Player Matchup

Cerberus
Cerberus
InnerSnoopy
Cerberus
Level 181
God Stats
2W - 3L
1,462 SR
Queue Stats
91W - 88L
1,483 Elo+
Party 2
Loki
Loki
Maya4a
Loki
Level 147
God Stats
2W - 5L
1,391 SR
Queue Stats
155W - 141L
1,469 Elo+
Party 2
Medusa
Medusa
Stonkage
Medusa
Level 147
God Stats
28W - 27L
1,523 SR
Queue Stats
430W - 420L
1,531 Elo+
Solo
The Morrigan
The Morrigan
SumarCarobnjak
The Morrigan
Level 159
God Stats
2W - 1L
1,607 SR
Queue Stats
53W - 58L
1,491 Elo+
Solo
Bacchus
Bacchus
hug117
Bacchus
Level 55
God Stats
4W - 5L
1,725 SR
Queue Stats
101W - 114L
1,511 Elo+
Solo
Team Averages
Level 138
1,542 SR
1,497 Elo+

VS

Team Averages
Level 139
1,555 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Blizard214
Cliodhna
Level 137
God Stats
13W - 8L
1,691 SR
Queue Stats
137W - 126L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
DaurerMaurer
Ratatoskr
Level 59
God Stats
5W - 6L
1,531 SR
Queue Stats
60W - 62L
1,499 Elo+
Party 1
Artemis
Artemis
JanaJe
Artemis
Level 129
God Stats
38W - 26L
1,552 SR
Queue Stats
357W - 338L
1,443 Elo+
Solo
Cthulhu
Cthulhu
PAD00
Cthulhu
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 76L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InnerSnoopy
Cerberus
5
1 / 3 / 0
3,284
657
1,957
5,290
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
Maya4a
Loki
7
2 / 2 / 1
3,956
791
1,304
3,979
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Stonkage
Medusa
2
0 / 1 / 0
2,592
518
209
840
143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
SumarCarobnjak
The Morrigan
7
1 / 1 / 2
4,034
807
2,234
2,193
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
hug117
Bacchus
6
0 / 0 / 0
3,408
682
580
1,606
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 1
4,053
811
1,577
3,500
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Blizard214
Cliodhna
8
2 / 1 / 2
4,559
912
2,401
2,785
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
DaurerMaurer
Ratatoskr
6
3 / 2 / 1
3,884
777
2,492
4,273
1,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
JanaJe
Artemis
6
0 / 0 / 0
3,078
616
195
770
186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
PAD00
Cthulhu
6
1 / 1 / 1
3,940
788
633
2,111
1,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Cliodhna
Blizard214
Cliodhna
2
1
2
3
W
Ratatoskr
DaurerMaurer
Ratatoskr
3
2
1
1.75
L
Cerberus
InnerSnoopy
Cerberus
1
3
0
0.33
W
Artemis
JanaJe
Artemis
0
0
0
0
L
Loki
Maya4a
Loki
2
2
1
1.25
W
Cthulhu
PAD00
Cthulhu
1
1
1
1.5
L
Medusa
Stonkage
Medusa
0
1
0
0
L
The Morrigan
SumarCarobnjak
The Morrigan
1
1
2
2
L
Bacchus
hug117
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,284
Damage
7,298
13,908
Taken
13,439
5,299
Mitigated
3,920
5,068
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,577
411
0
1,791
3,500
785
0
1,069
2,431
17,830
1,916
W
Cliodhna
Blizard214
Cliodhna
2,401
718
0
744
2,785
684
0
1,257
1,413
0
22,579
W
Ratatoskr
DaurerMaurer
Ratatoskr
2,492
679
0
602
4,273
1,228
0
1,401
2,810
0
18,266
L
Cerberus
InnerSnoopy
Cerberus
1,957
472
0
1,722
5,290
2,611
0
0
5,290
11,767
285
W
Artemis
JanaJe
Artemis
195
0
0
453
770
186
0
165
605
0
10,585
L
Loki
Maya4a
Loki
1,304
435
0
1,974
3,979
934
0
1,248
2,559
0
15,246
W
Cthulhu
PAD00
Cthulhu
633
229
0
415
2,111
1,037
0
254
1,857
9,203
0
L
Medusa
Stonkage
Medusa
209
176
0
113
840
143
0
96
744
0
3,444
L
The Morrigan
SumarCarobnjak
The Morrigan
2,234
578
0
918
2,193
547
0
171
1,796
20,991
485
L
Bacchus
hug117
Bacchus
580
36
0
341
1,606
1,064
0
243
1,363
10,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,274
Gold Earned
19,514
144
Minions Killed
167
0
Camps Cleared
0
474,917
Distance Traveled
526,763
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,053
811
45
9
0
108,058
0
W
Cliodhna
4,559
912
52
10
0
113,801
0
W
Ratatoskr
3,884
777
36
7
0
133,690
0
L
Cerberus
3,284
657
36
7
0
97,741
1
W
Artemis
3,078
616
23
5
0
64,015
0
L
Loki
3,956
791
39
8
0
131,876
0
W
Cthulhu
3,940
788
11
2
0
107,199
0
L
Medusa
2,592
518
7
1
0
26,559
0
L
The Morrigan
4,034
807
45
9
0
107,140
0
L
Bacchus
3,408
682
17
3
0
111,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role