Player Matchup

Hades
Hades
Diamond II
 
Hades
Diamond II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Linxway
Tyr
Diamond V
Level 64
God Stats
4W - 5L
1,585 SR
Queue Stats
58W - 52L
2,111 MMR
Solo
Kali
Kali
Bronze III
jeffe66
Kali
Bronze III
Level 62
God Stats
0W - 2L
1,015 SR
Queue Stats
6W - 13L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,420 SR
1,619 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,529 SR
1,586 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond IV
CrixanChuk
Ravana
Diamond IV
Level 158
God Stats
5W - 8L
1,444 SR
Queue Stats
115W - 116L
2,078 MMR
Party 2
Hercules
Hercules
Gold III
ElPiPiBoLo
Hercules
Gold III
Level 153
God Stats
6W - 1L
1,700 SR
Queue Stats
95W - 90L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 0 / 0
5,410
541
1,281
5,509
1,720
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
 
Da Ji
8
2 / 1 / 0
4,788
479
2,237
6,399
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
9
0 / 0 / 1
4,739
474
2,326
3,926
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tyr
7
0 / 1 / 1
4,641
464
2,325
5,100
2,938
Kali
jeffe66
Kali
6
0 / 6 / 0
4,037
404
1,905
6,554
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SusanoThorMedusaOdin

VS

Bans
KhepriChronosAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 0
7,785
779
4,471
4,117
1,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
 
Merlin
12
0 / 0 / 1
6,417
642
2,363
2,615
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
9
0 / 0 / 4
5,208
521
2,908
3,520
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
CrixanChuk
Ravana
10
2 / 0 / 0
5,341
534
4,505
3,674
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
ElPiPiBoLo
Hercules
10
0 / 2 / 1
5,927
593
2,431
6,844
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Da Ji
 
Da Ji
2
1
0
2
L
Artemis
 
Artemis
0
0
1
0.5
W
Anhur
 
Anhur
6
0
0
6
W
Merlin
 
Merlin
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
0
0
4
2
W
Ravana
CrixanChuk
Ravana
2
0
0
2
W
Hercules
ElPiPiBoLo
Hercules
0
2
1
0.25
L
Tyr
0
1
1
0.5
L
Kali
jeffe66
Kali
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,074
Damage
16,678
27,488
Taken
20,770
8,322
Mitigated
8,499
10,507
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,281
223
300
3,439
5,509
1,720
0
1,434
4,075
34,633
1,813
L
Da Ji
 
Da Ji
2,237
532
0
2,854
6,399
1,755
0
1,515
4,822
0
23,075
L
Artemis
 
Artemis
2,326
899
0
1,367
3,926
770
0
337
3,523
0
27,510
W
Anhur
 
Anhur
4,471
3,397
0
2,823
4,117
1,113
456
0
4,117
0
60,357
W
Merlin
 
Merlin
2,363
519
0
361
2,615
770
0
554
2,061
50,088
665
W
Baron Samedi
 
Baron Samedi
2,908
396
374
1,401
3,520
2,050
0
0
3,520
26,083
0
W
Ravana
CrixanChuk
Ravana
4,505
1,123
0
2,739
3,674
1,268
0
727
2,947
0
34,308
W
Hercules
ElPiPiBoLo
Hercules
2,431
844
0
2,593
6,844
3,298
0
0
6,844
0
36,598
L
Tyr
2,325
433
0
2,042
5,100
2,938
0
286
4,726
0
20,543
L
Kali
jeffe66
Kali
1,905
1,073
0
505
6,554
1,139
0
1,292
5,071
0
10,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
30,678
249
Minions Killed
412
0
Camps Cleared
0
898,929
Distance Traveled
991,062
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,410
541
86
9
0
229,897
0
L
Da Ji
4,788
479
50
5
0
172,378
0
L
Artemis
4,739
474
49
5
0
174,775
0
W
Anhur
7,785
779
128
13
0
198,858
0
W
Merlin
6,417
642
97
10
0
186,823
2
W
Baron Samedi
5,208
521
43
4
0
190,723
0
W
Ravana
5,341
534
68
7
0
231,940
0
W
Hercules
5,927
593
76
8
0
182,718
2
L
Tyr
4,641
464
41
4
0
161,001
0
L
Kali
4,037
404
23
2
0
160,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role