Player Matchup

Baron Samedi
Baron Samedi
Lalien51
Baron Samedi
Level 125
God Stats
7W - 5L
1,611 SR
Queue Stats
292W - 265L
1,509 Elo+
Solo
Neith
Neith
LucasCROZZO994
Neith
Level 128
God Stats
3W - 8L
1,327 SR
Queue Stats
214W - 209L
1,464 Elo+
Party 1
Ares
Ares
Proudy123321
Ares
Level 167
God Stats
4W - 7L
1,437 SR
Queue Stats
310W - 286L
1,515 Elo+
Party 1
Nox
Nox
TheMyrchik
Nox
Level 107
God Stats
0W - 1L
1,577 SR
Queue Stats
27W - 19L
1,555 Elo+
Solo
Bakasura
Bakasura
nardofish23
Bakasura
Level 136
God Stats
6W - 5L
1,483 SR
Queue Stats
513W - 512L
1,521 Elo+
Party 1
Team Averages
Level 133
1,487 SR
1,513 Elo+

VS

Team Averages
Level 111
1,536 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
KHANred
Cabrakan
Level 129
God Stats
7W - 7L
1,522 SR
Queue Stats
75W - 62L
1,558 Elo+
Party 3
Loki
Loki
Razor731
Loki
Level 63
God Stats
3W - 4L
1,658 SR
Queue Stats
68W - 55L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
TheSlayerA
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,525 Elo+
Party 2
Sol
Sol
laith14
Sol
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 38L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lalien51
Baron Samedi
10
2 / 6 / 2
5,886
535
4,955
9,139
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,204
473
5,706
6,080
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 4 / 1
5,324
484
3,892
11,615
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,265
479
1,321
8,964
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
nardofish23
Bakasura
11
0 / 3 / 0
5,988
544
5,555
9,206
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 6
6,888
626
5,256
9,418
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
KHANred
Cabrakan
14
10 / 0 / 4
7,774
707
9,725
7,830
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
2 / 0 / 5
7,314
665
5,884
8,805
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheSlayerA
Danzaburou
11
3 / 1 / 5
6,382
580
5,831
4,984
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sol
11
3 / 4 / 2
7,394
672
4,260
6,490
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
20
20
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
6
5
W
Cabrakan
KHANred
Cabrakan
10
0
4
12
L
Baron Samedi
Lalien51
Baron Samedi
2
6
2
0.5
L
1
3
1
0.5
L
1
4
1
0.38
W
Loki
2
0
5
4.5
L
1
4
0
0.25
W
Danzaburou
TheSlayerA
Danzaburou
3
1
5
5.5
W
Sol
3
4
2
1
L
Bakasura
nardofish23
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
30,956
45,004
Taken
37,527
18,660
Mitigated
19,854
15,933
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,256
0
0
4,567
9,418
6,432
51
1,105
8,274
21,431
3,403
W
Cabrakan
KHANred
Cabrakan
9,725
1,859
0
4,731
7,830
5,448
0
3,262
4,421
53,440
0
L
Baron Samedi
Lalien51
Baron Samedi
4,955
528
94
1,851
9,139
3,530
0
6,540
2,599
35,526
0
L
5,706
2,321
0
2,509
6,080
1,319
0
2,814
3,266
0
34,843
L
3,892
678
0
4,607
11,615
4,319
0
5,038
6,577
35,055
0
W
Loki
5,884
1,223
0
1,750
8,805
4,110
179
873
6,503
0
48,381
L
1,321
390
103
2,042
8,964
4,611
0
3,159
5,805
13,729
0
W
Danzaburou
TheSlayerA
Danzaburou
5,831
2,202
0
2,606
4,984
1,896
258
576
4,408
0
43,009
W
Sol
4,260
2,045
0
2,647
6,490
1,968
3,052
4,352
2,138
44,539
459
L
Bakasura
nardofish23
Bakasura
5,555
3,418
0
4,727
9,206
4,881
0
1,403
7,803
0
29,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
35,752
288
Minions Killed
392
0
Camps Cleared
0
1,007,775
Distance Traveled
1,093,883
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,888
626
65
6
0
248,363
0
W
Cabrakan
7,774
707
92
8
0
248,322
1
L
Baron Samedi
5,886
535
68
6
0
181,698
2
L
Neith
5,204
473
54
5
0
202,069
0
L
Ares
5,324
484
56
5
0
214,198
0
W
Loki
7,314
665
81
7
0
200,453
4
L
Nox
5,265
479
20
2
0
205,618
0
W
Danzaburou
6,382
580
67
6
0
210,144
1
W
Sol
7,394
672
87
8
0
186,601
0
L
Bakasura
5,988
544
90
8
0
204,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role