Player Matchup

Bacchus
Bacchus
BigHeadFox
Bacchus
Level 128
God Stats
8W - 3L
1,705 SR
Queue Stats
219W - 242L
1,361 Elo+
Party 2
Athena
Athena
Floki23
Athena
Level 105
God Stats
1W - 1L
1,237 SR
Queue Stats
119W - 116L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Hendy_7777
Jormungandr
Level 158
God Stats
4W - 1L
1,669 SR
Queue Stats
71W - 64L
1,538 Elo+
Solo
Jing Wei
Jing Wei
PertinaxVI
Jing Wei
Level 101
God Stats
4W - 5L
1,475 SR
Queue Stats
256W - 278L
1,457 Elo+
Solo
Hera
Hera
ZeXpl
Hera
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 268L
1,433 Elo+
Party 2
Team Averages
Level 128
1,517 SR
1,455 Elo+

VS

Team Averages
Level 136
1,552 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BrBStickyP
Agni
Level 148
God Stats
14W - 7L
1,645 SR
Queue Stats
691W - 719L
1,452 Elo+
Solo
Osiris
Osiris
KARDYAAAA
Osiris
Level 124
God Stats
1W - 3L
1,402 SR
Queue Stats
291W - 303L
1,446 Elo+
Party 1
Nemesis
Nemesis
MjakoM
Nemesis
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
160W - 165L
1,479 Elo+
Solo
Rama
Rama
parsapurjo
Rama
Level 140
God Stats
2W - 3L
1,473 SR
Queue Stats
314W - 322L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigHeadFox
Bacchus
15
7 / 2 / 10
9,005
1,001
5,165
14,403
11,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Floki23
Athena
13
3 / 5 / 14
8,177
909
5,070
12,097
7,914
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Hendy_7777
Jormungandr
15
2 / 1 / 16
8,726
970
9,769
8,792
8,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
PertinaxVI
Jing Wei
17
6 / 1 / 8
10,235
1,137
9,092
6,140
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
ZeXpl
Hera
13
2 / 4 / 10
8,089
899
4,049
5,580
2,122
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 8
7,515
835
9,196
5,953
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 8
7,753
861
7,365
4,329
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
KARDYAAAA
Osiris
14
5 / 5 / 6
7,711
857
6,058
11,879
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
MjakoM
Nemesis
8
0 / 4 / 4
5,976
664
4,020
6,579
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 5 / 6
7,773
864
6,982
7,897
3,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
20
Kills
12
13
Deaths
20
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
8
1.25
W
Bacchus
BigHeadFox
Bacchus
7
2
10
6
L
2
2
8
3
W
Athena
Floki23
Athena
3
5
14
2
W
Jormungandr
Hendy_7777
Jormungandr
2
1
16
10
L
Osiris
KARDYAAAA
Osiris
5
5
6
1.6
L
Nemesis
MjakoM
Nemesis
0
4
4
0.5
W
Jing Wei
PertinaxVI
Jing Wei
6
1
8
10
W
Hera
ZeXpl
Hera
2
4
10
1.75
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
33,621
47,012
Taken
36,637
32,906
Mitigated
29,588
11,439
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,196
622
567
852
5,953
2,530
0
4,268
1,685
25,209
0
W
Bacchus
BigHeadFox
Bacchus
5,165
270
1,101
4,407
14,403
11,758
685
4,794
9,306
8,360
0
L
7,365
372
0
680
4,329
1,923
0
2,471
1,858
18,783
797
W
Athena
Floki23
Athena
5,070
1,161
569
879
12,097
7,914
912
3,485
8,255
6,169
137
W
Jormungandr
Hendy_7777
Jormungandr
9,769
1,101
571
1,320
8,792
8,333
729
3,637
4,975
22,150
1,398
L
Osiris
KARDYAAAA
Osiris
6,058
1,539
542
2,191
11,879
16,091
0
6,593
5,286
0
8,034
L
Nemesis
MjakoM
Nemesis
4,020
1,186
759
951
6,579
5,487
0
4,011
2,568
0
4,593
W
Jing Wei
PertinaxVI
Jing Wei
9,092
7,216
1,008
898
6,140
2,779
264
2,476
3,542
0
32,382
W
Hera
ZeXpl
Hera
4,049
681
60
626
5,580
2,122
1,550
1,714
3,618
10,334
369
L
6,982
4,524
537
676
7,897
3,557
0
5,593
2,304
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
36,728
114
Minions Killed
99
0
Camps Cleared
0
884,914
Distance Traveled
763,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,515
835
36
4
0
161,241
0
W
Bacchus
9,005
1,001
4
0
0
183,511
0
L
Agni
7,753
861
28
3
0
162,662
0
W
Athena
8,177
909
1
0
0
188,445
0
W
Jormungandr
8,726
970
28
3
0
197,278
0
L
Osiris
7,711
857
3
0
0
175,934
0
L
Nemesis
5,976
664
4
0
0
121,933
0
W
Jing Wei
10,235
1,137
58
6
0
168,649
0
W
Hera
8,089
899
23
3
0
147,031
0
L
Rama
7,773
864
28
3
0
141,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role