Player Matchup

Horus
Horus
 
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Damsikk
Xbalanque
Level 128
God Stats
13W - 5L
1,696 SR
Queue Stats
102W - 94L
1,511 Elo+
Party 3
Surtr
Surtr
Fuscolo
Surtr
Level 123
God Stats
3W - 2L
1,683 SR
Queue Stats
99W - 94L
1,578 Elo+
Party 2
Set
Set
MugilTime
Set
Level 144
God Stats
21W - 18L
1,621 SR
Queue Stats
184W - 164L
1,593 Elo+
Party 2
Discordia
Discordia
tobiamazzo
Discordia
Level 65
God Stats
5W - 4L
1,780 SR
Queue Stats
17W - 18L
1,458 Elo+
Party 3
Team Averages
Level 118
1,656 SR
1,528 Elo+

VS

Team Averages
Level 116
1,619 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ramsi007
Poseidon
Level 98
God Stats
36W - 26L
1,585 SR
Queue Stats
177W - 159L
1,515 Elo+
Party 1
Fenrir
Fenrir
Rockhound4you
Fenrir
Level 93
God Stats
3W - 2L
1,707 SR
Queue Stats
73W - 74L
1,475 Elo+
Solo
Guan Yu
Guan Yu
greatwings
Guan Yu
Level 158
God Stats
2W - 2L
1,754 SR
Queue Stats
121W - 108L
1,470 Elo+
Solo
Artio
Artio
xShadow2k19
Artio
Level 84
God Stats
5W - 4L
1,550 SR
Queue Stats
98W - 88L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 1 / 8
6,410
641
5,281
7,076
3,900
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Damsikk
Xbalanque
12
7 / 0 / 5
7,006
701
8,939
5,734
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Fuscolo
Surtr
12
2 / 1 / 2
6,963
696
2,049
5,101
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
5 / 2 / 1
6,570
657
4,885
9,889
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
tobiamazzo
Discordia
10
1 / 0 / 2
5,657
566
2,567
2,674
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 3 / 0
5,176
518
5,357
5,935
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Ramsi007
Poseidon
10
0 / 3 / 1
5,625
563
2,716
5,084
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 6 / 1
5,265
527
3,760
9,926
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
greatwings
Guan Yu
9
1 / 2 / 1
4,909
491
1,594
3,955
2,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 1
4,720
472
1,268
8,250
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
8
8
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Xbalanque
Damsikk
Xbalanque
7
0
5
9.5
W
Surtr
Fuscolo
Surtr
2
1
2
3
W
5
2
1
2.75
L
Poseidon
Ramsi007
Poseidon
0
3
1
0.17
L
2
6
1
0.42
L
Guan Yu
greatwings
Guan Yu
1
2
1
0.75
W
Discordia
tobiamazzo
Discordia
1
0
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
14,695
30,474
Taken
33,150
13,357
Mitigated
12,591
11,540
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,281
2,336
793
2,743
7,076
3,900
32
723
6,353
0
17,835
L
Ishtar
 
Ishtar
5,357
2,894
0
2,184
5,935
1,511
0
0
5,861
0
33,201
W
Xbalanque
Damsikk
Xbalanque
8,939
5,458
0
3,447
5,734
2,057
648
2,033
3,701
0
52,068
W
Surtr
Fuscolo
Surtr
2,049
820
0
1,215
5,101
2,537
516
0
5,101
602
40,715
W
4,885
2,258
0
2,763
9,889
4,272
0
1,061
8,828
0
56,747
L
Poseidon
Ramsi007
Poseidon
2,716
350
0
508
5,084
949
0
1,205
3,843
37,721
0
L
3,760
1,243
0
2,876
9,926
2,654
0
952
8,749
0
24,299
L
Guan Yu
greatwings
Guan Yu
1,594
92
40
714
3,955
2,736
0
38
3,832
0
13,743
W
Discordia
tobiamazzo
Discordia
2,567
43
0
579
2,674
591
39
167
2,507
26,386
0
L
1,268
127
231
1,140
8,250
4,741
0
446
7,642
9,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
25,695
330
Minions Killed
250
0
Camps Cleared
0
948,965
Distance Traveled
866,264
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,410
641
26
3
0
189,413
2
L
Ishtar
5,176
518
61
6
0
161,153
0
W
Xbalanque
7,006
701
77
8
0
185,639
0
W
Surtr
6,963
696
73
7
0
148,708
0
W
Set
6,570
657
88
9
0
219,762
0
L
Poseidon
5,625
563
92
9
0
196,836
3
L
Fenrir
5,265
527
49
5
0
212,432
0
L
Guan Yu
4,909
491
35
4
0
102,026
2
W
Discordia
5,657
566
66
7
0
205,443
3
L
Artio
4,720
472
13
1
0
193,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role