Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hellagraphz
Ravana
Level 165
God Stats
2W - 5L
1,449 SR
Queue Stats
398W - 385L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
K Swift808
Ao Kuang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,496 Elo+
Solo
Ymir
Ymir
Saidit
Ymir
Level 159
God Stats
1W - 2L
1,410 SR
Queue Stats
128W - 127L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
StygianOrchid
Kumbhakarna
Level 154
God Stats
4W - 10L
1,448 SR
Queue Stats
334W - 336L
1,526 Elo+
Solo
Team Averages
Level 160
1,461 SR
1,521 Elo+

VS

Team Averages
Level 151
1,536 SR
1,524 Elo+
Medusa
Medusa
Eikon
Medusa
Level 192
God Stats
7W - 3L
1,790 SR
Queue Stats
364W - 296L
1,542 Elo+
Solo
Hera
Hera
Gundeta 94
Hera
Level 159
God Stats
6W - 4L
1,572 SR
Queue Stats
502W - 521L
1,534 Elo+
Solo
Neith
Neith
Khotas
Neith
Level 156
God Stats
3W - 7L
1,235 SR
Queue Stats
329W - 320L
1,541 Elo+
Solo
Poseidon
Poseidon
SvG_vicsiov
Poseidon
Level 123
God Stats
5W - 4L
1,520 SR
Queue Stats
289W - 268L
1,537 Elo+
Solo
Nut
Nut
Zenboxx
Nut
Level 123
God Stats
4W - 2L
1,564 SR
Queue Stats
160W - 188L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 6
7,399
822
8,486
11,527
13,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
12
0 / 7 / 9
6,681
742
6,085
10,638
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
K Swift808
Ao Kuang
10
2 / 5 / 4
6,736
748
2,753
7,012
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Saidit
Ymir
12
2 / 6 / 6
6,970
774
3,470
12,682
14,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
StygianOrchid
Kumbhakarna
15
4 / 4 / 7
7,869
874
5,726
11,772
12,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eikon
Medusa
18
13 / 1 / 13
10,660
1,184
15,528
7,020
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 24
8,742
971
5,698
7,903
4,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Khotas
Neith
14
8 / 2 / 12
9,093
1,010
9,820
8,004
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SvG_vicsiov
Poseidon
14
2 / 3 / 21
8,850
983
10,534
7,355
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
14
5 / 3 / 12
8,988
999
6,902
7,788
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
11
Kills
28
28
Deaths
11
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
6
1
W
Medusa
Eikon
Medusa
13
1
13
19.5
W
0
2
24
6
L
Ravana
0
7
9
0.64
L
Ao Kuang
K Swift808
Ao Kuang
2
5
4
0.8
W
Neith
Khotas
Neith
8
2
12
7
L
Ymir
Saidit
Ymir
2
6
6
0.83
L
Kumbhakarna
StygianOrchid
Kumbhakarna
4
4
7
1.88
W
Poseidon
SvG_vicsiov
Poseidon
2
3
21
4.17
W
Nut
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
48,482
53,631
Taken
38,070
51,338
Mitigated
16,900
7,752
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,486
1,305
0
1,010
11,527
13,426
0
2,065
9,462
0
12,621
W
Medusa
Eikon
Medusa
15,528
8,189
275
1,516
7,020
3,571
2,263
2,748
4,138
0
36,498
W
5,698
1,580
2,489
1,760
7,903
4,176
459
1,573
6,151
11,210
0
L
Ravana
6,085
987
457
731
10,638
7,529
0
2,605
8,033
0
11,808
L
Ao Kuang
K Swift808
Ao Kuang
2,753
829
590
1,151
7,012
3,472
0
3,105
3,907
3,985
0
W
Neith
Khotas
Neith
9,820
2,526
610
1,816
8,004
3,204
1,050
1,866
5,882
0
19,493
L
Ymir
Saidit
Ymir
3,470
582
0
1,470
12,682
14,293
0
4,198
8,484
9,185
0
L
Kumbhakarna
StygianOrchid
Kumbhakarna
5,726
455
1,198
1,145
11,772
12,618
0
3,982
7,790
16,707
0
W
Poseidon
SvG_vicsiov
Poseidon
10,534
926
36
1,762
7,355
2,650
1,269
3,546
3,483
22,304
422
W
Nut
6,902
3,402
65
2,209
7,788
3,299
1,726
1,246
6,467
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
46,333
51
Minions Killed
107
0
Camps Cleared
0
704,824
Distance Traveled
826,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,399
822
13
1
0
148,496
0
W
Medusa
10,660
1,184
31
3
0
191,397
0
W
Hera
8,742
971
7
1
0
148,349
0
L
Ravana
6,681
742
9
1
0
149,794
0
L
Ao Kuang
6,736
748
1
0
0
104,119
0
W
Neith
9,093
1,010
18
2
0
158,093
0
L
Ymir
6,970
774
10
1
0
133,013
0
L
Kumbhakarna
7,869
874
18
2
0
169,402
0
W
Poseidon
8,850
983
29
3
0
173,786
0
W
Nut
8,988
999
22
2
0
155,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role