Player Matchup

Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
ArchonicPrince1
Medusa
Diamond III
Level 181
God Stats
5W - 1L
2,010 SR
Queue Stats
150W - 121L
2,164 MMR
Solo
Ymir
Ymir
Diamond V
BebeV2
Ymir
Diamond V
Level 153
God Stats
37W - 18L
1,712 SR
Queue Stats
393W - 383L
2,169 MMR
Solo
Ares
Ares
Diamond III
DeadEdgeHaunts
Ares
Diamond III
Level 101
God Stats
31W - 26L
1,646 SR
Queue Stats
227W - 203L
2,175 MMR
Solo
Chronos
Chronos
Masters
PaininsunarU
Chronos
Masters
Level 189
God Stats
41W - 30L
1,891 SR
Queue Stats
280W - 232L
2,470 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,752 SR
2,096 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,669 SR
2,079 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum I
Sharrieff
Izanami
Platinum I
Level 157
God Stats
4W - 1L
1,617 SR
Queue Stats
54W - 35L
2,129 MMR
Solo
Sylvanus
Sylvanus
Diamond II
ViolentGirlscout
Sylvanus
Diamond II
Level 161
God Stats
25W - 28L
1,518 SR
Queue Stats
499W - 492L
2,108 MMR
Solo
Hun Batz
Hun Batz
Masters
YuriFan
Hun Batz
Masters
Level 141
God Stats
4W - 0L
2,006 SR
Queue Stats
275W - 209L
2,537 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
kane6
Cabrakan
Diamond III
Level 142
God Stats
42W - 26L
1,705 SR
Queue Stats
228W - 202L
2,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 1
5,851
532
3,866
9,504
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 3 / 1
7,353
668
7,745
8,109
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
BebeV2
Ymir
9
0 / 7 / 0
5,523
502
3,398
10,739
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 5 / 3
5,619
511
6,041
9,798
7,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
PaininsunarU
Chronos
11
2 / 4 / 0
6,225
566
3,689
6,019
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
HorusRavanaMaman BrigitteNe Zha

VS

Bans
HadesRamaXbalanqueAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 1 / 3
7,878
716
6,788
8,430
5,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Sharrieff
Izanami
13
6 / 5 / 3
8,269
752
8,345
8,447
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 12
6,989
635
3,952
10,281
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
YuriFan
Hun Batz
12
4 / 1 / 10
7,173
652
5,397
7,632
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
kane6
Cabrakan
13
5 / 1 / 4
7,839
713
7,759
7,804
5,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
22
22
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
1
0.5
W
Zhong Kui
 
Zhong Kui
5
1
3
6.5
L
4
3
1
1.5
L
Ymir
BebeV2
Ymir
0
7
0
0
L
1
5
3
0.5
L
Chronos
PaininsunarU
Chronos
2
4
0
0.5
W
Izanami
Sharrieff
Izanami
6
5
3
1.5
W
2
0
12
8
W
Hun Batz
YuriFan
Hun Batz
4
1
10
9
W
Cabrakan
kane6
Cabrakan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
32,241
44,169
Taken
42,594
20,035
Mitigated
24,754
7,398
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,866
761
0
3,924
9,504
2,875
0
4,919
4,371
0
37,287
W
Zhong Kui
 
Zhong Kui
6,788
1,038
0
4,515
8,430
5,649
0
2,421
6,009
62,400
661
L
7,745
2,463
0
1,542
8,109
2,775
0
297
7,812
0
57,739
L
Ymir
BebeV2
Ymir
3,398
821
0
767
10,739
5,016
0
5,656
5,083
26,395
0
L
6,041
913
0
805
9,798
7,587
0
4,091
5,559
14,001
486
L
Chronos
PaininsunarU
Chronos
3,689
1,117
0
360
6,019
1,782
0
2,781
3,048
47,807
0
W
Izanami
Sharrieff
Izanami
8,345
6,168
0
1,356
8,447
2,963
853
1,443
7,004
0
59,779
W
3,952
991
3,004
6,913
10,281
7,977
0
3,794
6,487
17,483
0
W
Hun Batz
YuriFan
Hun Batz
5,397
1,419
0
3,511
7,632
2,930
0
2,332
5,273
0
52,881
W
Cabrakan
kane6
Cabrakan
7,759
1,192
0
3,436
7,804
5,235
0
2,685
4,756
46,667
2,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
38,148
355
Minions Killed
437
0
Camps Cleared
0
1,133,689
Distance Traveled
1,222,239
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,851
532
72
7
0
247,850
0
W
Zhong Kui
7,878
716
125
11
0
256,973
0
L
Medusa
7,353
668
104
9
0
231,717
2
L
Ymir
5,523
502
61
6
0
161,830
0
L
Ares
5,619
511
19
2
0
243,637
5
L
Chronos
6,225
566
99
9
0
248,655
0
W
Izanami
8,269
752
107
10
0
223,394
2
W
Sylvanus
6,989
635
18
2
0
247,521
5
W
Hun Batz
7,173
652
94
9
0
300,333
0
W
Cabrakan
7,839
713
93
8
0
194,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role