Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EsMamiii
Neith
Level 107
God Stats
3W - 1L
1,571 SR
Queue Stats
144W - 146L
1,473 Elo+
Solo
Tiamat
Tiamat
HACKIErobinson
Tiamat
Level 210
God Stats
31W - 38L
1,471 SR
Queue Stats
928W - 987L
1,529 Elo+
Solo
Heimdallr
Heimdallr
LeDarthFranco
Heimdallr
Level 135
God Stats
1W - 3L
1,376 SR
Queue Stats
159W - 145L
1,527 Elo+
Party 1
Bacchus
Bacchus
LeSmogerGod
Bacchus
Level 126
God Stats
3W - 0L
1,611 SR
Queue Stats
111W - 104L
1,527 Elo+
Party 1
Team Averages
Level 145
1,506 SR
1,511 Elo+

VS

Team Averages
Level 132
1,531 SR
1,473 Elo+
Mulan
Mulan
FAIP Mafia
Mulan
Level 143
God Stats
1W - 1L
1,696 SR
Queue Stats
192W - 227L
1,481 Elo+
Solo
Athena
Athena
Spinach God
Athena
Level 140
God Stats
3W - 2L
1,742 SR
Queue Stats
398W - 414L
1,492 Elo+
Party 2
Medusa
Medusa
iolrabbit
Medusa
Level 105
God Stats
8W - 12L
1,456 SR
Queue Stats
493W - 510L
1,494 Elo+
Solo
Nike
Nike
ov_savage_mcgee
Nike
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
207W - 221L
1,408 Elo+
Solo
Bacchus
Bacchus
tutle22
Bacchus
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 213L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 2 / 7
5,651
1,130
2,523
5,229
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
EsMamiii
Neith
11
1 / 0 / 6
5,957
1,191
5,896
2,805
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 5
6,347
1,269
5,822
4,004
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
LeDarthFranco
Heimdallr
10
1 / 2 / 4
5,559
1,112
3,360
4,030
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LeSmogerGod
Bacchus
11
3 / 2 / 6
5,931
1,186
3,964
5,888
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
1
0 / 0 / 0
1,428
286
0
0
0
Athena
11
1 / 3 / 6
5,904
1,181
3,007
7,294
6,525
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
iolrabbit
Medusa
13
2 / 1 / 3
6,114
1,223
7,297
4,621
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
2 / 3 / 1
5,362
1,072
3,288
5,138
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
tutle22
Bacchus
11
2 / 3 / 5
5,622
1,124
4,217
7,408
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
10
Kills
7
7
Deaths
10
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
7
2.25
W
Neith
EsMamiii
Neith
1
0
6
4
L
Mulan
0
0
0
0
W
4
1
5
6.5
W
Heimdallr
LeDarthFranco
Heimdallr
1
2
4
1.5
W
Bacchus
LeSmogerGod
Bacchus
3
2
6
3
L
Athena
1
3
6
1.33
L
Medusa
iolrabbit
Medusa
2
1
3
3.5
L
2
3
1
0.83
L
Bacchus
tutle22
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
17,809
21,956
Taken
24,461
14,724
Mitigated
18,117
7,154
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,523
956
273
1,187
5,229
3,196
181
1,050
4,011
222
5,064
W
Neith
EsMamiii
Neith
5,896
2,008
738
867
2,805
1,033
0
516
2,216
0
12,763
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
5,822
381
942
983
4,004
3,369
100
710
3,244
13,638
430
W
Heimdallr
LeDarthFranco
Heimdallr
3,360
1,803
731
1,050
4,030
1,487
393
1,394
2,409
0
9,792
W
Bacchus
LeSmogerGod
Bacchus
3,964
323
199
184
5,888
5,639
68
1,613
4,114
5,019
155
L
Athena
3,007
120
658
824
7,294
6,525
0
2,328
4,892
7,243
1,376
L
Medusa
iolrabbit
Medusa
7,297
2,307
655
913
4,621
1,517
0
1,411
3,114
0
19,999
L
3,288
0
292
389
5,138
2,574
0
3,047
2,021
0
7,046
L
Bacchus
tutle22
Bacchus
4,217
168
311
1,505
7,408
7,501
0
2,446
4,736
6,191
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
24,430
58
Minions Killed
69
0
Camps Cleared
0
563,173
Distance Traveled
445,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,651
1,130
5
1
0
130,384
0
W
Neith
5,957
1,191
20
4
0
117,508
0
L
Mulan
1,428
286
0
0
0
0
0
W
Tiamat
6,347
1,269
11
2
0
102,913
0
W
Heimdallr
5,559
1,112
18
4
0
111,216
0
W
Bacchus
5,931
1,186
4
1
0
101,152
0
L
Athena
5,904
1,181
26
5
0
98,421
0
L
Medusa
6,114
1,223
34
7
0
131,688
0
L
Nike
5,362
1,072
6
1
0
102,070
0
L
Bacchus
5,622
1,124
3
1
0
113,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role