Player Matchup

Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
GummyBadger101
Ravana
Level 144
God Stats
3W - 0L
1,801 SR
Queue Stats
62W - 54L
1,500 Elo+
Solo
Medusa
Medusa
Kyxsa
Medusa
Level 63
God Stats
48W - 43L
1,600 SR
Queue Stats
158W - 142L
1,614 Elo+
Solo
Mercury
Mercury
WatermelonChamoy
Mercury
Level 122
God Stats
4W - 3L
1,517 SR
Queue Stats
701W - 679L
1,480 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,519 Elo+

VS

Team Averages
Level 102
1,515 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
Driftykitten
Cu Chulainn
Level 43
God Stats
13W - 14L
1,664 SR
Queue Stats
37W - 51L
1,453 Elo+
Solo
Nemesis
Nemesis
Selysonis
Nemesis
Level 103
God Stats
1W - 2L
1,223 SR
Queue Stats
42W - 35L
1,553 Elo+
Solo
Geb
Geb
TakedaShingen
Geb
Level 140
God Stats
36W - 25L
1,652 SR
Queue Stats
102W - 71L
1,594 Elo+
Solo
Raijin
Raijin
TwistedKombat_
Raijin
Level 145
God Stats
17W - 14L
1,516 SR
Queue Stats
258W - 293L
1,458 Elo+
Solo
Danzaburou
Danzaburou
noDino
Danzaburou
Level 79
God Stats
3W - 4L
1,518 SR
Queue Stats
109W - 86L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
6 / 1 / 1
7,323
732
7,526
5,621
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
 
Bastet
11
3 / 0 / 4
5,854
585
5,832
6,207
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 2
7,183
718
6,541
3,417
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Kyxsa
Medusa
11
1 / 1 / 1
6,440
644
2,752
6,119
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 0
5,568
557
401
7,233
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Driftykitten
Cu Chulainn
10
0 / 4 / 0
5,706
571
1,452
9,720
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Selysonis
Nemesis
10
2 / 3 / 0
5,642
564
3,570
8,178
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,990
499
2,010
7,228
3,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,154
615
3,441
5,385
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
noDino
Danzaburou
9
0 / 4 / 1
5,341
534
2,697
6,324
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
1
6.5
W
Bastet
 
Bastet
3
0
4
5
L
Cu Chulainn
Driftykitten
Cu Chulainn
0
4
0
0
W
5
0
2
6
W
Medusa
Kyxsa
Medusa
1
1
1
1.5
L
Nemesis
Selysonis
Nemesis
2
3
0
0.67
L
0
2
0
0
L
1
2
1
0.75
W
0
1
0
0
L
Danzaburou
noDino
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
13,170
28,597
Taken
36,835
10,399
Mitigated
14,130
10,972
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,526
4,560
180
2,898
5,621
1,562
70
670
4,951
52,671
2,615
W
Bastet
 
Bastet
5,832
1,163
0
1,661
6,207
1,605
0
1,012
5,195
0
21,244
L
Cu Chulainn
Driftykitten
Cu Chulainn
1,452
137
0
2,256
9,720
5,368
0
0
9,177
4,710
34,320
W
6,541
1,445
0
1,263
3,417
2,993
0
725
2,692
0
42,851
W
Medusa
Kyxsa
Medusa
2,752
921
0
2,858
6,119
1,818
0
2,939
3,180
0
45,161
L
Nemesis
Selysonis
Nemesis
3,570
1,524
0
3,709
8,178
2,200
0
1,001
7,144
0
32,959
L
2,010
263
0
1,405
7,228
3,540
0
2,916
4,312
14,486
1,609
L
3,441
448
0
1,728
5,385
1,626
0
0
5,385
42,998
1,237
W
401
203
0
2,112
7,233
2,421
0
520
6,713
0
53,525
L
Danzaburou
noDino
Danzaburou
2,697
944
0
1,866
6,324
1,396
0
3,549
2,775
0
39,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
27,833
379
Minions Killed
346
0
Camps Cleared
0
1,163,133
Distance Traveled
1,112,264
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,323
732
103
10
0
215,198
1
W
Bastet
5,854
585
27
3
0
265,388
6
L
Cu Chulainn
5,706
571
78
8
0
202,144
0
W
Ravana
7,183
718
77
8
0
203,819
0
W
Medusa
6,440
644
85
9
0
222,176
0
L
Nemesis
5,642
564
63
6
0
264,169
2
L
Geb
4,990
499
31
3
0
251,680
0
L
Raijin
6,154
615
101
10
0
191,535
4
W
Mercury
5,568
557
87
9
0
256,552
0
L
Danzaburou
5,341
534
73
7
0
202,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role