6,933
21,742
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,008
3,559
0
490
4,070
2,740
0
2,590
1,480
20,957
0
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
BloodLegion
Artemis
2,467
354
674
575
3,280
1,593
2,184
1,662
1,578
0
7,553
L
Danzaburou
DonkeyPaste1
Danzaburou
8,469
1,709
0
1,371
6,855
2,472
0
6,051
804
0
20,805
W
Chang'e
Excepshun
Chang'e
2,043
151
10,376
3,924
7,734
2,762
1,377
1,567
6,083
9,303
0
W
Poseidon
Hanzou
Poseidon
4,987
263
258
431
6,916
1,752
1,837
2,368
4,504
25,502
0
W
Bacchus
Kuromeyo
Bacchus
3,364
241
913
3,093
11,690
12,673
81
3,464
8,083
12,664
1,013
W
Raijin
PandaDunk
Raijin
2,987
69
637
861
6,015
1,828
1,282
1,998
3,933
15,696
0
L
2,842
288
402
662
3,757
1,091
0
2,919
838
0
5,333
L
2,446
123
12
29
2,068
630
0
1,636
432
3,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
26,067
123
Minions Killed
54
0
Camps Cleared
0
614,642
Distance Traveled
387,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,218
888
21
3
0
115,171
0
L
Horus
1,816
259
0
0
0
0
0
W
Artemis
7,238
1,034
17
2
0
105,932
0
L
Danzaburou
6,856
979
24
3
0
127,411
0
W
Chang'e
7,114
1,016
17
2
0
122,761
0
W
Poseidon
7,468
1,067
37
5
0
141,673
0
W
Bacchus
7,672
1,096
15
2
0
139,530
0
W
Raijin
7,297
1,042
37
5
0
104,746
0
L
Thor
5,851
836
2
0
0
89,045
0
L
Raijin
5,326
761
7
1
0
56,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role