Player Matchup

Odin
Odin
FryedIceCream
Odin
Level 153
God Stats
1W - 0L
1,735 SR
Queue Stats
159W - 181L
1,448 Elo+
Party 1
Cupid
Cupid
HawWaterNLemons
Cupid
Level 166
God Stats
2W - 3L
1,336 SR
Queue Stats
281W - 345L
1,440 Elo+
Party 1
Geb
Geb
SavageSilasDK
Geb
Level 108
God Stats
23W - 20L
1,553 SR
Queue Stats
445W - 429L
1,474 Elo+
Party 1
Poseidon
Poseidon
Unfixedfern797
Poseidon
Level 216
God Stats
2W - 0L
1,605 SR
Queue Stats
5W - 2L
1,622 Elo+
Solo
Pele
Pele
Worlëy
Pele
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,585 Elo+
Party 1
Team Averages
Level 154
1,546 SR
1,514 Elo+

VS

Team Averages
Level 119
1,491 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DaMooseOfNarnia
Awilix
Level 127
God Stats
2W - 2L
1,527 SR
Queue Stats
14W - 20L
1,415 Elo+
Solo
Jormungandr
Jormungandr
Improbable97
Jormungandr
Level 149
God Stats
77W - 52L
1,598 SR
Queue Stats
439W - 425L
1,539 Elo+
Solo
Merlin
Merlin
Kîńg
Merlin
Level 128
God Stats
14W - 12L
1,647 SR
Queue Stats
46W - 48L
1,528 Elo+
Solo
Izanami
Izanami
zCheo
Izanami
Level 42
God Stats
0W - 1L
1,182 SR
Queue Stats
10W - 13L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,631
704
2,852
7,779
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 4
4,392
549
3,325
4,802
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 4
4,766
596
1,690
7,862
2,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
11
1 / 0 / 2
6,350
794
847
2,205
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Worlëy
Pele
11
12 / 1 / 2
6,823
853
9,699
7,304
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 1 / 0
4,769
596
3,105
5,328
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 6 / 0
5,411
676
2,636
8,494
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Improbable97
Jormungandr
10
2 / 3 / 0
5,753
719
2,561
8,197
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Kîńg
Merlin
9
0 / 3 / 0
4,869
609
938
3,230
788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
zCheo
Izanami
9
0 / 1 / 1
4,904
613
4,172
4,255
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
6
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
L
1
6
0
0.17
W
1
2
3
1.25
W
0
1
4
2
L
Jormungandr
Improbable97
Jormungandr
2
3
0
0.67
L
Merlin
Kîńg
Merlin
0
3
0
0
W
0
2
4
1
W
Poseidon
1
0
2
2
W
Pele
Worlëy
Pele
12
1
2
13
L
Izanami
zCheo
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
13,412
29,952
Taken
29,504
9,734
Mitigated
10,519
9,929
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,105
147
0
2,023
5,328
2,488
0
1,021
4,307
8,832
2,053
L
2,636
856
0
2,494
8,494
2,158
0
789
7,647
0
28,714
W
2,852
365
0
2,170
7,779
3,499
0
1,956
5,823
0
29,807
W
3,325
1,904
898
1,841
4,802
1,055
547
1,733
3,069
0
26,221
L
Jormungandr
Improbable97
Jormungandr
2,561
610
0
2,062
8,197
3,963
0
0
8,197
34,741
622
L
Merlin
Kîńg
Merlin
938
0
0
568
3,230
788
0
0
3,230
33,345
0
W
1,690
88
1,331
2,036
7,862
2,215
174
1,811
6,051
14,937
397
W
Poseidon
847
117
0
250
2,205
563
0
733
1,472
40,186
1,331
W
Pele
Worlëy
Pele
9,699
3,078
0
1,403
7,304
2,402
0
1,304
6,000
0
38,577
L
Izanami
zCheo
Izanami
4,172
2,663
0
1,816
4,255
1,122
0
669
3,586
0
37,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
25,706
284
Minions Killed
273
0
Camps Cleared
0
892,623
Distance Traveled
818,063
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,769
596
18
2
0
139,372
0
L
Awilix
5,411
676
57
7
0
219,809
0
W
Odin
5,631
704
62
8
0
153,034
3
W
Cupid
4,392
549
46
6
0
149,459
0
L
Jormungandr
5,753
719
64
8
0
133,285
2
L
Merlin
4,869
609
69
9
0
165,555
0
W
Geb
4,766
596
16
2
0
180,026
0
W
Poseidon
6,350
794
105
13
0
189,928
2
W
Pele
6,823
853
55
7
0
220,176
0
L
Izanami
4,904
613
65
8
0
160,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role