Player Matchup

Izanami
Izanami
AwesomeNoob888
Izanami
Level 79
God Stats
2W - 0L
1,916 SR
Queue Stats
35W - 14L
1,765 Elo+
Party 1
Hou Yi
Hou Yi
Jayydesignz
Hou Yi
Level 103
God Stats
15W - 6L
1,665 SR
Queue Stats
119W - 91L
1,644 Elo+
Party 1
Zeus
Zeus
Littlemantex
Zeus
Level 127
God Stats
9W - 9L
1,550 SR
Queue Stats
159W - 164L
1,463 Elo+
Solo
Team Averages
Level 103
1,710 SR
1,624 Elo+

VS

Team Averages
Level 116
1,516 SR
1,520 Elo+
Ra
Ra
DarkHaze13
Ra
Level 158
God Stats
76W - 81L
1,507 SR
Queue Stats
169W - 176L
1,507 Elo+
Solo
Neith
Neith
Eltiocosby
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 65L
1,548 Elo+
Solo
Sobek
Sobek
iiamtanky
Sobek
Level 160
God Stats
1W - 4L
1,542 SR
Queue Stats
369W - 364L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,168
1,146
7,095
5,509
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
14
3 / 2 / 7
8,545
1,068
4,422
5,909
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 5
8,133
1,017
7,122
3,163
1,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,145
893
3,210
8,094
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
1 / 2 / 1
6,348
794
2,673
4,595
1,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iiamtanky
Sobek
12
2 / 4 / 1
6,848
856
3,111
9,810
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
4
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
1
5
1
0.3
L
Neith
1
2
1
0.75
W
Hou Yi
3
2
7
3.25
W
3
2
5
2.75
L
Sobek
iiamtanky
Sobek
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
8,994
14,581
Taken
22,499
5,605
Mitigated
13,417
6,558
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,095
4,821
0
2,584
5,509
2,005
2,587
1,496
3,863
0
51,812
L
3,210
324
182
1,378
8,094
2,762
0
3,003
5,061
25,443
0
L
Neith
2,673
814
0
1,464
4,595
1,452
0
1,264
3,322
0
8,945
W
Hou Yi
4,422
2,629
0
2,889
5,909
2,221
841
2,453
3,360
0
20,052
W
7,122
289
0
1,085
3,163
1,379
406
1,812
1,129
20,518
490
L
Sobek
iiamtanky
Sobek
3,111
114
0
611
9,810
9,203
0
2,777
6,994
9,946
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
20,341
145
Minions Killed
89
0
Camps Cleared
0
480,675
Distance Traveled
395,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,168
1,146
87
11
0
162,623
0
L
Ra
7,145
893
56
7
0
141,972
0
L
Neith
6,348
794
25
3
0
104,700
0
W
Hou Yi
8,545
1,068
34
4
0
150,419
0
W
Zeus
8,133
1,017
24
3
0
167,633
0
L
Sobek
6,848
856
8
1
0
148,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role