Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CANCERBERITO
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,531 Elo+
Solo
Camazotz
Camazotz
Daredevilase
Camazotz
Level 177
God Stats
1W - 2L
1,497 SR
Queue Stats
330W - 364L
1,544 Elo+
Solo
Merlin
Merlin
Xeno6969
Merlin
Level 128
God Stats
3W - 2L
1,766 SR
Queue Stats
131W - 110L
1,529 Elo+
Solo
Ah Puch
Ah Puch
focusedgecko
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 189L
1,485 Elo+
Solo
Team Averages
Level 133
1,553 SR
1,518 Elo+

VS

Team Averages
Level 117
1,532 SR
1,459 Elo+
Cerberus
Cerberus
DescentKnight
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KyobiPro
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,579 Elo+
Solo
Hachiman
Hachiman
Ryansanity
Hachiman
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,493 Elo+
Solo
Vamana
Vamana
SensitiveAsianMn
Vamana
Level 120
God Stats
2W - 0L
1,707 SR
Queue Stats
58W - 47L
1,534 Elo+
Solo
Anubis
Anubis
wetbigtoe
Anubis
Level 122
God Stats
11W - 15L
1,452 SR
Queue Stats
710W - 743L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 1
5,178
1,036
2,258
3,491
2,320
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
4,236
847
0
0
0
Camazotz
Daredevilase
Camazotz
8
0 / 2 / 0
4,724
945
1,622
3,897
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Xeno6969
Merlin
13
1 / 0 / 1
6,185
1,237
3,388
1,672
770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
focusedgecko
Ah Puch
9
0 / 2 / 0
4,947
989
2,103
2,889
880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DescentKnight
Cerberus
7
0 / 0 / 4
5,419
1,084
423
2,833
1,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
KyobiPro
Ah Muzen Cab
11
2 / 0 / 3
6,167
1,233
3,915
2,850
899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Ryansanity
Hachiman
10
0 / 1 / 1
5,424
1,085
1,046
1,787
494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 2
5,924
1,185
2,598
3,803
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
wetbigtoe
Anubis
11
1 / 1 / 3
5,906
1,181
3,347
3,027
1,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
5
5
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
1
1.5
L
0
0
0
0
L
Camazotz
Daredevilase
Camazotz
0
2
0
0
W
Cerberus
DescentKnight
Cerberus
0
0
4
2
W
Ah Muzen Cab
KyobiPro
Ah Muzen Cab
2
0
3
3.5
W
Hachiman
Ryansanity
Hachiman
0
1
1
0.5
W
2
1
2
3
L
Merlin
Xeno6969
Merlin
1
0
1
1.5
L
Ah Puch
focusedgecko
Ah Puch
0
2
0
0
W
Anubis
wetbigtoe
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,371
Damage
11,329
11,949
Taken
14,300
5,021
Mitigated
6,209
2,465
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,258
107
89
640
3,491
2,320
0
1,238
2,220
5,674
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Daredevilase
Camazotz
1,622
85
537
786
3,897
1,051
0
1,463
2,321
0
2,067
W
Cerberus
DescentKnight
Cerberus
423
0
356
604
2,833
1,445
65
1,987
773
785
547
W
Ah Muzen Cab
KyobiPro
Ah Muzen Cab
3,915
938
135
632
2,850
899
724
681
2,169
0
12,674
W
Hachiman
Ryansanity
Hachiman
1,046
420
0
0
1,787
494
457
1,109
645
0
6,203
W
2,598
634
224
1,018
3,803
2,274
282
1,980
1,784
0
4,678
L
Merlin
Xeno6969
Merlin
3,388
392
0
260
1,672
770
0
71
1,601
12,558
356
L
Ah Puch
focusedgecko
Ah Puch
2,103
72
0
153
2,889
880
0
969
1,845
10,393
0
W
Anubis
wetbigtoe
Anubis
3,347
251
525
932
3,027
1,097
114
1,520
1,359
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
28,840
57
Minions Killed
66
0
Camps Cleared
0
354,427
Distance Traveled
467,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,178
1,036
9
2
0
104,639
0
L
Zeus
4,236
847
0
0
0
0
0
L
Camazotz
4,724
945
9
2
0
75,342
0
W
Cerberus
5,419
1,084
5
1
0
100,360
0
W
Ah Muzen Cab
6,167
1,233
19
4
0
92,437
0
W
Hachiman
5,424
1,085
9
2
0
81,628
0
W
Vamana
5,924
1,185
6
1
0
100,727
0
L
Merlin
6,185
1,237
21
4
0
97,318
0
L
Ah Puch
4,947
989
18
4
0
77,128
0
W
Anubis
5,906
1,181
27
5
0
92,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role