Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Azonam
Xing Tian
Level 99
God Stats
0W - 3L
1,211 SR
Queue Stats
143W - 121L
1,529 Elo+
Solo
Scylla
Scylla
Karmashek
Scylla
Level 125
God Stats
5W - 3L
1,615 SR
Queue Stats
266W - 260L
1,543 Elo+
Solo
Chronos
Chronos
xVMx Zanpakuto
Chronos
Level 129
God Stats
2W - 9L
1,278 SR
Queue Stats
848W - 890L
1,544 Elo+
Solo
Team Averages
Level 120
1,421 SR
1,523 Elo+

VS

Team Averages
Level 110
1,592 SR
1,488 Elo+
Khepri
Khepri
Kanashiri
Khepri
Level 146
God Stats
4W - 0L
1,932 SR
Queue Stats
511W - 461L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
Ruslan13rus
Ah Puch
Level 133
God Stats
4W - 6L
1,353 SR
Queue Stats
334W - 324L
1,476 Elo+
Solo
Guan Yu
Guan Yu
ThomasGranz
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
destructor888
Cernunnos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Solo
Hun Batz
Hun Batz
djberre
Hun Batz
Level 109
God Stats
4W - 1L
1,675 SR
Queue Stats
162W - 148L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 4 / 6
7,047
705
6,161
11,329
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
 
Terra
12
1 / 6 / 2
6,694
669
2,923
10,813
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
Azonam
Xing Tian
15
3 / 2 / 4
8,485
849
4,798
12,230
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Karmashek
Scylla
16
3 / 3 / 3
8,378
838
8,577
5,880
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 2 / 2
6,719
672
3,846
6,425
2,207
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kanashiri
Khepri
13
2 / 2 / 9
8,226
823
4,940
10,149
7,906
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Ruslan13rus
Ah Puch
15
4 / 1 / 10
9,156
916
17,844
6,499
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ThomasGranz
Guan Yu
13
2 / 1 / 11
8,290
829
1,864
9,182
6,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
destructor888
Cernunnos
14
3 / 1 / 10
8,086
809
6,423
6,564
3,004
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
djberre
Hun Batz
14
6 / 3 / 8
8,912
891
13,028
10,590
5,353
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
8
Kills
17
17
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
6
0.75
L
Terra
 
Terra
1
6
2
0.33
L
Xing Tian
Azonam
Xing Tian
3
2
4
2.5
W
Khepri
Kanashiri
Khepri
2
2
9
3.25
L
Scylla
Karmashek
Scylla
3
3
3
1.5
W
Ah Puch
Ruslan13rus
Ah Puch
4
1
10
9
W
Guan Yu
ThomasGranz
Guan Yu
2
1
11
7.5
W
Cernunnos
destructor888
Cernunnos
3
1
10
8
W
Hun Batz
djberre
Hun Batz
6
3
8
3.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
44,099
46,677
Taken
42,984
25,031
Mitigated
25,704
13,849
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,161
352
384
2,316
11,329
7,185
0
6,366
4,963
0
13,180
L
Terra
 
Terra
2,923
123
1,971
1,460
10,813
4,500
0
4,848
5,965
5,577
0
L
Xing Tian
Azonam
Xing Tian
4,798
389
1,991
2,287
12,230
9,031
0
4,335
7,895
8,318
0
W
Khepri
Kanashiri
Khepri
4,940
213
2,075
2,098
10,149
7,906
134
4,077
6,072
9,509
0
L
Scylla
Karmashek
Scylla
8,577
77
657
1,159
5,880
2,108
0
3,714
2,166
25,946
0
W
Ah Puch
Ruslan13rus
Ah Puch
17,844
548
251
900
6,499
2,890
350
3,321
3,178
31,687
867
W
Guan Yu
ThomasGranz
Guan Yu
1,864
357
6,846
4,018
9,182
6,551
257
4,785
4,397
0
8,896
W
Cernunnos
destructor888
Cernunnos
6,423
2,488
693
1,303
6,564
3,004
819
2,884
3,680
0
15,002
W
Hun Batz
djberre
Hun Batz
13,028
1,742
1,000
1,739
10,590
5,353
99
5,077
5,513
0
29,211
L
3,846
1,180
467
1,157
6,425
2,207
0
3,063
3,362
15,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
42,670
117
Minions Killed
119
0
Camps Cleared
0
791,328
Distance Traveled
915,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,047
705
22
2
0
140,417
0
L
Terra
6,694
669
2
0
0
172,211
0
L
Xing Tian
8,485
849
12
1
0
156,015
0
W
Khepri
8,226
823
14
1
0
169,082
0
L
Scylla
8,378
838
45
5
0
164,225
0
W
Ah Puch
9,156
916
30
3
0
169,526
0
W
Guan Yu
8,290
829
19
2
0
198,532
0
W
Cernunnos
8,086
809
18
2
0
184,886
0
W
Hun Batz
8,912
891
38
4
0
193,422
0
L
Chronos
6,719
672
36
4
0
158,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role