Player Matchup

King Arthur
King Arthur
Silver II
iDeuceX
King Arthur
Silver II
Level 144
God Stats
67W - 57L
1,501 SR
Queue Stats
329W - 417L
1,192 MMR
Party 1
Scylla
Scylla
Silver II
nltrix_
Scylla
Silver II
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
49W - 69L
1,197 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
vFDB
Ah Muzen Cab
Silver IV
Level 101
God Stats
1W - 7L
1,286 SR
Queue Stats
82W - 162L
1,005 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,347 SR
1,131 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,565 SR
1,168 MMR
Discordia
Discordia
Silver I
BoStOnStRaGlAh
Discordia
Silver I
Level 117
God Stats
36W - 33L
1,502 SR
Queue Stats
216W - 242L
1,051 MMR
Solo
Nike
Nike
Silver IV
Matos2Duces
Nike
Silver IV
Level 126
God Stats
1W - 0L
1,692 SR
Queue Stats
14W - 30L
954 MMR
Solo
Medusa
Medusa
Silver IV
pukgun
Medusa
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
iDeuceX
King Arthur
14
2 / 0 / 1
8,383
838
4,424
10,244
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
nltrix_
Scylla
10
1 / 4 / 1
6,831
683
2,438
6,689
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
vFDB
Ah Muzen Cab
12
0 / 2 / 2
7,234
723
4,994
8,019
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
AtlasCthulhuKumbhakarnaHeraCabrakan

VS

Bans
KuzenboChaacDanzaburouGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoStOnStRaGlAh
Discordia
14
0 / 1 / 4
8,172
817
7,969
3,812
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 3
8,195
820
6,776
11,156
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
pukgun
Medusa
15
4 / 0 / 2
9,247
925
6,511
6,147
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
BoStOnStRaGlAh
Discordia
0
1
4
2
W
2
2
3
1.75
L
King Arthur
iDeuceX
King Arthur
2
0
1
2.5
L
Scylla
nltrix_
Scylla
1
4
1
0.38
W
Medusa
pukgun
Medusa
4
0
2
5
L
Ah Muzen Cab
vFDB
Ah Muzen Cab
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
21,256
24,952
Taken
21,115
13,556
Mitigated
12,066
2,987
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BoStOnStRaGlAh
Discordia
7,969
159
95
1,532
3,812
1,339
840
0
3,812
27,038
0
W
6,776
215
0
1,201
11,156
8,200
335
1,898
9,258
146
16,017
L
King Arthur
iDeuceX
King Arthur
4,424
198
0
879
10,244
8,570
0
2,925
7,061
0
25,368
L
Scylla
nltrix_
Scylla
2,438
170
0
796
6,689
2,017
0
2,477
3,997
12,056
107
W
Medusa
pukgun
Medusa
6,511
1,937
0
2,264
6,147
2,527
2,164
491
5,656
0
36,531
L
Ah Muzen Cab
vFDB
Ah Muzen Cab
4,994
1,335
324
988
8,019
2,969
0
2,733
5,211
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
25,614
116
Minions Killed
145
0
Camps Cleared
0
522,287
Distance Traveled
623,792
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,172
817
38
4
0
210,321
0
W
Nike
8,195
820
18
2
0
192,172
0
L
King Arthur
8,383
838
46
5
0
201,105
6
L
Scylla
6,831
683
24
2
0
148,861
1
W
Medusa
9,247
925
89
9
0
221,299
6
L
Ah Muzen Cab
7,234
723
46
5
0
172,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role