Player Matchup

Mulan
Mulan
Chill_Plz420
Mulan
Level 145
God Stats
174W - 130L
1,571 SR
Queue Stats
799W - 787L
1,466 Elo+
Solo
Nut
Nut
Tek_NewFro
Nut
Level 158
God Stats
16W - 19L
1,446 SR
Queue Stats
675W - 644L
1,429 Elo+
Party 2
Bastet
Bastet
Thunderclash670
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 47L
1,530 Elo+
Solo
Vulcan
Vulcan
XxEnderGMxX
Vulcan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 202L
1,548 Elo+
Solo
Artio
Artio
dins_fire_
Artio
Level 177
God Stats
3W - 7L
1,526 SR
Queue Stats
272W - 282L
1,457 Elo+
Party 2
Team Averages
Level 137
1,508 SR
1,486 Elo+

VS

Team Averages
Level 109
1,468 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Daegon14
Ao Kuang
Level 149
God Stats
2W - 1L
1,658 SR
Queue Stats
33W - 39L
1,414 Elo+
Party 1
Neith
Neith
Destoh
Neith
Level 63
God Stats
17W - 14L
1,576 SR
Queue Stats
43W - 24L
1,608 Elo+
Party 3
Ra
Ra
Jacach_
Ra
Level 68
God Stats
4W - 4L
1,406 SR
Queue Stats
187W - 211L
1,457 Elo+
Solo
Bake Kujira
Bake Kujira
Shovelheadtko
Bake Kujira
Level 132
God Stats
1W - 1L
1,408 SR
Queue Stats
90W - 76L
1,561 Elo+
Party 3
Da Ji
Da Ji
elizahbeth1
Da Ji
Level 135
God Stats
1W - 1L
1,293 SR
Queue Stats
44W - 46L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,176
518
1,733
7,977
5,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,300
530
7,812
5,367
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 0
4,206
421
2,165
7,047
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
10
0 / 1 / 0
5,497
550
2,749
3,839
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artio
10
3 / 3 / 0
5,867
587
5,253
8,680
3,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daegon14
Ao Kuang
10
3 / 3 / 0
6,034
603
4,057
7,523
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Destoh
Neith
10
1 / 1 / 3
5,409
541
3,472
4,235
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 2
5,546
555
2,953
5,026
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Shovelheadtko
Bake Kujira
9
1 / 1 / 4
5,487
549
4,249
9,248
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
8 / 0 / 1
6,170
617
4,929
7,608
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ao Kuang
Daegon14
Ao Kuang
3
3
0
1
W
Neith
Destoh
Neith
1
1
3
2.5
W
0
0
2
1
W
Bake Kujira
Shovelheadtko
Bake Kujira
1
1
4
3
L
1
1
1
1.5
L
0
5
0
0
L
Vulcan
0
1
0
0
L
Artio
3
3
0
1
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
19,660
32,910
Taken
33,640
13,548
Mitigated
14,112
10,985
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,733
140
102
2,246
7,977
5,307
0
2,970
5,007
0
11,658
W
Ao Kuang
Daegon14
Ao Kuang
4,057
944
0
2,799
7,523
2,170
0
4,625
2,812
24,281
5,422
W
Neith
Destoh
Neith
3,472
1,509
0
1,776
4,235
1,357
0
0
4,235
0
35,651
W
2,953
144
48
2,260
5,026
1,515
0
2,590
2,436
34,871
297
W
Bake Kujira
Shovelheadtko
Bake Kujira
4,249
1,589
0
3,823
9,248
6,779
67
0
9,248
22,682
0
L
7,812
5,393
0
2,884
5,367
1,662
0
760
4,607
0
45,063
L
2,165
947
0
2,251
7,047
1,733
0
1,190
5,739
0
17,048
L
Vulcan
2,749
56
0
680
3,839
1,080
0
1,721
1,722
30,532
2,699
L
Artio
5,253
611
0
2,822
8,680
3,766
0
3,860
4,820
30,761
0
W
4,929
1,147
0
3,417
7,608
2,291
0
524
7,066
0
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
28,646
252
Minions Killed
275
0
Camps Cleared
0
918,726
Distance Traveled
1,002,161
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,176
518
24
2
0
192,270
4
W
Ao Kuang
6,034
603
57
6
0
172,010
0
W
Neith
5,409
541
75
8
0
190,448
0
W
Ra
5,546
555
78
8
0
207,824
0
W
Bake Kujira
5,487
549
18
2
0
217,865
4
L
Nut
5,300
530
84
8
0
171,292
1
L
Bastet
4,206
421
31
3
0
181,702
0
L
Vulcan
5,497
550
65
7
0
203,057
2
L
Artio
5,867
587
48
5
0
170,405
2
W
Da Ji
6,170
617
47
5
0
214,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role