Player Matchup

Chaac
Chaac
EVRLONGGG
Chaac
Level 65
God Stats
2W - 0L
1,858 SR
Queue Stats
188W - 142L
1,603 Elo+
Party 1
Yu Huang
Yu Huang
Ohmmmmms
Yu Huang
Level 157
God Stats
1W - 1L
1,353 SR
Queue Stats
379W - 314L
1,639 Elo+
Party 1
Chernobog
Chernobog
StormingShadows
Chernobog
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
Xsac
Hun Batz
Level 157
God Stats
5W - 2L
1,871 SR
Queue Stats
160W - 138L
1,625 Elo+
Party 1
Sobek
Sobek
jboys1970
Sobek
Level 164
God Stats
5W - 6L
1,476 SR
Queue Stats
432W - 449L
1,507 Elo+
Party 1
Team Averages
Level 143
1,611 SR
1,596 Elo+

VS

Team Averages
Level 162
1,533 SR
1,492 Elo+
Hachiman
Hachiman
 
Hachiman
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DervisDennis
Baron Samedi
Level 157
God Stats
2W - 4L
1,428 SR
Queue Stats
328W - 314L
1,484 Elo+
Solo
Hun Batz
Hun Batz
IGuiter
Hun Batz
Level 186
God Stats
6W - 6L
1,627 SR
Queue Stats
164W - 171L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
MiniumPT
Kukulkan
Level 122
God Stats
6W - 6L
1,521 SR
Queue Stats
227W - 217L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 138
God Stats
157W - 114L
1,587 SR
Queue Stats
300W - 276L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EVRLONGGG
Chaac
11
2 / 0 / 5
6,573
657
4,581
9,415
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Ohmmmmms
Yu Huang
11
4 / 1 / 2
6,028
603
5,605
4,384
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
StormingShadows
Chernobog
12
4 / 0 / 2
6,707
671
4,548
3,534
977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Xsac
Hun Batz
11
5 / 1 / 3
6,093
609
5,169
6,639
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
jboys1970
Sobek
10
2 / 0 / 4
5,962
596
3,160
7,722
5,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 0
5,047
505
3,048
4,875
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DervisDennis
Baron Samedi
6
0 / 4 / 0
4,433
443
2,223
6,940
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
IGuiter
Hun Batz
9
1 / 4 / 0
5,111
511
2,891
8,750
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
MiniumPT
Kukulkan
8
0 / 4 / 0
5,212
521
3,288
5,416
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
da96nimy
Nu Wa
9
1 / 3 / 1
5,503
550
6,349
5,962
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
Baron Samedi
DervisDennis
Baron Samedi
0
4
0
0
W
Chaac
EVRLONGGG
Chaac
2
0
5
4.5
L
Hun Batz
IGuiter
Hun Batz
1
4
0
0.25
L
Kukulkan
MiniumPT
Kukulkan
0
4
0
0
W
Yu Huang
Ohmmmmms
Yu Huang
4
1
2
5
W
Chernobog
StormingShadows
Chernobog
4
0
2
5
W
Hun Batz
Xsac
Hun Batz
5
1
3
6.5
L
Nu Wa
da96nimy
Nu Wa
1
3
1
0.5
W
Sobek
jboys1970
Sobek
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
17,799
31,694
Taken
31,943
13,723
Mitigated
10,575
13,963
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,048
2,068
0
1,640
4,875
1,379
0
1,323
3,552
0
35,511
L
Baron Samedi
DervisDennis
Baron Samedi
2,223
697
187
2,367
6,940
3,873
0
1,979
4,909
11,141
0
W
Chaac
EVRLONGGG
Chaac
4,581
275
0
4,110
9,415
4,309
0
4,172
4,528
0
45,996
L
Hun Batz
IGuiter
Hun Batz
2,891
1,287
0
1,482
8,750
2,700
0
1,648
6,924
0
36,796
L
Kukulkan
MiniumPT
Kukulkan
3,288
105
0
854
5,416
1,250
0
2,477
2,777
27,256
1,142
W
Yu Huang
Ohmmmmms
Yu Huang
5,605
686
0
1,005
4,384
1,217
0
1,558
2,659
36,256
957
W
Chernobog
StormingShadows
Chernobog
4,548
2,897
0
2,083
3,534
977
1,339
1,027
2,451
0
52,665
W
Hun Batz
Xsac
Hun Batz
5,169
2,180
0
3,443
6,639
1,871
0
1,719
4,692
0
40,052
L
Nu Wa
da96nimy
Nu Wa
6,349
1,596
0
2,120
5,962
1,373
0
813
5,091
24,962
568
W
Sobek
jboys1970
Sobek
3,160
476
0
3,322
7,722
5,349
81
1,745
5,867
13,021
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
25,306
359
Minions Killed
263
0
Camps Cleared
0
1,084,845
Distance Traveled
909,757
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,047
505
62
6
0
171,803
0
L
Baron Samedi
4,433
443
9
1
0
134,225
0
W
Chaac
6,573
657
92
9
0
199,831
0
L
Hun Batz
5,111
511
64
6
0
245,877
1
L
Kukulkan
5,212
521
71
7
0
187,048
0
W
Yu Huang
6,028
603
78
8
0
209,545
0
W
Chernobog
6,707
671
96
10
0
210,547
0
W
Hun Batz
6,093
609
70
7
0
244,346
3
L
Nu Wa
5,503
550
57
6
0
170,804
0
W
Sobek
5,962
596
23
2
0
220,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role