Player Matchup

Cerberus
Cerberus
ELMickyMiaos
Cerberus
Level 101
God Stats
25W - 22L
1,565 SR
Queue Stats
78W - 88L
1,538 Elo+
Party 1
Neith
Neith
Eltiocosby
Neith
Level 30
God Stats
0W - 2L
1,369 SR
Queue Stats
83W - 67L
1,539 Elo+
Solo
The Morrigan
The Morrigan
LicuaoDAvena
The Morrigan
Level 149
God Stats
2W - 1L
1,798 SR
Queue Stats
206W - 215L
1,564 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,547 Elo+

VS

Team Averages
Level 152
1,571 SR
1,554 Elo+
Kuzenbo
Kuzenbo
Huntezuma
Kuzenbo
Level 159
God Stats
1W - 2L
1,673 SR
Queue Stats
6W - 9L
1,521 Elo+
Solo
Shiva
Shiva
Hurrikoehn22
Shiva
Level 142
God Stats
5W - 5L
1,510 SR
Queue Stats
130W - 134L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Polar_1102
Ah Puch
Level 154
God Stats
13W - 14L
1,529 SR
Queue Stats
658W - 659L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELMickyMiaos
Cerberus
14
0 / 3 / 1
7,889
717
5,635
13,586
9,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
1 / 2 / 0
8,035
730
5,766
9,639
3,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Morrigan
LicuaoDAvena
The Morrigan
13
0 / 4 / 1
7,812
710
3,884
7,601
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Huntezuma
Kuzenbo
15
2 / 0 / 6
8,826
802
6,002
9,957
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 0 / 1
9,685
880
8,462
11,902
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
Polar_1102
Ah Puch
15
1 / 1 / 5
9,005
819
13,077
5,508
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ELMickyMiaos
Cerberus
0
3
1
0.17
L
Neith
1
2
0
0.5
W
Kuzenbo
Huntezuma
Kuzenbo
2
0
6
5
W
6
0
1
6.5
L
The Morrigan
LicuaoDAvena
The Morrigan
0
4
1
0.13
W
Ah Puch
Polar_1102
Ah Puch
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,285
Damage
27,541
30,826
Taken
27,367
15,417
Mitigated
18,558
7,110
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ELMickyMiaos
Cerberus
5,635
62
0
2,543
13,586
9,696
0
7,066
5,758
23,947
256
L
Neith
5,766
1,689
0
4,186
9,639
3,003
0
6,164
2,752
0
20,389
W
Kuzenbo
Huntezuma
Kuzenbo
6,002
1,294
0
3,398
9,957
10,526
56
1,214
8,634
20,749
2,322
W
8,462
1,787
0
1,718
11,902
6,468
165
3,764
7,839
0
32,226
L
The Morrigan
LicuaoDAvena
The Morrigan
3,884
89
0
381
7,601
2,718
0
3,373
3,882
21,369
2,097
W
Ah Puch
Polar_1102
Ah Puch
13,077
293
0
2,263
5,508
1,564
138
3,061
2,199
45,287
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,736
Gold Earned
27,516
165
Minions Killed
149
0
Camps Cleared
0
593,270
Distance Traveled
654,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,889
717
57
5
0
218,042
0
L
Neith
8,035
730
52
5
0
192,040
0
W
Kuzenbo
8,826
802
25
2
0
214,467
0
W
Shiva
9,685
880
45
4
0
219,672
0
L
The Morrigan
7,812
710
56
5
0
183,188
0
W
Ah Puch
9,005
819
79
7
0
220,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role