Player Matchup

Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DavidDíaz
Thanatos
Level 175
God Stats
1W - 3L
1,475 SR
Queue Stats
233W - 230L
1,512 Elo+
Solo
Bacchus
Bacchus
Paulinowes
Bacchus
Level 25
God Stats
2W - 3L
1,445 SR
Queue Stats
18W - 34L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
XSoulAstridX
Danzaburou
Level 32
God Stats
2W - 2L
1,610 SR
Queue Stats
62W - 82L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
zTreze
Nu Wa
Level 188
God Stats
180W - 163L
1,519 SR
Queue Stats
281W - 285L
1,522 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,474 Elo+

VS

Team Averages
Level 136
1,472 SR
1,504 Elo+
Camazotz
Camazotz
 
Camazotz
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jokempo
Bacchus
Level 156
God Stats
54W - 54L
1,498 SR
Queue Stats
192W - 185L
1,478 Elo+
Party 2
Raijin
Raijin
NickoHatake195
Raijin
Level 154
God Stats
1W - 3L
1,342 SR
Queue Stats
162W - 139L
1,502 Elo+
Party 2
Chaac
Chaac
dumbossauro
Chaac
Level 77
God Stats
7W - 5L
1,518 SR
Queue Stats
275W - 262L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 3 / 0
4,627
463
1,445
5,464
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
DavidDíaz
Thanatos
10
2 / 5 / 0
5,486
549
3,697
10,745
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Paulinowes
Bacchus
7
0 / 3 / 1
4,630
463
1,623
5,538
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
XSoulAstridX
Danzaburou
9
1 / 4 / 2
5,421
542
4,824
6,459
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
zTreze
Nu Wa
11
3 / 4 / 0
6,356
636
7,473
8,483
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
8 / 1 / 0
7,422
742
6,685
8,978
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kali
 
Kali
12
8 / 1 / 1
7,026
703
3,865
7,946
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Jokempo
Bacchus
9
1 / 1 / 10
6,390
639
4,641
6,108
4,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 0 / 2
6,714
671
4,275
4,055
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 5
6,348
635
6,838
9,819
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
19
19
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
Camazotz
 
Camazotz
8
1
0
8
W
Kali
 
Kali
8
1
1
8.5
L
Thanatos
DavidDíaz
Thanatos
2
5
0
0.4
W
Bacchus
Jokempo
Bacchus
1
1
10
6
W
2
0
2
3
L
Bacchus
Paulinowes
Bacchus
0
3
1
0.17
L
Danzaburou
XSoulAstridX
Danzaburou
1
4
2
0.5
W
0
3
5
0.83
L
Nu Wa
zTreze
Nu Wa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
26,304
36,689
Taken
36,906
13,584
Mitigated
13,889
16,331
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,445
237
0
1,083
5,464
1,514
0
3,974
1,490
26,037
0
W
Camazotz
 
Camazotz
6,685
2,400
0
4,779
8,978
2,551
590
563
8,399
0
44,859
W
Kali
 
Kali
3,865
1,668
0
4,070
7,946
2,339
15
520
7,359
0
38,260
L
Thanatos
DavidDíaz
Thanatos
3,697
1,057
0
8,426
10,745
3,177
0
2,625
8,120
0
35,802
W
Bacchus
Jokempo
Bacchus
4,641
912
1,531
1,872
6,108
4,372
0
1,663
4,417
12,699
0
W
4,275
425
0
1,383
4,055
1,144
238
1,110
2,919
46,052
1,005
L
Bacchus
Paulinowes
Bacchus
1,623
314
0
1,610
5,538
4,586
0
1,338
4,200
10,158
0
L
Danzaburou
XSoulAstridX
Danzaburou
4,824
1,859
0
2,089
6,459
1,961
0
979
5,480
0
31,512
W
6,838
592
0
3,165
9,819
3,483
0
6,150
3,271
0
48,349
L
Nu Wa
zTreze
Nu Wa
7,473
2,939
21
3,102
8,483
2,346
0
0
8,483
38,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
33,900
271
Minions Killed
313
0
Camps Cleared
0
970,416
Distance Traveled
1,072,145
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,627
463
36
4
0
186,113
5
W
Camazotz
7,422
742
68
7
0
201,238
2
W
Kali
7,026
703
60
6
0
245,687
0
L
Thanatos
5,486
549
81
8
0
205,945
0
W
Bacchus
6,390
639
12
1
0
225,826
8
W
Raijin
6,714
671
78
8
0
201,018
4
L
Bacchus
4,630
463
3
0
0
201,712
2
L
Danzaburou
5,421
542
69
7
0
184,365
0
W
Chaac
6,348
635
95
10
0
198,376
4
L
Nu Wa
6,356
636
82
8
0
192,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role