Player Matchup

Danzaburou
Danzaburou
Dancito
Danzaburou
Level 67
God Stats
64W - 39L
1,649 SR
Queue Stats
263W - 273L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Feng Kama
The Morrigan
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 160L
1,456 Elo+
Party 1
Yemoja
Yemoja
Serendipity7084
Yemoja
Level 29
God Stats
50W - 56L
1,455 SR
Queue Stats
86W - 102L
1,426 Elo+
Party 1
Chaac
Chaac
donnyjunior16
Chaac
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 48L
1,416 Elo+
Solo
Nu Wa
Nu Wa
xSerenity OG
Nu Wa
Level 66
God Stats
17W - 14L
1,539 SR
Queue Stats
164W - 201L
1,465 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,449 Elo+

VS

Team Averages
Level 93
1,490 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GentlestEnd469
Hachiman
Level 83
God Stats
0W - 2L
1,271 SR
Queue Stats
165W - 152L
1,387 Elo+
Party 2
Thanatos
Thanatos
JaIen Ramzey
Thanatos
Level 91
God Stats
2W - 2L
1,597 SR
Queue Stats
155W - 156L
1,413 Elo+
Solo
Athena
Athena
WildSpartan44
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,473 Elo+
Party 2
Olorun
Olorun
specter619
Olorun
Level 155
God Stats
9W - 5L
1,584 SR
Queue Stats
12W - 6L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dancito
Danzaburou
8
5 / 0 / 1
4,720
787
4,292
5,659
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

The Morrigan
Feng Kama
The Morrigan
9
1 / 0 / 1
4,335
723
2,150
2,248
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 4
4,425
738
1,226
1,531
534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 1 / 0
5,171
862
2,014
4,935
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 1
4,239
707
2,422
2,029
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
3,621
604
1,694
4,330
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
5
0 / 3 / 0
3,405
568
1,918
3,523
804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
JaIen Ramzey
Thanatos
5
0 / 2 / 0
3,244
541
341
3,900
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
3,350
558
1,053
5,453
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
specter619
Olorun
6
1 / 3 / 0
4,071
679
789
3,293
746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Danzaburou
Dancito
Danzaburou
5
0
1
5.5
W
The Morrigan
Feng Kama
The Morrigan
1
0
1
1.5
L
Hachiman
0
3
0
0
L
Thanatos
JaIen Ramzey
Thanatos
0
2
0
0
W
1
0
4
3
L
0
3
0
0
W
3
1
0
3
L
Olorun
specter619
Olorun
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,104
Damage
5,795
16,402
Taken
20,499
5,475
Mitigated
8,146
7,540
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,694
25
67
1,855
4,330
2,200
0
2,331
1,726
0
21,549
W
Danzaburou
Dancito
Danzaburou
4,292
1,574
0
1,097
5,659
1,641
0
881
4,778
0
29,286
W
The Morrigan
Feng Kama
The Morrigan
2,150
476
0
1,638
2,248
580
0
0
2,248
24,201
1,136
L
Hachiman
1,918
753
0
405
3,523
804
0
518
2,969
0
12,836
L
Thanatos
JaIen Ramzey
Thanatos
341
139
0
1,249
3,900
1,098
0
1,300
2,542
0
10,120
W
1,226
212
2,117
610
1,531
534
0
27
1,504
7,612
0
L
1,053
242
0
1,208
5,453
3,298
0
1,057
4,360
6,446
922
W
2,014
471
0
1,328
4,935
2,258
14
760
4,175
0
26,809
L
Olorun
specter619
Olorun
789
284
0
625
3,293
746
0
192
3,065
12,355
290
W
2,422
931
0
750
2,029
462
292
0
2,029
17,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
17,691
208
Minions Killed
116
0
Camps Cleared
0
598,068
Distance Traveled
625,874
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,621
604
33
6
0
144,759
1
W
Danzaburou
4,720
787
58
10
0
115,348
0
W
The Morrigan
4,335
723
53
9
0
129,497
0
L
Hachiman
3,405
568
26
4
0
126,297
0
L
Thanatos
3,244
541
17
3
0
98,441
0
W
Yemoja
4,425
738
13
2
0
116,468
2
L
Athena
3,350
558
12
2
0
128,205
2
W
Chaac
5,171
862
49
8
0
122,462
0
L
Olorun
4,071
679
28
5
0
128,172
0
W
Nu Wa
4,239
707
35
6
0
114,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role