Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
KiddingGamer
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 1
Fenrir
Fenrir
MrRoberto00
Fenrir
Level 68
God Stats
2W - 1L
1,490 SR
Queue Stats
15W - 9L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Neville_aqua
Ah Puch
Level 78
God Stats
2W - 4L
1,256 SR
Queue Stats
120W - 132L
1,457 Elo+
Party 3
Jormungandr
Jormungandr
Twitch_ZomPTh3Re
Jormungandr
Level 28
God Stats
3W - 0L
1,798 SR
Queue Stats
64W - 67L
1,460 Elo+
Party 3
Team Averages
Level 61
1,509 SR
1,553 Elo+

VS

Team Averages
Level 66
1,421 SR
1,450 Elo+
Thanatos
Thanatos
Gemaaraiguma
Thanatos
Level 67
God Stats
1W - 3L
1,385 SR
Queue Stats
63W - 59L
1,471 Elo+
Party 2
Bellona
Bellona
TEAM_MERCY_DANI
Bellona
Level 82
God Stats
1W - 3L
1,330 SR
Queue Stats
29W - 40L
1,429 Elo+
Solo
Discordia
Discordia
TH3 PR3D4T0R 97
Discordia
Level 45
God Stats
3W - 3L
1,856 SR
Queue Stats
45W - 75L
1,406 Elo+
Solo
Zeus
Zeus
g0zzykwestTV
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,467 Elo+
Party 2
Hercules
Hercules
roi-tendance
Hercules
Level 65
God Stats
0W - 1L
1,037 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 0 / 2
8,007
616
4,676
7,289
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 5 / 2
7,613
586
7,205
11,649
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
11 / 3 / 1
8,497
654
11,724
11,309
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Neville_aqua
Ah Puch
12
2 / 2 / 1
7,407
570
5,427
7,353
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Twitch_ZomPTh3Re
Jormungandr
11
0 / 1 / 5
6,876
529
2,811
7,138
4,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gemaaraiguma
Thanatos
10
1 / 5 / 0
5,893
453
3,437
10,900
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 6 / 1
7,466
574
10,850
17,531
20,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TH3 PR3D4T0R 97
Discordia
12
3 / 5 / 0
6,913
532
6,263
7,279
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 0
5,970
459
1,034
6,214
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
roi-tendance
Hercules
11
1 / 2 / 3
6,293
484
4,231
10,201
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
11
11
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
2
5
L
Thanatos
Gemaaraiguma
Thanatos
1
5
0
0.2
W
3
5
2
0.8
W
Fenrir
11
3
1
3.83
W
Ah Puch
Neville_aqua
Ah Puch
2
2
1
1.25
L
6
6
1
1.08
L
Discordia
TH3 PR3D4T0R 97
Discordia
3
5
0
0.6
W
Jormungandr
Twitch_ZomPTh3Re
Jormungandr
0
1
5
2.5
L
0
2
0
0
L
Hercules
roi-tendance
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
25,815
44,738
Taken
52,125
21,680
Mitigated
35,690
8,725
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,676
1,864
0
2,426
7,289
2,395
878
2,404
4,832
0
64,732
L
Thanatos
Gemaaraiguma
Thanatos
3,437
1,491
0
4,723
10,900
4,031
0
980
9,920
0
44,715
W
7,205
1,729
0
2,576
11,649
7,575
262
0
11,649
0
36,765
W
Fenrir
11,724
4,567
0
1,904
11,309
5,370
0
350
10,959
0
45,231
W
Ah Puch
Neville_aqua
Ah Puch
5,427
88
0
1,438
7,353
2,226
192
3,209
4,144
46,256
1,480
L
10,850
4,866
0
2,753
17,531
20,065
0
457
17,074
0
43,607
L
Discordia
TH3 PR3D4T0R 97
Discordia
6,263
306
0
440
7,279
1,759
0
3,327
3,952
41,173
968
W
Jormungandr
Twitch_ZomPTh3Re
Jormungandr
2,811
1,130
0
381
7,138
4,114
0
820
6,184
31,575
0
L
1,034
82
0
1,470
6,214
1,498
0
348
5,866
36,668
1,787
L
Hercules
roi-tendance
Hercules
4,231
866
0
5,668
10,201
8,337
0
3,015
7,186
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
32,535
362
Minions Killed
360
0
Camps Cleared
0
1,279,136
Distance Traveled
1,193,135
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,007
616
105
8
0
258,945
0
L
Thanatos
5,893
453
68
5
0
198,961
0
W
Chaac
7,613
586
56
4
0
251,064
0
W
Fenrir
8,497
654
65
5
0
298,260
0
W
Ah Puch
7,407
570
93
7
0
259,548
4
L
Bellona
7,466
574
79
6
0
250,021
4
L
Discordia
6,913
532
85
7
0
238,386
2
W
Jormungandr
6,876
529
43
3
0
211,319
0
L
Zeus
5,970
459
88
7
0
223,345
1
L
Hercules
6,293
484
40
3
0
282,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role