Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Louisthagr8
Xing Tian
Silver II
Level 69
God Stats
3W - 2L
1,717 SR
Queue Stats
19W - 22L
1,451 MMR
Solo
Discordia
Discordia
Bronze III
chefBiGdoug
Discordia
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vamana
Vamana
Silver I
cosmiclord1337
Vamana
Silver I
Level 149
God Stats
0W - 1L
1,610 SR
Queue Stats
11W - 14L
1,432 MMR
Solo
Izanami
Izanami
Gold III
deadmanxxx3
Izanami
Gold III
Level 89
God Stats
5W - 6L
1,632 SR
Queue Stats
133W - 141L
1,470 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,592 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,572 SR
1,458 MMR
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
BuckFeaners
Mulan
Gold V
Level 84
God Stats
18W - 16L
1,552 SR
Queue Stats
167W - 170L
1,300 MMR
Party 1
Hades
Hades
Gold III
DAHOLYTRINITY252
Hades
Gold III
Level 137
God Stats
167W - 141L
1,617 SR
Queue Stats
407W - 425L
1,430 MMR
Solo
Ah Puch
Ah Puch
Gold III
Franckitoo094
Ah Puch
Gold III
Level 159
God Stats
82W - 91L
1,575 SR
Queue Stats
330W - 319L
1,513 MMR
Solo
Apollo
Apollo
Gold I
JeoBodenIsHeer
Apollo
Gold I
Level 123
God Stats
37W - 31L
1,616 SR
Queue Stats
62W - 54L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 1
6,131
557
2,300
10,281
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Louisthagr8
Xing Tian
9
1 / 4 / 0
5,142
467
3,999
12,691
8,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
chefBiGdoug
Discordia
8
0 / 3 / 0
4,769
434
1,531
4,458
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,549
504
1,147
6,270
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
deadmanxxx3
Izanami
10
1 / 8 / 1
5,911
537
4,707
9,611
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OdinTsukuyomiCabrakanCthulhu

VS

Bans
ChernobogPersephoneThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 3
7,017
638
5,090
6,186
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 1 / 7
7,348
668
6,514
6,209
5,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 0 / 0
8,382
762
2,762
5,914
3,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
13
4 / 1 / 4
7,738
703
6,473
5,648
1,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 2
7,620
693
9,257
7,504
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
21
21
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Lancelot
 
Lancelot
5
0
3
6.5
W
5
1
7
8.5
W
2
0
0
2
W
Ah Puch
4
1
4
6
W
5
2
2
3
L
Xing Tian
Louisthagr8
Xing Tian
1
4
0
0.25
L
Discordia
chefBiGdoug
Discordia
0
3
0
0
L
0
3
0
0
L
Izanami
deadmanxxx3
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
30,096
43,311
Taken
31,461
19,013
Mitigated
15,276
9,350
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,300
188
0
4,715
10,281
3,651
0
1,848
8,433
0
39,358
W
Lancelot
 
Lancelot
5,090
843
0
4,344
6,186
2,346
166
539
5,647
0
47,381
W
6,514
794
231
2,746
6,209
5,255
0
1,614
4,595
0
27,239
W
2,762
609
0
5,223
5,914
3,304
398
0
5,914
55,570
2,438
W
Ah Puch
6,473
149
0
3,236
5,648
1,956
122
1,322
4,326
47,273
0
W
9,257
5,755
0
4,188
7,504
2,415
1,024
2,420
5,084
0
60,738
L
Xing Tian
Louisthagr8
Xing Tian
3,999
433
0
3,006
12,691
8,747
0
1,156
11,535
16,015
0
L
Discordia
chefBiGdoug
Discordia
1,531
37
0
439
4,458
1,170
0
3,102
1,356
18,492
0
L
1,147
582
0
524
6,270
2,734
0
2,492
3,778
0
31,540
L
Izanami
deadmanxxx3
Izanami
4,707
1,963
0
666
9,611
2,711
0
578
9,033
0
41,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
38,105
277
Minions Killed
422
0
Camps Cleared
0
1,089,009
Distance Traveled
1,183,920
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,131
557
63
6
0
257,776
0
W
Lancelot
7,017
638
85
8
0
284,480
0
W
Mulan
7,348
668
43
4
0
261,755
2
W
Hades
8,382
762
120
11
0
166,624
0
W
Ah Puch
7,738
703
79
7
0
244,510
0
W
Apollo
7,620
693
95
9
0
226,551
0
L
Xing Tian
5,142
467
19
2
0
231,748
0
L
Discordia
4,769
434
42
4
0
200,923
2
L
Vamana
5,549
504
71
6
0
180,598
0
L
Izanami
5,911
537
82
7
0
217,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role