Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkStabber
Cu Chulainn
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 44L
1,493 Elo+
Party 1
Bellona
Bellona
IBAI0110
Bellona
Level 108
God Stats
1W - 1L
1,339 SR
Queue Stats
18W - 16L
1,477 Elo+
Solo
Hera
Hera
nnnechto
Hera
Level 62
God Stats
3W - 1L
1,624 SR
Queue Stats
240W - 263L
1,456 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,485 Elo+

VS

Team Averages
Level 100
1,393 SR
1,472 Elo+
Ravana
Ravana
BigPapa5059
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Freya
Freya
Coutts888
Freya
Level 115
God Stats
0W - 3L
1,148 SR
Queue Stats
62W - 66L
1,491 Elo+
Solo
Merlin
Merlin
Rudi_Li
Merlin
Level 171
God Stats
9W - 12L
1,468 SR
Queue Stats
437W - 478L
1,412 Elo+
Solo
Heimdallr
Heimdallr
collectorberk
Heimdallr
Level 123
God Stats
5W - 6L
1,483 SR
Queue Stats
236W - 257L
1,435 Elo+
Solo
Janus
Janus
xxR0CZIxx
Janus
Level 65
God Stats
5W - 9L
1,365 SR
Queue Stats
216W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 0 / 7
8,383
1,048
2,625
5,502
2,469
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
 
Amaterasu
14
3 / 3 / 7
8,161
1,020
2,487
11,249
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
DarkStabber
Cu Chulainn
14
3 / 2 / 6
8,167
1,021
5,849
9,064
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bellona
IBAI0110
Bellona
13
4 / 3 / 7
7,944
993
6,215
9,776
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
15
3 / 0 / 3
8,493
1,062
4,761
5,278
1,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
0 / 2 / 1
5,378
672
743
2,293
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Coutts888
Freya
13
2 / 3 / 4
6,761
845
3,332
6,394
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Rudi_Li
Merlin
12
1 / 2 / 4
6,382
798
6,161
2,992
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
collectorberk
Heimdallr
13
2 / 3 / 5
6,857
857
5,928
6,161
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
xxR0CZIxx
Janus
13
3 / 4 / 4
7,322
915
12,110
6,450
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
14
Kills
8
8
Deaths
14
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
7
4.5
W
Amaterasu
 
Amaterasu
3
3
7
2.17
L
Ravana
0
2
1
0.25
L
Freya
Coutts888
Freya
2
3
4
1.33
W
Cu Chulainn
DarkStabber
Cu Chulainn
3
2
6
3
W
Bellona
IBAI0110
Bellona
4
3
7
2.5
L
Merlin
Rudi_Li
Merlin
1
2
4
1.5
L
Heimdallr
collectorberk
Heimdallr
2
3
5
1.5
W
Hera
3
0
3
4.5
L
Janus
xxR0CZIxx
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
28,274
40,869
Taken
24,290
29,658
Mitigated
9,420
14,998
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,625
99
1,649
1,646
5,502
2,469
1,618
3,255
1,985
0
15,875
W
Amaterasu
 
Amaterasu
2,487
372
664
3,815
11,249
9,595
849
5,797
5,140
0
7,160
L
Ravana
743
68
0
258
2,293
854
0
220
1,903
0
743
L
Freya
Coutts888
Freya
3,332
1,082
390
1,035
6,394
2,420
0
1,071
5,021
8,466
358
W
Cu Chulainn
DarkStabber
Cu Chulainn
5,849
724
707
1,818
9,064
7,038
0
2,642
6,239
0
11,753
W
Bellona
IBAI0110
Bellona
6,215
553
339
2,021
9,776
8,759
636
4,737
4,723
0
10,029
L
Merlin
Rudi_Li
Merlin
6,161
280
443
263
2,992
1,062
0
777
2,099
16,446
556
L
Heimdallr
collectorberk
Heimdallr
5,928
1,621
392
434
6,161
2,748
0
1,207
4,760
0
14,198
W
Hera
4,761
496
1,336
1,003
5,278
1,797
989
3,283
1,853
21,408
0
L
Janus
xxR0CZIxx
Janus
12,110
315
701
1,177
6,450
2,336
0
1,486
4,542
19,044
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
32,700
108
Minions Killed
68
0
Camps Cleared
0
972,882
Distance Traveled
632,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,383
1,048
26
3
0
193,759
0
W
Amaterasu
8,161
1,020
14
2
0
214,490
0
L
Ravana
5,378
672
0
0
0
49,408
0
L
Freya
6,761
845
10
1
0
153,389
0
W
Cu Chulainn
8,167
1,021
17
2
0
161,218
0
W
Bellona
7,944
993
7
1
0
206,456
0
L
Merlin
6,382
798
11
1
0
121,875
0
L
Heimdallr
6,857
857
20
3
0
134,670
0
W
Hera
8,493
1,062
44
6
0
196,959
0
L
Janus
7,322
915
27
3
0
172,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role