Player Matchup

Thoth
Thoth
Boxî
Thoth
Level 220
God Stats
28W - 5L
1,925 SR
Queue Stats
326W - 41L
1,987 Elo+
Party 2
Ne Zha
Ne Zha
LupusWilld
Ne Zha
Level 171
God Stats
0W - 2L
1,836 SR
Queue Stats
4W - 9L
1,515 Elo+
Party 3
Rama
Rama
PanchitoConPapas
Rama
Level 232
God Stats
0W - 4L
1,395 SR
Queue Stats
36W - 84L
1,392 Elo+
Solo
He Bo
He Bo
RastaVibess
He Bo
Level 145
God Stats
0W - 1L
1,853 SR
Queue Stats
8W - 11L
1,527 Elo+
Party 3
Hercules
Hercules
pepongoncioso
Hercules
Level 129
God Stats
0W - 1L
1,766 SR
Queue Stats
81W - 12L
2,025 Elo+
Party 2
Team Averages
Level 179
1,755 SR
1,689 Elo+

VS

Team Averages
Level 184
1,902 SR
1,977 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ev3r
Apollo
Level 199
God Stats
2W - 0L
1,943 SR
Queue Stats
53W - 4L
2,064 Elo+
Party 1
Cerberus
Cerberus
MrPatoDuck
Cerberus
Level 159
God Stats
5W - 0L
2,005 SR
Queue Stats
107W - 7L
2,108 Elo+
Party 1
Nemesis
Nemesis
Sannagi
Nemesis
Level 177
God Stats
1W - 0L
1,817 SR
Queue Stats
61W - 2L
2,206 Elo+
Party 1
Tyr
Tyr
SilentxPooch
Tyr
Level 200
God Stats
35W - 4L
2,243 SR
Queue Stats
163W - 13L
2,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Boxî
Thoth
10
0 / 1 / 6
5,415
1,083
3,589
2,511
493
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LupusWilld
Ne Zha
9
1 / 3 / 4
5,324
1,065
1,817
4,790
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 1
5,878
1,176
2,004
2,418
680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
5,024
1,005
3,105
4,741
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
pepongoncioso
Hercules
11
3 / 3 / 3
5,832
1,166
4,401
6,403
5,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 4
5,867
1,173
2,961
3,338
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ev3r
Apollo
12
2 / 0 / 3
6,099
1,220
3,143
4,080
1,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
MrPatoDuck
Cerberus
11
2 / 1 / 5
6,149
1,230
2,770
4,671
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Sannagi
Nemesis
11
5 / 2 / 3
6,335
1,267
5,429
5,372
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 3
5,777
1,155
3,052
3,699
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
6
Kills
11
11
Deaths
6
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
4
0.67
L
Thoth
Boxî
Thoth
0
1
6
3
W
Apollo
Ev3r
Apollo
2
0
3
3.5
L
Ne Zha
LupusWilld
Ne Zha
1
3
4
1
W
Cerberus
MrPatoDuck
Cerberus
2
1
5
4.5
L
2
0
1
2.5
L
0
4
1
0.13
W
Nemesis
Sannagi
Nemesis
5
2
3
3.25
W
2
0
3
3.5
L
Hercules
pepongoncioso
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
17,355
20,863
Taken
21,160
8,661
Mitigated
8,922
3,855
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,961
467
0
416
3,338
875
138
934
2,404
16,398
0
L
Thoth
Boxî
Thoth
3,589
166
0
74
2,511
493
0
680
1,722
13,527
0
W
Apollo
Ev3r
Apollo
3,143
2,054
0
1,577
4,080
1,183
100
639
3,349
0
21,702
L
Ne Zha
LupusWilld
Ne Zha
1,817
286
0
695
4,790
1,335
0
1,361
3,192
0
7,485
W
Cerberus
MrPatoDuck
Cerberus
2,770
310
0
1,474
4,671
2,244
97
901
3,682
8,565
0
L
2,004
1,689
0
706
2,418
680
0
329
1,987
0
11,729
L
3,105
81
0
200
4,741
896
0
1,079
3,449
7,381
0
W
Nemesis
Sannagi
Nemesis
5,429
1,943
0
636
5,372
2,076
0
1,861
3,387
0
13,834
W
3,052
204
0
924
3,699
2,544
341
1,885
1,644
0
7,725
L
Hercules
pepongoncioso
Hercules
4,401
1,884
0
2,180
6,403
5,257
0
1,614
4,551
0
12,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
30,227
103
Minions Killed
144
0
Camps Cleared
0
566,957
Distance Traveled
618,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,867
1,173
46
9
0
107,158
0
L
Thoth
5,415
1,083
26
5
0
125,303
0
W
Apollo
6,099
1,220
49
10
0
117,772
0
L
Ne Zha
5,324
1,065
7
1
0
87,706
0
W
Cerberus
6,149
1,230
9
2
0
133,509
0
L
Rama
5,878
1,176
24
5
0
121,477
0
L
He Bo
5,024
1,005
21
4
0
96,500
2
W
Nemesis
6,335
1,267
26
5
0
124,863
0
W
Tyr
5,777
1,155
14
3
0
135,449
0
L
Hercules
5,832
1,166
25
5
0
135,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role