Player Matchup

Izanami
Izanami
IceJake
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Arachne
Arachne
JeffRex
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
Tottokill
Heimdallr
Level 122
God Stats
1W - 2L
1,509 SR
Queue Stats
75W - 78L
1,465 Elo+
Solo
Bellona
Bellona
Y0s3f
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,424 Elo+
Solo
Janus
Janus
cam man 1442
Janus
Level 98
God Stats
1W - 3L
1,333 SR
Queue Stats
73W - 79L
1,452 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,544 Elo+

VS

Team Averages
Level 159
1,573 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HebezZ26
He Bo
Level 147
God Stats
6W - 9L
1,279 SR
Queue Stats
961W - 986L
1,384 Elo+
Solo
Camazotz
Camazotz
TooTrill2Chill
Camazotz
Level 142
God Stats
4W - 0L
1,865 SR
Queue Stats
279W - 257L
1,509 Elo+
Solo
Ah Puch
Ah Puch
obeyzaaddy915
Ah Puch
Level 149
God Stats
27W - 11L
1,690 SR
Queue Stats
393W - 405L
1,442 Elo+
Solo
Osiris
Osiris
xfisticuffsx
Osiris
Level 149
God Stats
14W - 9L
1,531 SR
Queue Stats
778W - 778L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IceJake
Izanami
12
0 / 10 / 3
7,118
647
5,542
12,779
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
JeffRex
Arachne
14
6 / 5 / 2
8,128
739
11,116
13,290
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
Tottokill
Heimdallr
14
0 / 5 / 7
7,410
674
8,656
8,757
3,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Y0s3f
Bellona
13
2 / 6 / 2
7,359
669
7,693
11,693
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 4 / 3
8,112
737
7,870
8,256
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 1 / 17
9,294
845
9,122
10,905
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
HebezZ26
He Bo
14
3 / 4 / 9
8,714
792
7,075
12,042
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Camazotz
17
9 / 0 / 13
10,306
937
7,587
10,891
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
16
8 / 3 / 14
10,491
954
18,213
7,330
3,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
15
9 / 3 / 8
9,431
857
9,631
17,374
23,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
11
Kills
30
30
Deaths
11
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
17
9.5
W
He Bo
HebezZ26
He Bo
3
4
9
1.88
L
Izanami
IceJake
Izanami
0
10
3
0.15
L
Arachne
JeffRex
Arachne
6
5
2
1.4
W
Camazotz
9
0
13
15.5
L
Heimdallr
Tottokill
Heimdallr
0
5
7
0.7
L
Bellona
Y0s3f
Bellona
2
6
2
0.5
L
3
4
3
1.13
W
Ah Puch
8
3
14
5
W
Osiris
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,877
Damage
51,628
54,775
Taken
58,542
32,819
Mitigated
44,015
9,593
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,122
2,083
695
4,713
10,905
4,978
2,493
3,223
7,372
27,968
762
W
He Bo
HebezZ26
He Bo
7,075
1,400
827
1,334
12,042
7,476
811
654
11,068
16,934
1,577
L
Izanami
IceJake
Izanami
5,542
4,155
0
576
12,779
4,337
0
7,153
5,392
0
14,313
L
Arachne
JeffRex
Arachne
11,116
7,056
594
3,183
13,290
11,512
0
7,495
5,678
0
11,576
W
Camazotz
7,587
1,675
152
5,560
10,891
4,891
720
1,304
9,467
0
18,445
L
Heimdallr
Tottokill
Heimdallr
8,656
3,544
157
731
8,757
3,029
0
5,940
2,533
0
25,030
L
Bellona
Y0s3f
Bellona
7,693
1,009
88
1,486
11,693
11,127
0
7,035
4,410
0
8,476
L
7,870
107
240
2,538
8,256
2,814
0
4,592
3,459
20,877
0
W
Ah Puch
18,213
579
854
1,824
7,330
3,237
907
538
6,558
31,442
841
W
Osiris
9,631
911
1,059
3,039
17,374
23,433
434
2,151
14,713
0
15,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
48,236
96
Minions Killed
162
0
Camps Cleared
0
939,599
Distance Traveled
1,003,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,294
845
37
3
0
163,406
0
W
He Bo
8,714
792
35
3
0
179,323
0
L
Izanami
7,118
647
19
2
0
156,662
0
L
Arachne
8,128
739
4
0
0
198,088
0
W
Camazotz
10,306
937
33
3
0
221,900
0
L
Heimdallr
7,410
674
22
2
0
180,428
0
L
Bellona
7,359
669
2
0
0
199,574
0
L
Janus
8,112
737
49
4
0
204,847
0
W
Ah Puch
10,491
954
50
5
0
203,015
0
W
Osiris
9,431
857
7
1
0
236,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role