Player Matchup

Nike
Nike
Noctanimus
Nike
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,530 Elo+
Solo
Cerberus
Cerberus
RaidenShogun_UwU
Cerberus
Level 158
God Stats
1W - 0L
1,444 SR
Queue Stats
56W - 59L
1,521 Elo+
Solo
Arachne
Arachne
RumplForeeSkin
Arachne
Level 66
God Stats
1W - 1L
1,284 SR
Queue Stats
49W - 43L
1,533 Elo+
Solo
Raijin
Raijin
nakeazul
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
warkdax
Cernunnos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 1
Team Averages
Level 113
1,446 SR
1,479 Elo+

VS

Team Averages
Level 96
1,539 SR
1,523 Elo+
Nox
Nox
JotunnsWill
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,535 Elo+
Solo
Charybdis
Charybdis
Raid Boss6111
Charybdis
Level 138
God Stats
4W - 2L
1,687 SR
Queue Stats
237W - 248L
1,511 Elo+
Solo
King Arthur
King Arthur
guskeUNVME
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,474 Elo+
Solo
Ymir
Ymir
rShigs88
Ymir
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
269W - 284L
1,502 Elo+
Solo
Lancelot
Lancelot
soupcantom
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 20
9,810
981
10,678
8,583
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 19
8,825
883
4,773
12,790
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
12 / 1 / 11
10,502
1,050
12,015
11,178
7,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
nakeazul
Raijin
15
2 / 3 / 14
8,988
899
9,286
6,258
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
warkdax
Cernunnos
16
7 / 4 / 13
9,865
987
12,057
8,054
3,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,248
725
4,825
6,482
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Raid Boss6111
Charybdis
14
1 / 4 / 8
7,743
774
9,486
7,682
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
guskeUNVME
King Arthur
12
2 / 7 / 4
7,411
741
5,499
12,688
11,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
13
3 / 5 / 5
7,518
752
10,114
14,165
8,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
soupcantom
Lancelot
13
1 / 6 / 6
7,431
743
5,257
10,822
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
27
Kills
8
12
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
0
20
15
L
Charybdis
Raid Boss6111
Charybdis
1
4
8
1.25
W
1
4
19
2.63
W
12
1
11
17.5
L
King Arthur
guskeUNVME
King Arthur
2
7
4
0.57
W
Raijin
nakeazul
Raijin
2
3
14
3
L
Ymir
3
5
5
1.1
L
Lancelot
soupcantom
Lancelot
1
6
6
0.67
W
Cernunnos
warkdax
Cernunnos
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,809
Damage
35,181
46,863
Taken
51,839
32,186
Mitigated
31,303
16,183
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,825
313
1,370
630
6,482
2,580
0
1,084
5,275
13,705
0
W
10,678
535
703
818
8,583
6,385
767
3,193
5,224
0
18,676
L
Charybdis
Raid Boss6111
Charybdis
9,486
3,708
765
966
7,682
2,854
0
2,800
4,716
0
24,352
W
4,773
59
0
2,541
12,790
12,605
342
3,280
9,336
9,846
0
W
12,015
7,792
1,558
6,378
11,178
7,307
1,959
2,538
8,438
0
20,841
L
King Arthur
guskeUNVME
King Arthur
5,499
623
401
1,256
12,688
11,356
0
3,541
8,970
0
9,222
W
Raijin
nakeazul
Raijin
9,286
1,007
1,196
1,659
6,258
2,328
1,433
1,824
4,201
29,747
0
L
Ymir
10,114
863
0
3,588
14,165
8,517
0
4,700
9,359
19,226
0
L
Lancelot
soupcantom
Lancelot
5,257
1,218
0
659
10,822
5,996
0
1,934
8,709
0
11,997
W
Cernunnos
warkdax
Cernunnos
12,057
3,775
201
1,129
8,054
3,561
2,772
3,231
4,725
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
37,351
123
Minions Killed
135
0
Camps Cleared
0
1,000,982
Distance Traveled
803,242
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,248
725
27
3
0
146,216
0
W
Nike
9,810
981
16
2
0
232,711
0
L
Charybdis
7,743
774
42
4
0
163,808
0
W
Cerberus
8,825
883
16
2
0
185,169
0
W
Arachne
10,502
1,050
9
1
0
229,082
0
L
King Arthur
7,411
741
18
2
0
159,344
0
W
Raijin
8,988
899
51
5
0
172,726
0
L
Ymir
7,518
752
29
3
0
137,061
0
L
Lancelot
7,431
743
19
2
0
196,813
1
W
Cernunnos
9,865
987
31
3
0
181,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role