Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Gardent00l
Khepri
Level 54
God Stats
1W - 2L
1,502 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 1
Thanatos
Thanatos
Leutonas
Thanatos
Level 145
God Stats
5W - 2L
1,777 SR
Queue Stats
29W - 29L
1,507 Elo+
Solo
Artemis
Artemis
Merger6s
Artemis
Level 5
God Stats
1W - 5L
1,381 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 1
Hou Yi
Hou Yi
Snora111
Hou Yi
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 19L
1,341 Elo+
Party 1
Team Averages
Level 81
1,571 SR
1,373 Elo+

VS

Team Averages
Level 84
1,496 SR
1,395 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Don-FRANS010
Arachne
Level 68
God Stats
82W - 76L
1,475 SR
Queue Stats
316W - 309L
1,408 Elo+
Solo
Skadi
Skadi
MalloryMurdock6
Skadi
Level 71
God Stats
52W - 60L
1,507 SR
Queue Stats
418W - 416L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Sbychu
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,399 Elo+
Solo
Chaac
Chaac
Yuresse
Chaac
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 1
5,501
1,100
754
751
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Gardent00l
Khepri
11
1 / 3 / 2
6,014
1,203
2,431
8,087
7,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Leutonas
Thanatos
11
2 / 3 / 2
6,696
1,339
1,701
6,702
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Merger6s
Artemis
11
0 / 6 / 4
5,901
1,180
2,396
8,681
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Snora111
Hou Yi
11
1 / 1 / 3
6,279
1,256
4,007
6,820
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

311

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 10
6,471
1,294
7,628
1,363
482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Don-FRANS010
Arachne
12
7 / 1 / 3
7,949
1,590
5,675
2,929
1,196
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 5
6,707
1,341
3,756
1,255
373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Sbychu
Cabrakan
12
1 / 1 / 9
6,279
1,256
3,843
4,525
5,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Yuresse
Chaac
12
2 / 1 / 8
6,865
1,373
5,980
4,306
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
4
Kills
13
13
Deaths
4
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
1
0.5
W
Nu Wa
 
Nu Wa
1
0
10
6
W
Arachne
Don-FRANS010
Arachne
7
1
3
8.5
L
Khepri
Gardent00l
Khepri
1
3
2
0.67
L
Thanatos
Leutonas
Thanatos
2
3
2
1
W
2
1
5
4.5
L
Artemis
Merger6s
Artemis
0
6
4
0.33
W
Cabrakan
Sbychu
Cabrakan
1
1
9
5.5
L
Hou Yi
Snora111
Hou Yi
1
1
3
2.5
W
Chaac
Yuresse
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
26,882
31,041
Taken
14,378
17,124
Mitigated
11,581
5,757
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
754
28
750
462
751
381
0
409
342
4,923
0
W
Nu Wa
 
Nu Wa
7,628
1,773
0
0
1,363
482
0
321
1,042
18,175
0
W
Arachne
Don-FRANS010
Arachne
5,675
4,680
0
498
2,929
1,196
0
470
2,459
0
11,517
L
Khepri
Gardent00l
Khepri
2,431
247
0
0
8,087
7,509
0
2,245
5,674
5,582
0
L
Thanatos
Leutonas
Thanatos
1,701
204
0
2,436
6,702
2,974
0
2,676
3,995
0
15,821
W
3,756
1,534
0
71
1,255
373
0
439
816
0
18,237
L
Artemis
Merger6s
Artemis
2,396
1,478
0
843
8,681
3,363
0
4,731
3,851
0
10,490
W
Cabrakan
Sbychu
Cabrakan
3,843
763
0
0
4,525
5,924
0
1,370
3,155
6,751
0
L
Hou Yi
Snora111
Hou Yi
4,007
2,244
0
1,266
6,820
2,897
0
1,410
5,338
0
26,769
W
Chaac
Yuresse
Chaac
5,980
468
0
1,098
4,306
3,606
0
585
3,721
0
18,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
34,271
122
Minions Killed
103
3
Camps Cleared
9
430,929
Distance Traveled
529,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,501
1,100
16
3
1
54,393
0
W
Nu Wa
6,471
1,294
23
5
0
97,080
0
W
Arachne
7,949
1,590
6
1
4
115,661
0
L
Khepri
6,014
1,203
6
1
0
96,238
0
L
Thanatos
6,696
1,339
34
7
1
108,822
0
W
Skadi
6,707
1,341
38
8
3
96,037
0
L
Artemis
5,901
1,180
16
3
1
79,780
0
W
Cabrakan
6,279
1,256
2
0
0
105,471
0
L
Hou Yi
6,279
1,256
50
10
0
91,696
0
W
Chaac
6,865
1,373
34
7
2
115,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role