Player Matchup

Baron Samedi
Baron Samedi
FRIDAY4life
Baron Samedi
Level 162
God Stats
30W - 19L
1,548 SR
Queue Stats
211W - 204L
1,459 Elo+
Solo
Skadi
Skadi
Hunter_4452
Skadi
Level 25
God Stats
5W - 3L
1,620 SR
Queue Stats
17W - 18L
1,383 Elo+
Party 1
Osiris
Osiris
WasItActuallyLag
Osiris
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 88L
1,373 Elo+
Party 1
Thanatos
Thanatos
jvin921
Thanatos
Level 47
God Stats
4W - 5L
1,309 SR
Queue Stats
57W - 58L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
will19035
Ah Puch
Level 191
God Stats
25W - 29L
1,482 SR
Queue Stats
1,001W - 992L
1,424 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,400 Elo+

VS

Team Averages
Level 106
1,466 SR
1,446 Elo+
Charybdis
Charybdis
 
Charybdis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ironstark209
Artio
Level 107
God Stats
3W - 6L
1,277 SR
Queue Stats
218W - 213L
1,441 Elo+
Solo
Chang'e
Chang'e
SantexReapx
Chang'e
Level 120
God Stats
6W - 6L
1,505 SR
Queue Stats
440W - 432L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vmpirxx
Kumbhakarna
Level 66
God Stats
7W - 6L
1,550 SR
Queue Stats
54W - 54L
1,465 Elo+
Solo
Thor
Thor
olasoilalo
Thor
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
210W - 201L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRIDAY4life
Baron Samedi
11
3 / 2 / 5
7,114
547
3,414
9,880
7,696
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 3 / 1
6,858
528
9,684
8,137
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 2
6,714
516
4,688
10,564
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jvin921
Thanatos
10
3 / 0 / 3
6,159
474
3,179
8,532
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
will19035
Ah Puch
11
3 / 2 / 5
6,983
537
8,471
5,802
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 2
5,882
452
3,258
8,446
2,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 1 / 0
6,619
509
8,388
9,962
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
SantexReapx
Chang'e
10
2 / 4 / 0
5,843
449
3,601
7,367
2,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Vmpirxx
Kumbhakarna
9
1 / 3 / 4
6,049
465
3,263
10,107
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 3
6,817
524
5,263
8,429
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
10
10
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
2
0.2
W
Baron Samedi
FRIDAY4life
Baron Samedi
3
2
5
2.75
W
5
3
1
1.83
L
3
1
0
3
L
Chang'e
SantexReapx
Chang'e
2
4
0
0.5
L
Kumbhakarna
Vmpirxx
Kumbhakarna
1
3
4
1
W
1
3
2
0.67
W
Thanatos
jvin921
Thanatos
3
0
3
4.5
L
4
2
3
2.75
W
Ah Puch
will19035
Ah Puch
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
23,773
42,915
Taken
44,311
21,176
Mitigated
21,216
15,415
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,258
1,148
0
781
8,446
2,630
0
1,446
7,000
0
35,798
W
Baron Samedi
FRIDAY4life
Baron Samedi
3,414
416
220
4,639
9,880
7,696
0
2,747
7,087
25,743
0
W
9,684
3,123
0
1,028
8,137
2,404
438
1,545
6,592
0
39,483
L
8,388
659
0
3,817
9,962
7,212
0
1,459
8,503
28,493
1,875
L
Chang'e
SantexReapx
Chang'e
3,601
170
240
3,036
7,367
2,216
0
5,108
2,259
27,292
314
L
Kumbhakarna
Vmpirxx
Kumbhakarna
3,263
433
0
2,306
10,107
6,036
0
1,673
8,434
13,706
1,419
W
4,688
2,033
0
3,411
10,564
6,305
4
5,196
4,610
0
36,986
W
Thanatos
jvin921
Thanatos
3,179
902
0
4,466
8,532
2,996
0
1,642
6,766
0
35,204
L
5,263
1,636
0
1,696
8,429
3,122
0
2,194
6,235
0
34,082
W
Ah Puch
will19035
Ah Puch
8,471
590
0
1,651
5,802
1,775
140
2,410
3,392
38,279
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
31,210
260
Minions Killed
254
0
Camps Cleared
0
1,208,142
Distance Traveled
1,148,435
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,882
452
74
6
0
205,117
4
W
Baron Samedi
7,114
547
29
2
0
215,599
0
W
Skadi
6,858
528
54
4
0
219,996
4
L
Artio
6,619
509
58
4
0
224,992
4
L
Chang'e
5,843
449
44
3
0
210,217
0
L
Kumbhakarna
6,049
465
19
1
0
260,375
5
W
Osiris
6,714
516
67
5
0
235,920
0
W
Thanatos
6,159
474
51
4
0
299,992
0
L
Thor
6,817
524
59
5
0
247,734
1
W
Ah Puch
6,983
537
59
5
0
236,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role