Player Matchup

Hachiman
Hachiman
Adri78RF
Hachiman
Level 116
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 12L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HatsMummels
Morgan Le Fay
Level 158
God Stats
7W - 3L
1,653 SR
Queue Stats
126W - 121L
1,491 Elo+
Solo
Cthulhu
Cthulhu
JR13758
Cthulhu
Level 136
God Stats
27W - 30L
1,455 SR
Queue Stats
197W - 189L
1,462 Elo+
Party 3
Mulan
Mulan
Sweet-_-cherry22
Mulan
Level 126
God Stats
5W - 9L
1,387 SR
Queue Stats
94W - 112L
1,407 Elo+
Party 2
Nemesis
Nemesis
maleficflame
Nemesis
Level 123
God Stats
3W - 3L
1,421 SR
Queue Stats
92W - 98L
1,457 Elo+
Party 3
Team Averages
Level 132
1,529 SR
1,458 Elo+

VS

Team Averages
Level 107
1,595 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaurerMaurer
Nemesis
Level 59
God Stats
6W - 2L
1,652 SR
Queue Stats
60W - 62L
1,511 Elo+
Party 1
Hachiman
Hachiman
EyebrowsMaster
Hachiman
Level 47
God Stats
5W - 1L
1,683 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 4
Anhur
Anhur
SwitchHandheld
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,387 Elo+
Solo
Sobek
Sobek
TEXINOR
Sobek
Level 67
God Stats
5W - 2L
1,639 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adri78RF
Hachiman
7
2 / 1 / 0
3,961
660
3,593
3,642
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
HatsMummels
Morgan Le Fay
9
5 / 0 / 0
5,271
879
2,671
2,270
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JR13758
Cthulhu
8
1 / 0 / 1
4,495
749
1,495
2,858
1,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 2 / 2
3,897
650
1,182
5,632
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
maleficflame
Nemesis
6
0 / 1 / 2
3,927
655
920
3,198
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 4 / 0
3,960
660
640
4,556
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
DaurerMaurer
Nemesis
7
1 / 2 / 0
4,122
687
2,596
4,940
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
6
1 / 2 / 2
3,743
624
3,372
2,860
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

5
0 / 1 / 1
3,388
565
227
2,080
400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TEXINOR
Sobek
6
2 / 0 / 1
4,205
701
2,911
6,440
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
4
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Hachiman
Adri78RF
Hachiman
2
1
0
2
L
Nemesis
DaurerMaurer
Nemesis
1
2
0
0.5
L
Hachiman
1
2
2
1
W
Morgan Le Fay
HatsMummels
Morgan Le Fay
5
0
0
5
W
Cthulhu
JR13758
Cthulhu
1
0
1
1.5
W
0
2
2
0.5
L
0
1
1
0.5
L
Sobek
TEXINOR
Sobek
2
0
1
2.5
W
Nemesis
maleficflame
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,861
Damage
9,746
17,600
Taken
20,876
7,336
Mitigated
9,057
5,639
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
640
420
0
1,549
4,556
1,130
0
2,335
2,221
19,889
0
W
Hachiman
Adri78RF
Hachiman
3,593
1,658
0
1,823
3,642
789
0
1,156
2,486
0
22,899
L
Nemesis
DaurerMaurer
Nemesis
2,596
879
0
1,222
4,940
2,522
0
1,752
3,188
0
20,098
L
Hachiman
3,372
2,515
0
134
2,860
698
0
0
2,860
0
17,008
W
Morgan Le Fay
HatsMummels
Morgan Le Fay
2,671
219
0
702
2,270
682
0
586
1,630
25,704
757
W
Cthulhu
JR13758
Cthulhu
1,495
231
0
1,244
2,858
1,616
0
0
2,622
21,688
1,045
W
1,182
175
158
1,509
5,632
3,356
0
1,755
3,877
0
10,725
L
227
126
0
838
2,080
400
0
0
2,080
0
9,434
L
Sobek
TEXINOR
Sobek
2,911
676
0
3,004
6,440
4,307
0
0
6,440
9,526
0
W
Nemesis
maleficflame
Nemesis
920
588
0
203
3,198
893
0
0
3,101
0
20,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,551
Gold Earned
19,418
199
Minions Killed
133
0
Camps Cleared
0
670,822
Distance Traveled
578,478
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,960
660
38
6
0
126,486
3
W
Hachiman
3,961
660
43
7
0
122,390
0
L
Nemesis
4,122
687
30
5
0
119,066
0
L
Hachiman
3,743
624
26
4
0
117,662
0
W
Morgan Le Fay
5,271
879
52
9
0
140,015
0
W
Cthulhu
4,495
749
50
8
0
152,088
5
W
Mulan
3,897
650
13
2
0
119,509
0
L
Anhur
3,388
565
22
4
0
72,883
1
L
Sobek
4,205
701
17
3
0
142,381
2
W
Nemesis
3,927
655
41
7
0
136,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role