Player Matchup

Medusa
Medusa
GAMERZ0L
Medusa
Level 141
God Stats
15W - 8L
1,653 SR
Queue Stats
259W - 255L
1,458 Elo+
Party 1
Set
Set
ManochaR
Set
Level 139
God Stats
5W - 4L
1,546 SR
Queue Stats
130W - 134L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PobEda48
Morgan Le Fay
Level 41
God Stats
4W - 5L
1,437 SR
Queue Stats
25W - 43L
1,336 Elo+
Party 3
Tiamat
Tiamat
XIDFM
Tiamat
Level 23
God Stats
14W - 15L
1,516 SR
Queue Stats
16W - 21L
1,364 Elo+
Party 3
Ymir
Ymir
ilyapro1
Ymir
Level 108
God Stats
7W - 2L
1,802 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,419 Elo+

VS

Team Averages
Level 98
1,457 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BEAR5ERK
Ullr
Level 122
God Stats
18W - 11L
1,516 SR
Queue Stats
60W - 42L
1,534 Elo+
Solo
Xing Tian
Xing Tian
RobWobBob
Xing Tian
Level 97
God Stats
34W - 16L
1,645 SR
Queue Stats
284W - 291L
1,401 Elo+
Party 2
Hercules
Hercules
liamrhope
Hercules
Level 108
God Stats
0W - 5L
1,126 SR
Queue Stats
372W - 399L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GAMERZ0L
Medusa
14
5 / 1 / 6
7,906
608
14,860
6,801
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 4
6,951
535
4,496
13,975
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
PobEda48
Morgan Le Fay
13
3 / 3 / 2
7,493
576
7,421
7,686
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
XIDFM
Tiamat
10
0 / 6 / 1
5,716
440
4,253
8,051
4,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
11
2 / 0 / 6
6,668
513
4,639
8,275
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 2 / 1
7,402
569
7,405
10,751
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
 
Chiron
11
0 / 5 / 1
6,123
471
5,293
10,525
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
13
4 / 2 / 1
8,050
619
4,775
8,861
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
RobWobBob
Xing Tian
11
1 / 2 / 1
6,226
479
4,131
11,002
6,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
liamrhope
Hercules
13
3 / 1 / 3
8,050
619
4,694
10,377
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
15
15
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
2
1
3.75
L
Chiron
 
Chiron
0
5
1
0.1
L
Ullr
4
2
1
2.25
W
Medusa
GAMERZ0L
Medusa
5
1
6
8
W
2
5
4
0.8
W
Morgan Le Fay
PobEda48
Morgan Le Fay
3
3
2
1.33
L
Xing Tian
RobWobBob
Xing Tian
1
2
1
0.75
W
Tiamat
XIDFM
Tiamat
0
6
1
0.08
W
Ymir
2
0
6
5
L
Hercules
liamrhope
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
26,298
44,788
Taken
51,516
23,141
Mitigated
22,885
13,551
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,405
5,548
0
4,161
10,751
3,676
0
3,374
7,377
0
45,423
L
Chiron
 
Chiron
5,293
1,294
523
1,381
10,525
3,610
0
1,464
9,038
0
45,960
L
Ullr
4,775
840
0
3,077
8,861
3,179
0
5,456
3,405
0
59,873
W
Medusa
GAMERZ0L
Medusa
14,860
7,893
0
3,619
6,801
2,609
1,880
1,600
5,201
0
62,548
W
4,496
1,978
0
4,318
13,975
5,497
0
396
13,579
0
42,774
W
Morgan Le Fay
PobEda48
Morgan Le Fay
7,421
767
0
2,805
7,686
2,701
0
242
7,444
43,453
0
L
Xing Tian
RobWobBob
Xing Tian
4,131
226
1,748
2,800
11,002
6,384
0
2,033
8,969
16,850
0
W
Tiamat
XIDFM
Tiamat
4,253
365
0
1,874
8,051
4,857
0
0
8,051
28,811
0
W
Ymir
4,639
977
0
935
8,275
7,477
30
1,893
6,382
22,942
1,960
L
Hercules
liamrhope
Hercules
4,694
946
0
4,401
10,377
6,036
0
3,590
6,787
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
35,851
335
Minions Killed
390
0
Camps Cleared
0
1,234,597
Distance Traveled
1,250,320
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,402
569
73
6
0
319,805
3
L
Chiron
6,123
471
76
6
0
243,951
0
L
Ullr
8,050
619
111
9
0
250,892
0
W
Medusa
7,906
608
89
7
0
261,354
0
W
Set
6,951
535
86
7
0
266,470
0
W
Morgan Le Fay
7,493
576
73
6
0
244,027
3
L
Xing Tian
6,226
479
28
2
0
220,331
5
W
Tiamat
5,716
440
41
3
0
211,790
0
W
Ymir
6,668
513
46
4
0
250,956
4
L
Hercules
8,050
619
102
8
0
215,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role