Player Matchup

Hades
Hades
Dollaz-Devils
Hades
Level 95
God Stats
43W - 19L
1,219 SR
Queue Stats
79W - 54L
1,410 Elo+
Solo
Horus
Horus
GLP_Timer
Horus
Level 129
God Stats
25W - 23L
1,554 SR
Queue Stats
210W - 212L
1,399 Elo+
Party 1
Arachne
Arachne
Grubulu
Arachne
Level 169
God Stats
3W - 8L
1,347 SR
Queue Stats
62W - 73L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
IFatizy-
Gilgamesh
Level 117
God Stats
5W - 12L
1,137 SR
Queue Stats
220W - 211L
1,418 Elo+
Party 1
Hera
Hera
RivalHD_22
Hera
Level 89
God Stats
4W - 3L
1,523 SR
Queue Stats
72W - 67L
1,536 Elo+
Party 1
Team Averages
Level 120
1,356 SR
1,443 Elo+

VS

Team Averages
Level 118
1,527 SR
1,430 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Endlesstrials
Ratatoskr
Level 152
God Stats
6W - 4L
1,637 SR
Queue Stats
147W - 129L
1,488 Elo+
Solo
Jormungandr
Jormungandr
EruranZ
Jormungandr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,135 Elo+
Solo
Achilles
Achilles
car798kind
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 216L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,159
651
3,182
5,078
2,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
GLP_Timer
Horus
12
6 / 0 / 2
6,878
625
5,517
6,968
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Grubulu
Arachne
13
8 / 1 / 0
7,980
725
7,821
9,852
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
IFatizy-
Gilgamesh
13
5 / 0 / 3
6,942
631
5,252
10,499
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 6
6,490
590
5,497
1,908
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 0
5,308
483
3,386
8,185
2,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
 
Chernobog
9
0 / 4 / 1
5,042
458
2,459
6,356
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Endlesstrials
Ratatoskr
7
0 / 1 / 0
4,636
421
910
4,724
1,363
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
EruranZ
Jormungandr
11
1 / 3 / 0
6,326
575
2,608
9,298
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
car798kind
Achilles
7
0 / 8 / 0
4,691
426
5,118
10,436
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
21
Kills
1
1
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Chernobog
 
Chernobog
0
4
1
0.13
W
1
0
4
3
L
Ratatoskr
Endlesstrials
Ratatoskr
0
1
0
0
L
Jormungandr
EruranZ
Jormungandr
1
3
0
0.33
W
Horus
GLP_Timer
Horus
6
0
2
7
W
Arachne
Grubulu
Arachne
8
1
0
8
W
Gilgamesh
IFatizy-
Gilgamesh
5
0
3
6.5
W
1
0
6
4
L
Achilles
car798kind
Achilles
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
14,481
34,305
Taken
38,999
15,136
Mitigated
17,662
18,859
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,386
237
0
2,076
8,185
2,723
0
3,581
4,560
32,941
0
L
Chernobog
 
Chernobog
2,459
953
0
1,689
6,356
1,702
0
1,237
4,771
0
33,129
W
3,182
645
345
3,823
5,078
2,162
371
2,137
2,941
40,284
3,065
L
Ratatoskr
Endlesstrials
Ratatoskr
910
261
0
1,108
4,724
1,363
0
0
4,724
0
18,217
L
Jormungandr
EruranZ
Jormungandr
2,608
400
0
883
9,298
5,027
0
3,020
5,703
28,043
0
W
Horus
GLP_Timer
Horus
5,517
2,054
388
3,641
6,968
5,435
0
2,341
4,627
0
28,801
W
Arachne
Grubulu
Arachne
7,821
6,829
0
5,237
9,852
3,296
42
422
8,957
0
49,755
W
Gilgamesh
IFatizy-
Gilgamesh
5,252
1,631
0
5,131
10,499
3,706
92
632
9,751
0
57,549
W
5,497
1,331
0
294
1,908
537
5
462
1,446
35,536
0
L
Achilles
car798kind
Achilles
5,118
1,638
0
1,684
10,436
6,847
0
271
10,165
0
24,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
26,003
401
Minions Killed
229
0
Camps Cleared
0
1,090,852
Distance Traveled
964,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,308
483
53
5
0
194,014
0
L
Chernobog
5,042
458
51
5
0
207,278
0
W
Hades
7,159
651
86
8
0
210,178
0
L
Ratatoskr
4,636
421
41
4
0
122,069
0
L
Jormungandr
6,326
575
49
4
0
242,975
0
W
Horus
6,878
625
48
4
0
181,541
0
W
Arachne
7,980
725
91
8
0
246,100
0
W
Gilgamesh
6,942
631
102
9
0
277,014
0
W
Hera
6,490
590
74
7
0
176,019
0
L
Achilles
4,691
426
35
3
0
198,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role