Player Matchup

Pele
Pele
Asa7riiksz
Pele
Level 156
God Stats
2W - 0L
1,695 SR
Queue Stats
40W - 39L
1,492 Elo+
Solo
Medusa
Medusa
BlackguardHuGo
Medusa
Level 34
God Stats
9W - 7L
1,571 SR
Queue Stats
26W - 36L
1,488 Elo+
Party 1
Ra
Ra
Nivesx
Ra
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Spl_winner
Guan Yu
Level 142
God Stats
7W - 5L
1,484 SR
Queue Stats
533W - 511L
1,509 Elo+
Solo
Ganesha
Ganesha
Trainwreck13
Ganesha
Level 158
God Stats
3W - 5L
1,322 SR
Queue Stats
43W - 43L
1,524 Elo+
Party 1
Team Averages
Level 109
1,514 SR
1,489 Elo+

VS

Team Averages
Level 130
1,538 SR
1,493 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Nightmare8
Vulcan
Level 123
God Stats
8W - 8L
1,562 SR
Queue Stats
34W - 36L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Rocky1stex
Nu Wa
Level 128
God Stats
72W - 45L
1,652 SR
Queue Stats
213W - 181L
1,548 Elo+
Solo
Khepri
Khepri
safe-canoe0
Khepri
Level 149
God Stats
2W - 4L
1,499 SR
Queue Stats
58W - 64L
1,455 Elo+
Solo
Anubis
Anubis
wargfromcave
Anubis
Level 125
God Stats
21W - 27L
1,476 SR
Queue Stats
132W - 131L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
9,822
614
11,361
16,290
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 3 / 5
8,811
551
7,878
10,269
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
14
3 / 3 / 7
8,463
529
6,908
10,407
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
Spl_winner
Guan Yu
15
4 / 2 / 3
8,756
547
4,491
14,024
10,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
Trainwreck13
Ganesha
14
0 / 5 / 15
8,782
549
5,088
14,204
11,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
6 / 5 / 1
9,006
563
13,547
12,006
4,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Nightmare8
Vulcan
15
2 / 4 / 2
9,885
618
6,946
7,781
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
12
2 / 4 / 3
7,477
467
8,083
7,731
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
13
1 / 4 / 7
8,303
519
5,060
13,277
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
4 / 5 / 2
7,738
484
5,998
10,001
3,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
22
Kills
15
15
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
5
1
1.3
W
9
2
5
5.75
W
6
3
5
2.83
L
Vulcan
Nightmare8
Vulcan
2
4
2
0.75
W
Ra
3
3
7
2.17
L
Nu Wa
2
4
3
0.88
W
Guan Yu
Spl_winner
Guan Yu
4
2
3
2.75
W
Ganesha
Trainwreck13
Ganesha
0
5
15
1.5
L
Khepri
1
4
7
1.13
L
Anubis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
39,634
65,194
Taken
50,796
34,997
Mitigated
21,388
18,364
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,547
7,911
0
3,945
12,006
4,617
588
1,781
10,225
0
64,928
W
11,361
2,917
0
4,669
16,290
6,179
245
5,114
11,176
0
92,556
W
7,878
4,116
0
2,080
10,269
3,132
1,328
2,837
7,432
0
59,688
L
Vulcan
Nightmare8
Vulcan
6,946
700
0
1,092
7,781
2,052
96
353
7,428
65,863
674
W
Ra
6,908
629
1,064
3,686
10,407
3,264
273
6,959
3,448
46,124
936
L
Nu Wa
8,083
1,238
0
1,617
7,731
2,427
15
2,897
4,784
48,366
1,134
W
Guan Yu
Spl_winner
Guan Yu
4,491
157
355
5,058
14,024
10,466
0
7,383
6,641
0
62,382
W
Ganesha
Trainwreck13
Ganesha
5,088
793
0
1,452
14,204
11,956
74
4,062
10,142
24,986
1,737
L
Khepri
5,060
580
0
2,446
13,277
8,868
0
3,920
9,188
30,341
1,470
L
Anubis
5,998
37
0
1,387
10,001
3,424
0
2,395
7,606
50,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
42,409
459
Minions Killed
429
0
Camps Cleared
0
1,613,209
Distance Traveled
1,352,458
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,006
563
108
7
0
295,901
0
W
Pele
9,822
614
142
9
0
366,624
0
W
Medusa
8,811
551
122
8
0
314,257
0
L
Vulcan
9,885
618
124
8
0
277,933
1
W
Ra
8,463
529
89
6
0
295,105
7
L
Nu Wa
7,477
467
77
5
0
216,692
6
W
Guan Yu
8,756
547
98
6
0
315,308
6
W
Ganesha
8,782
549
8
1
0
321,915
7
L
Khepri
8,303
519
44
3
0
272,314
5
L
Anubis
7,738
484
76
5
0
289,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role